Magnus The Blue Posted September 22, 2021 Share Posted September 22, 2021 I love me some stats, so going to pop together interesting insights I've found pop doing statistical analyses with the new book. I'll add bits and bobs that I find interesting, but happy to take requests for statistical analyses. Obviously these examples will never tell the whole story of how units perform on the battlefield so always thing about the winder context. PS: I do all the maths from first principles in a basic spreadsheet to avoid the ambiguity and assumptions in many of the commonly used Math-hammer tools. First one that surprised me: A Sludge Raker averages more damage than a Mawcrusher! Really surprised me when I realised it. Without any buff except it's own Venom a Breakerboss on Sludgeraker does 14 wounds against a 4+ save. A Megaboss on Mawcrusha (Gorhacker) averages only 13.72, despite costing 165 points more. Sure the Megaboss is faster, harder to kill, easier to buff and has some brilliant special rules, but still an interesting finding. Breakaboss on Troggoth isn't far behind either 12.22 damage when yanking the Troll's chain, but that's even more of a stretch to compare since melee damage is basically the only thing he can contribute and 5" more makes he hard to bring to bare. Still tempted to try a list with 3 of them though just to unleash bezerka troll madness. Brutes are less effective in combat than Goregruntas Ignoring the difference in movement and special rules, point for point, Goregruntas are more efficient than Brutes, even with their fancy new spears. As you can see bellow (damage calcs Vs4+ save) not much in it, but considering Goregruntas are more than twice as fast it a surprise they are similar, let along more efficient. Makes those Bloodtooths look even more tempting to me! Unit name Options +Buffs Cost Number wounds/model save (X+) Ward Melee Damage Shooting Damage (Vs 4+) Effective wounds Cost/EW Cost/Melee Brutes Hackas 160.00 5.00 3.00 4.00 0.00 6.78 0.00 30.00 5.33 23.61 Gore-Gruntas Choppas 150.00 3.00 5.00 4.00 0.00 7.41 0.00 30.00 5.00 20.25 Maniac Boarboys are the most efficient damage dealer across all Warclans units Not a big suprise, but interesting none the less. Until you start using buffs from heros, other units and command points you just can't beat a unit of 5 charging Icebone Maniac Boarboys for ruining someone's day. Averaging nearly 6 mortal wounds and just over 5 from failed saves, nothing is safe. Their points cost per melee wound caused (per turn against 4+ save) is the lowest of any unit in the book at 13.13. Unit name Options +Buffs Cost Number wounds/model save (X+) Ward Melee Damage Shooting Damage (Vs 4+) Effective wounds Cost/EW Cost/Melee Maniac Boarboys Icebone + Charge 145.00 5.00 3.00 6.00 6.00 11.04 0.00 21.60 6.71 13.13 3 2 Quote Link to comment Share on other sites More sharing options...
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