Splax Posted November 22, 2016 Share Posted November 22, 2016 Hi I have a large Spider fang army and im looking for advise for which battle line unite would be a good fit for the model i already own. I dont have any preferance but more looking for imputs from the more expérience player. thanks Link to comment Share on other sites More sharing options...
Nico Posted November 22, 2016 Share Posted November 22, 2016 Moonclan Grots with Fanatics. Possibly Savage Orruks as part of a Kunning Rukk. Link to comment Share on other sites More sharing options...
Splax Posted November 22, 2016 Author Share Posted November 22, 2016 I love the savage Orruks for esthetique. Spider rider are more savage goblin snd fit very well whit savage Orruks Link to comment Share on other sites More sharing options...
Splax Posted November 22, 2016 Author Share Posted November 22, 2016 Is the savage Orruks Morboys are generic battleline units??? And what about the Greenskin i dint see much love on the forum fir them Link to comment Share on other sites More sharing options...
Falandris Posted November 23, 2016 Share Posted November 23, 2016 I was lucky enough to win a local tournament with this list: Gobboboss on Spider Arachnarok + Shaman 10 Spider Riders 20 Nighgobbos 1 Fanatic 10 Savage Orks 1 Rock Lobba I was, like you, struggling alot with the battleline options where destruction is having some Problems anyways (discussed often enough). It was revealed though, that the gobbos are really nasty to avoid in that List when spreaded widely and the Fanatic was ensuring that I got the charge on the target I wanted (spiders are obviously flanking). So the Nightgobbos are defenitely a great choice in these Spiderlists. The Savage Orcs did close to nothing and are exchangable, but I couldnt afford the 20 extra points for a 2nd Gobbo-unit, because I would have lost the fanatic then and I valued him very high and kind of necessary in that list. Hope that helps a bit - greez Link to comment Share on other sites More sharing options...
Nico Posted November 23, 2016 Share Posted November 23, 2016 Quote I was, like you, struggling alot with the battleline options where destruction is having some Problems anyways (discussed often enough). Haha - try playing Chaos (especially Slaves to Darkness). I know you're trying to soften what you say, but it still makes me laugh. Destruction only struggle to choose because their Battleline units are so broken/undercosted. Moonclan Grots especially - Bravery 7, -1 to hit them, and Fanatics for only 120 points for 20, and the broken wounds per point ratio of Savage Orruks. If you want an inherent Battleline Unit with melee rend (very rare), then there's Orruks. Link to comment Share on other sites More sharing options...
DeadlySarcasm Posted November 23, 2016 Share Posted November 23, 2016 I disagree that moonclan grots are "broken" or "undercosted". The bravery 7 is only when they are out of combat (goes down to 5 for a unit of 20 in combat, and 4 as soon as you kill 1!). 120pts for 20 wounds on a 5+ save if you take them with shields is certainly not broken either, there's a lot of rend kicking about! Also 120pts doesn't get you any fanatics as they are 30 each. On topic, the spider risers become battle line if you keep the entire list as spider fang, which I really like as a theme, so I think you should just go with that! Link to comment Share on other sites More sharing options...
Furious Posted November 23, 2016 Share Posted November 23, 2016 5 hours ago, Nico said: Haha - try playing Chaos (especially Slaves to Darkness). I know you're trying to soften what you say, but it still makes me laugh. Destruction only struggle to choose because their Battleline units are so broken/undercosted. Moonclan Grots especially - Bravery 7, -1 to hit them, and Fanatics for only 120 points for 20, and the broken wounds per point ratio of Savage Orruks. If you want an inherent Battleline Unit with melee rend (very rare), then there's Orruks. I think Slaves to darkness especially has a good battleline option, in that you can cheaply get it out of the way. Marauders are costed the same per model as grots, but you have the option to take 10 instead of forced to take 20. You only need to spend 180 points on battleline - compared to the minimum 300 for Destruction (in a 200 point game). Link to comment Share on other sites More sharing options...
Nico Posted November 23, 2016 Share Posted November 23, 2016 Quote The bravery 7 is only when they are out of combat (goes down to 5 for a unit of 20 in combat, and 4 as soon as you kill 1!). 120pts for 20 wounds on a 5+ save if you take them with shields is certainly not broken either, there's a lot of rend kicking about! Also 120pts doesn't get you any fanatics as they are 30 each. On topic, the spider risers become battle line if you keep the entire list as spider fang, which I really like as a theme, so I think you should just go with that! They are bravery 5 if you have 19 models even in melee. They are a 4+ save vs shooting because double banners is allowed by the FAQ - very broken. Regarding Marauders - Clanrats are miles better. Link to comment Share on other sites More sharing options...
Splax Posted November 24, 2016 Author Share Posted November 24, 2016 @Nico So i just saw that Savage Orruks Morboys are not battleline in the general. Is there a way that they can become battleline event in a mixe Destruction army?? Interested to buy them but jyst want to make sure it work Link to comment Share on other sites More sharing options...
Nico Posted November 24, 2016 Share Posted November 24, 2016 Thankfully not - Savage Archers - I mean Bonesplitterz need to stay in their box to be truly effective. You would need a battalion that contains other destruction units yet is stamped Bonesplitterz on the top (cf. Gnarlroot Wargrove for Sylvaneth). Link to comment Share on other sites More sharing options...
Dangermouse425 Posted November 24, 2016 Share Posted November 24, 2016 Whilst Spider Riders in a Spiderfang allegiance army is the obvious choice, an idea I had previously was to use the rules of either Common Grots or Moonclan Grots, but represented on board by Forest Goblin miniatures. You could either base Spider Riders without their mounts on 25mms, as well as using spare crew from the Arachnarok Spiders, or use the old metal Forest Goblins, or even a third party manufacturer. Fanatics and/or Nasty Skulkers could be represented by mini spiders or spider swarms on smaller bases. Just an idea, if you fancied a bit of variation. Link to comment Share on other sites More sharing options...
Splax Posted November 24, 2016 Author Share Posted November 24, 2016 ok so no Morboys out of Bonesplitters battalion ok. Thanks for all you help guy. Link to comment Share on other sites More sharing options...
DeadlySarcasm Posted November 24, 2016 Share Posted November 24, 2016 15 hours ago, Nico said: They are bravery 5 if you have 19 models even in melee. They are a 4+ save vs shooting because double banners is allowed by the FAQ - very broken. Regarding Marauders - Clanrats are miles better. Bravery 5 is still awful! Especially in a unit full of single wound 6+ save models On paper they are ok, certainly not broken Link to comment Share on other sites More sharing options...
Thomas Lyons Posted November 24, 2016 Share Posted November 24, 2016 7 hours ago, Dangermouse425 said: Whilst Spider Riders in a Spiderfang allegiance army is the obvious choice, an idea I had previously was to use the rules of either Common Grots or Moonclan Grots, but represented on board by Forest Goblin miniatures. You could either base Spider Riders without their mounts on 25mms, as well as using spare crew from the Arachnarok Spiders, or use the old metal Forest Goblins, or even a third party manufacturer. Fanatics and/or Nasty Skulkers could be represented by mini spiders or spider swarms on smaller bases. Just an idea, if you fancied a bit of variation. I have a heavily converted forest goblin force and these conversions are easy to do. I used unmounted Forest Goblins for infantry (they look like they are crouching in the grass). I used the archers from the Arachnarok howdah as a unit of archers on foot. I converted fanatics over using the web ball being held by an Arachnarok crew member to be the end of the Fanatic's ball and chain. I have some of my photos of conversions up here, although many of these I haven't posted yet. Link to comment Share on other sites More sharing options...
Furious Posted November 24, 2016 Share Posted November 24, 2016 6 minutes ago, Thomas Lyons said: I have a heavily converted forest goblin force and these conversions are easy to do. I used unmounted Forest Goblins for infantry (they look like they are crouching in the grass). I used the archers from the Arachnarok howdah as a unit of archers on foot. I converted fanatics over using the web ball being held by an Arachnarok crew member to be the end of the Fanatic's ball and chain. I have some of my photos of conversions up here, although many of these I haven't posted yet. Dang man those are super cool. What are the spiders supposed to be? And why a nearly-entire unit of uni-pose? Link to comment Share on other sites More sharing options...
Thomas Lyons Posted November 24, 2016 Share Posted November 24, 2016 Just now, Furious said: Dang man those are super cool. What are the spiders supposed to be? And why a nearly-entire unit of uni-pose? I made a bunch of different units of spiders based on their markings. The kit itself is normally monopose, so I cut off legs of all my spine backs and added the command legs (which are the boney legs). In 8th, they were going to be my Deff Creepers. I have whole units of Deathshead, Lavabacks, and Wolfspiders (hairy backs with stripes) ready to go; I'm just waiting to see what GW does with Spiderfang as a whole. Right now, the painting and coloration just help differentiate between units when I run multiple units. The plan is to do an Arachnarok that corresponds to each of the different spider types. Link to comment Share on other sites More sharing options...
Nico Posted November 24, 2016 Share Posted November 24, 2016 Quote Bravery 5 is still awful! Especially in a unit full of single wound 6+ save models 5+ save due to shields, 4+ save vs shooting and they are very cheap per wound. Link to comment Share on other sites More sharing options...
Falandris Posted November 26, 2016 Share Posted November 26, 2016 Never met someone who is playing this doublebanner-******. Would feel bad playing this even though i know its allowed. It just feels wrong and abusive. Despite that they are solid yeah, but not as broken as you continiously would like to depict them. Link to comment Share on other sites More sharing options...
Furious Posted November 27, 2016 Share Posted November 27, 2016 Double bannering makes sense to me. Most units don't have two options. The ones that do tend to be battleline which need the extra oomph. Link to comment Share on other sites More sharing options...
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