MitGas Posted October 30 Share Posted October 30 41 minutes ago, Beliman said: In the same KS I think. Warband is mandatory, but if you want everything to play a campaign, at least the bundle too. It's a bit more expensive than what I expected, but happy to back it up. Ah, thanks for pointing me in the right direction, I totally oversaw that. I really like the pyramid head-esque mercenary guy, so I guess I need that bundle as well… 😆 Yeah, they‘re not exactly cheap for sure! 1 Quote Link to comment Share on other sites More sharing options...
EthanolMuffins Posted October 30 Share Posted October 30 I know I’m definitely gonna be into this, backing the kickstarter in a couple days and I’ll be doin the Court and Sultanate miniatures, they are so good looking. Quote Link to comment Share on other sites More sharing options...
Beliman Posted October 31 Author Share Posted October 31 The Stretchgoals look awesome. Too much potential with all the little stuff, weapons and decorations. Quote Link to comment Share on other sites More sharing options...
Marcvs Posted October 31 Share Posted October 31 2 hours ago, Beliman said: The Stretchgoals look awesome. Too much potential with all the little stuff, weapons and decorations. and a map based campaign for next year, be still my beating heart 1 Quote Link to comment Share on other sites More sharing options...
MitGas Posted November 4 Share Posted November 4 (edited) My very first kickstarter.... ordered the book and a physical warband. I love the trench pilgrims but I think I'll have to get the court (that baphomet/samael sorcerer.... hot damn!) and the mercenaries too. Thankfully the terrain I'm slowly building is pretty drab, might make it even more drab so that it fits with this too! And most of the other warbands look great as well... very difficult choices are ahead! Edited November 4 by MitGas Quote Link to comment Share on other sites More sharing options...
Snorri Nelriksson Posted November 4 Share Posted November 4 (edited) Pledged for the Book,sultanate warband+addons(brazen bull and janissaries)+artillery Witch and plague knight. Loving so far. Edited November 4 by Snorri Nelriksson Quote Link to comment Share on other sites More sharing options...
Beliman Posted November 4 Author Share Posted November 4 The last rules update/compilation (1.5) is already on their webside: https://static1.squarespace.com/static/637c0a5adafeb04f70309b99/t/67261de018f48471498f8a33/1730551269546/Trench+Crusade+Rules+v1.5+(1).pdf I'm all in with the Sultanate. I just hope to see some alternative sculpts. The Brazen Bull is awesome, but I woudn't mind to see another head like the concept art (less bovine), and he needs the other build as bits for conversion (MURAD bomb and the giant shovel). I'm probably going to play the House of Wisdom, but not sure how to represent the Takwin Creature/s... Quote Link to comment Share on other sites More sharing options...
Marcvs Posted November 4 Share Posted November 4 I went for book + pick and choose: I want the STL for the bigger stuff, as I enjoy kitbashing the "infantry size" minis -I already kitbashed two small warbands (Heretic Legion and Trench Pilgrims) to run demo games at the club. I am very impressed by the fluidity of the rules, I have been able to teach it and play a small game (500-ish ducats on a 90x90cm board) in less than an hour. I like how most of the complexity and options are before and after (if campaign) the game, but during the actual battle you just play. Granted, the hard part is to remember to use all the skills/equipment options you have on your minis, but the actual rules just flow so smoothly. 1 Quote Link to comment Share on other sites More sharing options...
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