Killamike Posted February 16, 2021 Share Posted February 16, 2021 I think a more interesting way to use him would be in conjunction with drocoths. Decent combat, fairly tanky and increasing those mw shots to 3+. Quote Link to comment Share on other sites More sharing options...
baiardo Posted February 16, 2021 Share Posted February 16, 2021 9 hours ago, Killamike said: I think a more interesting way to use him would be in conjunction with drocoths. Decent combat, fairly tanky and increasing those mw shots to 3+. Allegiance: Stormcast EternalsLeadersLord-Arcanum on Tauralon (280)Lord-Celestant on Dracoth (200)- Tempestos Hammer & ThundershieldLord-Ordinator (140)Lord-Relictor (100)Battleline5 x Judicators (140)- Skybolt Bows5 x Judicators (140)- Skybolt Bows5 x Liberators (90)- Warhammer & ShieldUnits3 x Aetherwings (40)4 x Fulminators (440)ArtilleryCelestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Endless Spells / Terrain / CPsEverblaze Comet (100)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 104 This is a little mix of everything, shoot, magic and a punchy unit of dracoth+Celestant on dracoth. Tauralon is a really cool model that I wanted to use when I choose stormcast and with the dracothian guard seems a fun list! Quote Link to comment Share on other sites More sharing options...
baiardo Posted April 1, 2021 Share Posted April 1, 2021 (edited) Allegiance: Stormcast EternalsLeadersKnight-Incantor (120)- Spell: Azyrite HaloKnight-Incantor (120)- Spell: Celestial BladesLord-Exorcist (90)- Spell: Lightning BlastLord-Arcanum on Tauralon (280)- General- Command Trait: Staunch Defender - Celestial Staves (Artefact): Staff of Azyr- Spell: Chain Lightning- Mount Trait: Steel PinionsBattleline5 x Judicators (140)- Skybolt Bows5 x Judicators (140)- Skybolt Bows10 x Liberators (180)- Warhammer & ShieldUnits4 x Fulminators (440)3 x Evocators on Dracolines (260)- Lore of Invigoration: Celestial BladesBattalionsGrand Convocation (130)Endless Spells / Terrain / CPsEverblaze Comet (100)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 100 want to make tauralon work desperately, I have a match against seraphon and tzeench and I thought that list, heroes are for support and spells, dracolines go for the charge, dracothian and lib start in the sky, enter protected by lib and shoot. The group of heroes could work well protecting the army from enemy spell responding with a comet every turn plus fulminators are good against the enemy shooting. For more body and defense I could change evo on cats and x5 lib for protectors x 10 or for more shooting 6xraptors. or go full spells: Spoiler Allegiance: Stormcast EternalsLeadersKnight-Incantor (120)- Spell: Azyrite HaloKnight-Incantor (120)- Spell: Celestial BladesLord-Exorcist (90)- Spell: Lightning BlastLord-Arcanum on Tauralon (280)- General- Command Trait: Staunch Defender - Celestial Staves (Artefact): Staff of Azyr- Spell: Chain Lightning- Mount Trait: Steel PinionsBattleline5 x Judicators (140)- Skybolt Bows5 x Judicators (140)- Skybolt Bows5 x Liberators (90)- Warhammer & ShieldUnits4 x Fulminators (440)3 x Evocators on Dracolines (260)BattalionsGrand Convocation (130)Endless Spells / Terrain / CPsEverblaze Comet (100)Geminids of Uhl-Gysh (60)Celestian Vortex (30)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 90 give me your impression please!😄 Edited April 1, 2021 by baiardo Quote Link to comment Share on other sites More sharing options...
Evantas Posted April 3, 2021 Author Share Posted April 3, 2021 On 4/1/2021 at 5:43 PM, baiardo said: For more body and defense I could change evo on cats and x5 lib for protectors x 10 or for more shooting 6xraptors. or go full spells: Reveal hidden contents Allegiance: Stormcast EternalsLeadersKnight-Incantor (120)- Spell: Azyrite HaloKnight-Incantor (120)- Spell: Celestial BladesLord-Exorcist (90)- Spell: Lightning BlastLord-Arcanum on Tauralon (280)- General- Command Trait: Staunch Defender - Celestial Staves (Artefact): Staff of Azyr- Spell: Chain Lightning- Mount Trait: Steel PinionsBattleline5 x Judicators (140)- Skybolt Bows5 x Judicators (140)- Skybolt Bows5 x Liberators (90)- Warhammer & ShieldUnits4 x Fulminators (440)3 x Evocators on Dracolines (260)BattalionsGrand Convocation (130)Endless Spells / Terrain / CPsEverblaze Comet (100)Geminids of Uhl-Gysh (60)Celestian Vortex (30)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 90 give me your impression please!😄 I kinda think Grand Convocation is a trap. But anyway I went for shooting with 9 raptors, 10 Sequitors for some combat ability, Aquilor + Aetherwings to provide some mobility for the raptors. Allegiance: Stormcast Eternals - Mortal Realm: Shyish - Stormhost: Anvils of the Heldenhammer LEADERS Lord-Arcanum on Tauralon (280) - General Knight-Incantor (120) - Spell: Stormcaller Knight-Incantor (120) - Spell: Azyrite Halo Lord-Exorcist (90) - Spell: Lightning Blast Lord-Aquilor (170) - Mount Trait: Aethereal Stalker UNITS 9 x Vanguard-Raptors with Longstrike Crossbows (510) 5 x Liberators (90) - Warhammer & Shield 5 x Liberators (90) - Warhammer & Shield 3 x Aetherwings (40) 10 x Sequitors (240) - Stormsmite Mauls and Soulshields BATTALIONS Grand Convocation (130) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Everblaze Comet (100) 1 Quote Link to comment Share on other sites More sharing options...
baiardo Posted April 3, 2021 Share Posted April 3, 2021 10 minutes ago, Evantas said: I kinda think Grand Convocation is a trap. But anyway I went for shooting with 9 raptors, 10 Sequitors for some combat ability, Aquilor + Aetherwings to provide some mobility for the raptors. Allegiance: Stormcast Eternals - Mortal Realm: Shyish - Stormhost: Anvils of the Heldenhammer LEADERS Lord-Arcanum on Tauralon (280) - General Knight-Incantor (120) - Spell: Stormcaller Knight-Incantor (120) - Spell: Azyrite Halo Lord-Exorcist (90) - Spell: Lightning Blast Lord-Aquilor (170) - Mount Trait: Aethereal Stalker UNITS 9 x Vanguard-Raptors with Longstrike Crossbows (510) 5 x Liberators (90) - Warhammer & Shield 5 x Liberators (90) - Warhammer & Shield 3 x Aetherwings (40) 10 x Sequitors (240) - Stormsmite Mauls and Soulshields BATTALIONS Grand Convocation (130) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Everblaze Comet (100) Thank you, like the list! Have you played with it yet or you use another strategy with tauralon? I've also seen a list that done well last year, classic vanguard +tauralon instead of the chambers. Quote Link to comment Share on other sites More sharing options...
Evantas Posted April 4, 2021 Author Share Posted April 4, 2021 14 hours ago, baiardo said: Thank you, like the list! Have you played with it yet or you use another strategy with tauralon? I've also seen a list that done well last year, classic vanguard +tauralon instead of the chambers. The Tauralon (as Aventis) went into my COS Hammerhal list, where it debuted with a very close game vs Khadaron Overlords. Aventis was wonderful there. Flying in a flanking maneuver, throwing 3 spirit flasks at the 10-man objective holders and surviving to clean up the rest without assistance helped that game A LOT to swing the objectives in my favor. Quote Link to comment Share on other sites More sharing options...
Andalf Posted June 10, 2021 Share Posted June 10, 2021 This is an attempt at going all out with spell casting. I’m confident in the character choices but I feel the rest of the army doesn’t have the chops to stick in a long fight and support where it’s needed. LA on Tauralon LA on Gryphcharger LA on foot Knight Incantor 10 sequitors 5 sequitors 5 sequitors 5 evocators 5 evocators Cleansing Phalanx Everblaze Comet Celestian Vortex Dais Arcanum There’s still 100 points to spend and the only thing that makes sense to fill the slot is a Heraldor I think. If I can keep all the Lord Arcanums close together they can get fast enough to be able to take the attack to anybody. Sequitors are in mostly for rule of cool, love the models and the idea behind them, but I’d be willing to swap those out for more competitive options, maybe some judicators or ballistas? Quote Link to comment Share on other sites More sharing options...
PrimeElectrid Posted June 10, 2021 Share Posted June 10, 2021 Knight Heraldors live and die by terrain. I have had games where there is a massive terrain piece in the middle of the field, or in a crucial location, and he was MVP spending the whole time tooting his horn and handing out 9-12 MWs per round. I have also had games with smaller terrain pieces or it is spread out and possibly to stay 3” away from. Quote Link to comment Share on other sites More sharing options...
Evantas Posted June 13, 2021 Author Share Posted June 13, 2021 On 6/10/2021 at 5:17 PM, Andalf said: This is an attempt at going all out with spell casting. I’m confident in the character choices but I feel the rest of the army doesn’t have the chops to stick in a long fight and support where it’s needed. LA on Tauralon LA on Gryphcharger LA on foot Knight Incantor 10 sequitors 5 sequitors 5 sequitors 5 evocators 5 evocators Cleansing Phalanx Everblaze Comet Celestian Vortex Dais Arcanum There’s still 100 points to spend and the only thing that makes sense to fill the slot is a Heraldor I think. If I can keep all the Lord Arcanums close together they can get fast enough to be able to take the attack to anybody. Sequitors are in mostly for rule of cool, love the models and the idea behind them, but I’d be willing to swap those out for more competitive options, maybe some judicators or ballistas? I think for a caster army, you might want a Stardrake around for the +1 casting, they also act as reasonable tanks. Fitting all 3 endless spells might be overkill, everblaze and one of the others is good enough. However all these mods it does bring you back to the drawing board. Quote Link to comment Share on other sites More sharing options...
Andalf Posted June 13, 2021 Share Posted June 13, 2021 (edited) Yeah, the list is a pretty big change going into AoS3 which I honestly wasn’t expecting. I really hope I don’t need to buy too much new stuff to make the transition but I think some shooting to deal with the incumbent bum rush of chaff we’re about to face will be due for the course. None of the new stuff for Stormcast looks like artillery or shooting squads, just that new Knight Judicator so far? Interesting to see the Sunmetal rule spreading like wildfire. I think you’re right about the spells and will likely drop the vortex. The Cleansing Phalanx should still be available as a regiment of renowned and I haven’t really reinforced anything. It isn’t fast enough I don’t think but I can’t do much about that with only 130 points~. Edited June 13, 2021 by Andalf Quote Link to comment Share on other sites More sharing options...
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