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Let's Chat: Starblood Stalkers


PJetski

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https://www.warhammer-community.com/2021/03/19/destroy-direchasm-from-the-inside-out-with-the-starblood-stalkers/

My first impressions

Pros:
+ Lots of fighters to hold objectives
+ Only 6 fighters so you don't need to fill every deployment hex
+ Relatively easy inspire condition for both skinks and saurus
+ Otapatl has both cleave and ensnare, and deals 2 damage when inspired
+ Skinks can push themselves with Skittish
+ Multiple weak fighters that really want Attack Action upgrades
+ Teleport around the board
+ Many great Objective cards
+ Many great Gambit cards
+ Klaq-Trok is a powerful fighter
+ Kixi-Taka has decent accuracy on ranged attacks and can deal 1 damage guaranteed to anyone near an objective
+ Lots of Hunters

Cons:
- Only one fighter with >3 wounds
- 2 health fighters give away lots of glory and Primacy
- Otapatl needs criticals to hit (can still get support though)
- A playstyle formed around holding enemy objectives with 2 wound fighters is very risky
- Hard to play properly, lots of mechanics
- Inaccurate ranged attacks, could be difficult to push enemies off objectives
- Weak to shooting warbands like Thundrik's Profiteers and Hrothgorn's Mantrappers

Check out my full review (including card rankings) here: https://shiftingobjectives.blogspot.com/2021/03/warhammer-underworlds-starblood.html

Edited by PJetski
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