Tizianolol Posted November 20, 2016 Author Share Posted November 20, 2016 I curios to know in a tournament what they decide..honestly I continue to think that 1-3 is not so broken if u consider the other terrain and models u have no space to summon 3 citadel forest every tourn but I m not so expert about tournaments:) Link to comment Share on other sites More sharing options...
Nico Posted November 20, 2016 Share Posted November 20, 2016 There is a min max, but for the sixth time - it's a max of Wyldwoods not Citadel Woods. Link to comment Share on other sites More sharing options...
Craptrain Posted November 20, 2016 Share Posted November 20, 2016 32 minutes ago, Nico said: There is a min max, but for the sixth time - it's a max of Wyldwoods not Citadel Woods. This, a hundred more times. Link to comment Share on other sites More sharing options...
tyler1906 Posted November 20, 2016 Share Posted November 20, 2016 1 hour ago, Nico said: There is a min max, but for the sixth time - it's a max of Wyldwoods not Citadel Woods. Well until GW Faq I just suggest people go with the house rules...no harm no foul. We all have our own interpretations. Link to comment Share on other sites More sharing options...
tyler1906 Posted November 23, 2016 Share Posted November 23, 2016 So after going to a GW store and speaking with an employee, I was told my intepretation seems to be correct one. I am not saying it is set in stone, but I was shown the passage in the GHB that stats min max refer to the model count. The Sylvaneth Wyldwood is considered to be up to three citadal forest (Models). Therefore, the min max is one model for pitch battles. Do not shoot the messenger..lol. Link to comment Share on other sites More sharing options...
Nico Posted November 23, 2016 Share Posted November 23, 2016 The Facebook page has ducked the question and passed it on to the Rules team. What's particularly annoying is that this isn't just a minor rules query - it's literally life or death for the Sylvaneth army - not being able to link both deployment zones with the initial Wyldwood means that alpha strike lists are vastly weaker for one thing - I'm holding off from buying any more Sylvaneth models until this is resolved. That's why this is so serious and why I'm being vigorous in the defence of this. It would be very odd for them to inflict a crippling nerf on a new army seemingly as a sidewind rather than as an express statement (like if an FAQ said one Wyldwood equals one Citadel Wood for matched play). This would be like saying that Stormcast can no longer use Skyborne Slayers, Warrior Brotherhood or Hammerstrike Force in matched play. Link to comment Share on other sites More sharing options...
Tizianolol Posted November 23, 2016 Author Share Posted November 23, 2016 I totally agree @Nico wilwoods are too mutch important..expecially first wilwood because often when u summon other ww u have no space to place 3 citadel ww. anyway we need a clarification because my GW vendor says there are no linits for sylvaneth army to plays ww.. Link to comment Share on other sites More sharing options...
Tizianolol Posted November 23, 2016 Author Share Posted November 23, 2016 If wildwoods min1 max1 citadel wood ..ancient lord ability and spell n8 of the sylvaneth lore is usless..how can u play with your interpretation? Link to comment Share on other sites More sharing options...
tyler1906 Posted November 23, 2016 Share Posted November 23, 2016 7 hours ago, tyler1906 said: So after going to a GW store and speaking with an employee, I was told my intepretation seems to be correct one. I am not saying it is set in stone, but I was shown the passage in the GHB that stats min max refer to the model count. The Sylvaneth Wyldwood is considered to be up to three citadal forest (Models). Therefore, the min max is one model for pitch battles. Do not shoot the messenger..lol. 1 hour ago, Tizianolol said: If wildwoods min1 max1 citadel wood ..ancient lord ability and spell n8 of the sylvaneth lore is usless..how can u play with your interpretation? It is not useless...instead of place up three woods at a time you place one per ability not per a turn. There is still multiple way to get more that one out per a turn. We always played like this at my shop, I knew this was coming. I knre this would come sooner or later. I would keep playing the way you are used to until somethinh official comes out. Link to comment Share on other sites More sharing options...
Tizianolol Posted November 23, 2016 Author Share Posted November 23, 2016 Ye, but the problem is for the first ww.. The free we for trait, 3 citadel woods can make your game more easy..all sylvaneth units depends on ww !! Link to comment Share on other sites More sharing options...
Rhellion Posted November 23, 2016 Share Posted November 23, 2016 Max unit size of a Sylvaneth Wyldwood = 1... a single sylvaneth wyldwood consists of between 1 and 3 bases of citadel woods. Link to comment Share on other sites More sharing options...
Paul G Posted November 23, 2016 Share Posted November 23, 2016 Doesn't matter how many times its explained Rhellion, dude keeps arguing Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Nico Posted November 24, 2016 Share Posted November 24, 2016 As someone smart pointed out - their reading of the rule would mean that all crewed artillery would have 1 model and hence zero crew. That argument may finally close them down. Link to comment Share on other sites More sharing options...
OlDirtyCosta Posted December 3, 2016 Share Posted December 3, 2016 At the Path to Glory tournament last weekend, the sylvaneth player placed 3 citadel woods at the beginning of the game. Unless I missed it Gdubs said nothing about this placement of the Sylvaneth Wyldwood as illegal. Link to comment Share on other sites More sharing options...
Tizianolol Posted December 4, 2016 Author Share Posted December 4, 2016 I have seen it! 1 wildwoods is 1-3 ! Its still not nerfed in official errata! Link to comment Share on other sites More sharing options...
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