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REVIEW: Warhammer Quest - Cursed City


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  • 4 weeks later...

My group made the game much more exciting and faster by speeding up how quickly the hostiles spawned. So when they died or ran the card would immediately be replaced with a card face down and when a face down card was next activated they would come on the board. This i believe made the hostiles come in faster because don't wait until their turn to replace the card face down. We also limited how many destiny dice each player could use to one (excluding the last player), made it harder. 

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