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Best competetive lists


Louzi

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Hi,

most of us have made alot of games, since the GH was released. Maybe you already played on a tournaments? The idea is, to collect lists that you have faced and which are in your opinion very powerful in matched play.

My experience:

1) 2000 points

- Lord Celestant on Stardrake

- Lord Castellant

- Knight Venator

- Knight Vexillor

- 4 Fulminators

- 15 Judicators

 

2) 1000 points

- Bloodthirster

- Bloodsecrator

- 2x 20 Bloodletters

- 5 Wrathmongers

 

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I kind of like the idea however it's very subjective and really depends on the other list and the Battleplan that you were using.

One army could find that star drake list very hard to deal with but another could wipe the floor with it no dramas.

An easy way to find competitive lists it to take the top few from each recent tournament.

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There's some lists available here:

http://baddice.co.uk/lists/

 

Here are some of the top cheesy ones:

1. ORDER (Rob Symes)

9 x Kurnoth Hunters (540) (Probably Bows)

3 x Gryph Hounds (120)

30 x Glade Guard (360)

Celestial Hurricanum (320)

Celestial Hurricanum (320)

Celestial Hurricanum (320)

Allegiance: Order

Battle Trait: ?

Command Trait: ?

Artefact: ?

1980/2000

--------------------------------

2. DESTRUCTION (Paul Whitehead)

Frostlord on Stonehorn (420) (General)

Frostlord on Stonehorn (420) (Has Artefact)

Frostlord on Stonehorn (420)

Thundertusk Beastrider (320)

 

10 x Savage Orruks (100)

10 x Savage Orruks (100)

10 x Savage Orruks (100)

Allegiance: Destruction

Battle Trait: Rampaging Destroyers

Command Trait: Bellowing Tyrant

Artefact: Battle Brew

2000/2000

---------------------------

3. Chaos (Andy Bryan)

Great Unclean On (240) (General) (Artefact: Chaos Talisman)

Great Unclean On (240) (Artefact Battallion: Chaos Talisman)

Herald of Nurgle (100)

10 x Plaguebearers (100)

20 x Plaguebearers (200)

20 x Plaguebearers (200)

6 x Plague Drones (440)

6 x Plague Drones (440)

Battallion: Tallyband of Nurgle (100)

Allegiance: Chaos

Battle Trait: Unpredictable Destruction

Command Trait: Great Destroyer

Artefact: Chaos Talisman

Artefact Battallion: Chaos Talisman

1960/2000

---------------------------

4. Chaos (Darran Palmer)

Sagl the Faithless (160)

Throt the Unclean (100)

Packmaster (60)

Warlock Engineer (100)

Skaven Battle Standard Bearer (140)

Lord of Change (260) (Artefact: Crown of Conquest)

3 x Stormfiends (300)

3 x Stormfiends (300)

40 x Clanrats (240)

40 x Clanrats (240)

10 x Ungor (60)

6 x Giant Rats (30)

Allegiance: Chaos

Battle Trait: ?

Command Trait: ?

Artefact: ?

Artefact Battallion:

1990/2000

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5. Order (Unknown)

Lord-Celestant on Stardrake (600) (General) (Artefact: Relic Blade)

Knight-Heraldor (120)

Lord Relictor (80)

10 x Liberators (200)

10 x Liberators (200)

10 x Liberators (200)

5 x Paladin Protectors (200)

3 x Prosecutors with Celestial Hammers (100)

Allegiance: Order

Battle Trait: ?

Command Trait: Legendary Fighter

Artefact: Relic Blade

2000/2000

---------------------------

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I'm amazed by that fifth list.

Rob's a great player, but this list looks a lot weaker than his SCGT one. I think any Flesh Eater Court list would destroy it (ward saves and too many models), Bonesplitterz would crush it (too fast and too many 2 wound models to kill with mortal wounds). Frankly even Skyborne Slayers could probably beat it at least 50% of the time by just deploying outside the range of the hounds in turn 2 of the first Battleround, tabling one of the Hurricanums with Judicators and hammers from the Lord Celestant and then winning the double turn.

Paul's filth is very hard to beat. Having 20 wounds for 100 points is absolutely outrageous. It makes what should be a completely unviable army work. Admittedly with 5+ saves and no ward saves in this army, they will still die rapidly. Army needs a lot of chaff to hold off the Stonehorns and a really strong counterpunch. Otherwise you need to do a top tier alpha strike e.g. 20 Paladin Retributors or 10 Protectors, Tomb King Necropolis Knights.

Nurgle played well are hard to beat, but then again I'd like to see them try to win take and hold against Seraphon or a Dwarf Gunline - way too slow and no punch. Flesh Eaters have really stolen Nurgle's Thunder.

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