Jump to content

Rules for Monsters


Skawilly
 Share

Recommended Posts

I am looking for technical rules on fielding monsters. They have ridiculous base sizes and as a results I cannot see how the fall into the norm with movement, terrain, falling, ect. Maybe they do? But if anyone can tell me where I might find such rules, I would appreciate it.

Link to comment
Share on other sites

You can find the rules for monsters in the grand alliance books for the factions, like Agents of Chaos.

The monsters get some abilities that help them deal with terrain. A tripple that lets you drag an enemy fighter within 6 inches to within 1 inch of your monster.
A quad can demolish a whole terrain feature, everyone falls to the floor, suffers impact damage and then you remove that terrain feature.

I haven't actually played with monsters yet, but I can imagine how these abilities could help.

Link to comment
Share on other sites

Ya for sure. There are good rules for deploying monsters. But for example, a the center of a base needs to be on a platform. Well some of these monsters can traverse a ton of buildings at once. Or what about cover? A 1" terrain is cover but for a monster, really? Or dangerous terrain for that matter. 

Any insight on these or other technical, in game rules would be amazing. 

If they dont exist, how do you and yours house rule them?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...