Sorry if this has already been addressed. My question with piling in is piling into the closest model.
Is this the closest model that I can get base to base with? Or just the closest enemy model regardless of whether or not I can get in combat with it?
Instinctively I want to play it that you pile into the closest enemy that I'm able to get into base to base with. For example, if I want to get more of my models in base to base, I might pile in 3" to a model that is further away (still ending up closer to an enemy model than I began) allowing more of my miniatures to get into base to base.
However I also see that people could play it as you have to go to the closest enemy model, regardless of any tactics you might otherwise use. So if I deployed in a conga line against a horde of 50 models, all 50 would have to try to attack my 1 model, severely bottlenecking my opponents unit. While intuitively I believe that my opponent should be able to wrap his unit around me with pile in moves, as long as he's closer to models than when he started.
What's the concensus? How should this be played? Is the conga line still alive and well? (I hope not).
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b1ackni9htgaming
Sorry if this has already been addressed. My question with piling in is piling into the closest model.
Is this the closest model that I can get base to base with? Or just the closest enemy model regardless of whether or not I can get in combat with it?
Instinctively I want to play it that you pile into the closest enemy that I'm able to get into base to base with. For example, if I want to get more of my models in base to base, I might pile in 3" to a model that is further away (still ending up closer to an enemy model than I began) allowing more of my miniatures to get into base to base.
However I also see that people could play it as you have to go to the closest enemy model, regardless of any tactics you might otherwise use. So if I deployed in a conga line against a horde of 50 models, all 50 would have to try to attack my 1 model, severely bottlenecking my opponents unit. While intuitively I believe that my opponent should be able to wrap his unit around me with pile in moves, as long as he's closer to models than when he started.
What's the concensus? How should this be played? Is the conga line still alive and well? (I hope not).
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