Tizianolol Posted November 28, 2016 Share Posted November 28, 2016 I wanna post an idea inspired by @Sneak tretch 100 verm deceiver 320 (artifact 2) engineer 100 warlord 100 2x10 clan rats 120 30 clanrats 180 30 stormvermin 420 3 stormfiends 300 verminus battalion 80 3x1 warp thrower weapon team 180 1 assassin ( artifact 2) tot 2000 the idea is kill big hero with deceiver and assassin ( atm there are many big expensive hero in the meta) , stormvermin buffed by tretch are so dangerous , enjeener shild stormvermin and stormfiends support big units. there is something in this list that I don t like.. Can u help to find the problem?:) Link to comment Share on other sites More sharing options...
Dez Posted November 28, 2016 Share Posted November 28, 2016 I put an Assassin into Gutter Runners to kill heroes and come in on any board edge...but found Warplightning Cannons better. That's what the problem is too, you have no range Sayl the Faithless can help you get past chaff and blocking units by giving an 18" Flying Movement to a unit. The Deceiver is also good at this (and really nice in 3 Places of Power). You need ranged punch though, I suggest WLC or Ratling Guns. Also, an Arch Warlock is IMO a better buy than an Engineer. It has 2 spells, 6 wounds and a 3+ save. Plus it's spell is pretty marvelous. Link to comment Share on other sites More sharing options...
Tizianolol Posted November 29, 2016 Author Share Posted November 29, 2016 Ye but the problem is: what i can remove?clan is my battleline so i cant.maybe i can : -10 stormvermin and +3 jezail,are 20 strormvermin enought? or remove stormfiends for gutter runbers( 10 )and more jazail/wlc and warlock for the enjeener .what I can do?:) Link to comment Share on other sites More sharing options...
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