Takyz Posted December 15, 2021 Share Posted December 15, 2021 Hi everyone, I'm sure we've all had this amazing idea of a theme or particular colour scheme for an army, but never got to actually make from a lack of money, time or feasibility. I have, many times, and I thought it could be fun to share those ideas. Maybe we could find someone else's idea so amazing that we end up making it ourselves? Or maybe it could inspire us to find some other cool ideas? So, what armies would you like to make if you had unlimited time, money, and ability to actually succeed at building/painting? I'll start : - Clockwork OBR : One of my favourite ideas I've had, is that of an army using OBR models, but painted to look more like steampunk automatons. Most of the bone would be wood, the joints would be metal gears, and the armour could be stone. I've even started to think about some lore for them, about a clockmaker mage (which I would play as Arkhan) from a town destroyed by vampire hunters, that wields death magic and animates an army of automatons for hire. - Gaulish BoC : I've always loved BoC, but I agree on the sentiment many people have that they lack a clear design direction. Although I love mutations and Morghur is one of my favourite WHFB characters, I'd really like to make a BoC army that really pushes the Celtic theme. Being French, I looked into the different known Gaulish tribes, and found that the Gabali tribe(which lived near where my family comes from) may have been the origin of the word 'javelin'. That gave me the idea of making a Gaulish BoC army that heavily focuses on javelins (with lots of Gors and Centigors wielding them). - Frozen Knights of Nurgle : With the 3.0 Nurgle Battletome's release, and my thoughts about what I like to play (that being elite tanky melee), that made me want to make a Nurgle army. Adding onto that a newfound interest in heraldry, and all those really cool (pun intended) 'Frozen Plague' 40k Death Guard armies around the Internet, it gave me the idea of these Knights of Nurgle in a frozen landscape. Those would be a kingdom that was slowly corrupted by Nurgle as a great winter caused an terrible famine. The knights would be granted blessings from Nurgle and become Blightkings and Blightlords, and the peasantry would succomb to Nurlge's Rot and become Plaguebearers, with Beasts of Nurgle used as hunting dogs and the heralds and GUO acting as a clergy. - Mortal followers of Nehekharan Gods : This is the biggest project I've ever wanted to make. I've always loved Tomb Kings, and have always looked for a way to somehow translate part of them in the Mortal Realms. As OBR didn't really scratch that itch, I thought about what if I did the opposite of what OBR do, that being to use the culture of TKs, rather than the looks. As I love the Nehekharan pantheon, I thought about what would happen if mortals started worshipping the Gods of Nehakhara. With a huge stroke of luck, BR : Teclis happened, ans I now have the perfect reason for it : with Nagash's defeat at the hands of the Elven God, some small fragments of the Gods he ate during the End Times would have been scattered throughout the realms. Then, some people found these and started venerating them, thus making them grow in power (although still not nearly strong enough to be proper gods once again). For now I've only had ideas about a few god's followers, those being desert raiders following Khsar and riding sand rays (that would be played as IDK), snake-people from Ghyran venerating Asaph, and groups of thieves from Ulgu being Sokth's people. For this one, I'd really enjoy your input. What do you think followers of the Nehekharan gods (or any World-that-was gods for that matter) in the mortal realms would look like? 8 2 Quote Link to comment Share on other sites More sharing options...
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