PJetski Posted September 10, 2021 Author Share Posted September 10, 2021 5 minutes ago, Fuxxx said: Is there any reason to build the chariot with the bow? 2 shots won't do anything and it's the same warscroll so won't be cheaper. Maybe the spear at least helps to kill something so charging something else down the line is more possible... Unless there's some kind of crazy synergy somewhere in the book then you should build it with the spear every time Quote Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2021 Share Posted September 10, 2021 I like the Knight. Could be nice for a lone sniper that you dont have to invest other units to do the job. Unlocking archers as battleline means full ranged armies which could be cool. The "free" puppers might not be so free if they are baked into his points cost so thats a wait and see. SpearChariot looks good, again depending on points. Fast. Good save. Good weapon profiles. 11 attacks and MW output. And....its a f**king chariot Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted September 10, 2021 Share Posted September 10, 2021 31 minutes ago, Fuxxx said: Is there any reason to build the chariot with the bow? 2 shots won't do anything and it's the same warscroll so won't be cheaper. Maybe the spear at least helps to kill something so charging something else down the line is more possible... yeah I was really looking forward to having the giant bow, but even as someone who doesn't min/max the spear seems much better overall--I cannot imagine you can take more than 1 chariot per unit to make the shooting worth it. Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted September 10, 2021 Share Posted September 10, 2021 12 hours ago, xking said: The original stormcast one more like Greco-Roman paladins(which I like more then European knights) and I am not surprised that there is less hammers, as they needed other things for the battlefield roles. But ultimately other than skinny stormcast, there is no difference. Annihilators, annihilate things and protectors, protect things. It feels like a fusion of the old style plus a new, knightlier style for sure. the Vindictor shortswords are very much gladiuses (gladii?) Quote Link to comment Share on other sites More sharing options...
jhamslam Posted September 10, 2021 Share Posted September 10, 2021 Maybe we have Retreat and Charge into our subfactions. its the only way to make that chariot good. Do Cities have any Retreat and charge mechanics? Quote Link to comment Share on other sites More sharing options...
Marcvs Posted September 10, 2021 Share Posted September 10, 2021 1 hour ago, Fuxxx said: Is there any reason to build the chariot with the bow? Playing it in living city Quote Link to comment Share on other sites More sharing options...
Nizrah Posted September 10, 2021 Share Posted September 10, 2021 Chariot looks super good for me? Especially if it costed around 140 pts. Nice rend, nice mortals, fast, durable? Whats wrong? Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 10, 2021 Author Share Posted September 10, 2021 1 hour ago, jhamslam said: Maybe we have Retreat and Charge into our subfactions. its the only way to make that chariot good. Do Cities have any Retreat and charge mechanics? There's always the Heraldor I think a reinforced unit of Chariots buffed by a Heraldor would be a good hammer unit Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted September 10, 2021 Share Posted September 10, 2021 13 minutes ago, Nizrah said: Chariot looks super good for me? Especially if it costed around 140 pts. Nice rend, nice mortals, fast, durable? Whats wrong? The only thing I see being wrong with it is that it will probably be way more than 140. I'm guessing closer to 200. But I still like it as a pinner unit that crashes into stuff and keeps it in place. 1 Quote Link to comment Share on other sites More sharing options...
armisael Posted September 10, 2021 Share Posted September 10, 2021 I thought that Knight Judicator has some synergy with Judicator. 2 Quote Link to comment Share on other sites More sharing options...
Scurvydog Posted September 10, 2021 Share Posted September 10, 2021 20 minutes ago, armisael said: I thought that Knight Judicator has some synergy with Judicator. Brought to you by the same guy who designed the sylvaneth arch revenant warscroll, who buffs kurnoths and not revenants 😛 6 Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 10, 2021 Author Share Posted September 10, 2021 (edited) I'm gonna value the chariot at around 150. It has good stats but it's not a HERO or MONSTER and can't use Commands. I could see GW overpricing it around 180 though. Edited September 10, 2021 by PJetski Quote Link to comment Share on other sites More sharing options...
Nizrah Posted September 10, 2021 Share Posted September 10, 2021 My sources says its sit on exactly 165. 2 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted September 10, 2021 Share Posted September 10, 2021 8 minutes ago, Nizrah said: My sources says its sit on exactly 165. I'm a buyer at that price point. That would make it almost comically superior to the Steam Tank, which just got its points raised to 195, too. 1 Quote Link to comment Share on other sites More sharing options...
Freejack02 Posted September 10, 2021 Share Posted September 10, 2021 Chariot looks neat but is almost too tough at 12w and 3+, I'm afraid of the point cost - also it's insanely durable for a chariot. I'm pretty sure some factions don't have hero models that tanky... Just have to wait for points! Quote Link to comment Share on other sites More sharing options...
PrimeElectrid Posted September 10, 2021 Share Posted September 10, 2021 1 hour ago, Nizrah said: My sources says its sit on exactly 165. That’s very attractive at that price point Quote Link to comment Share on other sites More sharing options...
Scurvydog Posted September 10, 2021 Share Posted September 10, 2021 2 minutes ago, PrimeElectrid said: That’s very attractive at that price point It is all nice and good, the question is what role does it fill, how does it help deal with any of the largest threats? It is not a monster so only counts for 2 models. It can support a bit but not really kill much by itself or use any commands, so while all around ok warscroll at ok points, I somehow doubt it will fit into a competitive setting. That is OK, not everything does and chariots are often in this odd position of not really having a clear purpose. If you need speed, why not take teleporting paladors, if you need heavy cav there are multiple Dracothian guard types and also darn knights riding flying dragons. Why take a chariot? Rule of cool perhaps Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 10, 2021 Author Share Posted September 10, 2021 36 minutes ago, Scurvydog said: It is all nice and good, the question is what role does it fill, how does it help deal with any of the largest threats? It is not a monster so only counts for 2 models. It can support a bit but not really kill much by itself or use any commands, so while all around ok warscroll at ok points, I somehow doubt it will fit into a competitive setting. That is OK, not everything does and chariots are often in this odd position of not really having a clear purpose. If you need speed, why not take teleporting paladors, if you need heavy cav there are multiple Dracothian guard types and also darn knights riding flying dragons. Why take a chariot? Rule of cool perhaps The impact mortal wounds and the followup attacks are significant. Two or three chariots charging at once can do a lot of damage.12 wounds at 165 makes them more cost effective than Annihilators for a very similar role. I can see it running along flanks and smashing into lightly defended objectives. It's a good unit to have if you can't use reserves (eg. if you play Stormkeeps or battleplan forbids it) or are playing a castle formation. It's also good for doing focused mortal wounds to key targets. Quote Link to comment Share on other sites More sharing options...
boyadventurer Posted September 10, 2021 Share Posted September 10, 2021 Could make for a good distraction too, run them up the flank towards backfield units and they might have to divert one of their units to charge the chariot rather than letting the chariot charge and do the MWs Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted September 10, 2021 Share Posted September 10, 2021 53 minutes ago, Scurvydog said: It is all nice and good, the question is what role does it fill, how does it help deal with any of the largest threats? It is not a monster so only counts for 2 models. It can support a bit but not really kill much by itself or use any commands, so while all around ok warscroll at ok points, I somehow doubt it will fit into a competitive setting. That is OK, not everything does and chariots are often in this odd position of not really having a clear purpose. If you need speed, why not take teleporting paladors, if you need heavy cav there are multiple Dracothian guard types and also darn knights riding flying dragons. Why take a chariot? Rule of cool perhaps Turning a bunch of big chariot bases sideways and tokyo drifting them up the board 6" apart makes it surprisingly hard for a lot of units to move effectively. A tanky, reasonably fast unit with good impact hits and no worries about coherency has some upsides for sure. I think these guys look spammable if they are indeed 165 points. Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted September 10, 2021 Share Posted September 10, 2021 Are we sure that chariots will be reinforceable? What other high-wound (9 or more) units can come in multiples? Quote Link to comment Share on other sites More sharing options...
jhamslam Posted September 10, 2021 Share Posted September 10, 2021 17 minutes ago, CommissarRotke said: Are we sure that chariots will be reinforceable? What other high-wound (9 or more) units can come in multiples? Dragons lol 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted September 10, 2021 Share Posted September 10, 2021 58 minutes ago, CommissarRotke said: Are we sure that chariots will be reinforceable? What other high-wound (9 or more) units can come in multiples? The current Cities chariots can reinforce, but they are smaller in terms of wounds. The stormcast chariot has no rule that would allow it to deal impact hits for each model in a unit of chariots, which makes me think it will be a "single" unit. 1 Quote Link to comment Share on other sites More sharing options...
PrimeElectrid Posted September 10, 2021 Share Posted September 10, 2021 Stuff is leaking out of various chats and channels Big dragons 600 all warscroll CA deleted Knight-Azyros lost RR1s for +1 to hit chariot 165 3 Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 11, 2021 Author Share Posted September 11, 2021 2 Quote Link to comment Share on other sites More sharing options...
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