PJetski Posted March 10, 2020 Share Posted March 10, 2020 What happens if a Wizard in a garrison casts Balewind Vortex? Can a model on the Vortex enter a garrison even though it can't move? Quote Link to comment Share on other sites More sharing options...
1 PJetski Posted March 30, 2020 Author Share Posted March 30, 2020 The Seraphon FAQ released today has answered this question 1 Quote Link to comment Share on other sites More sharing options...
2 Kadeton Posted March 11, 2020 Share Posted March 11, 2020 What an interesting question! I doubt you'll find any rules that specifically govern this situation, but here's how I'd rule it as a TO: 8 hours ago, PJetski said: What happens if a Wizard in a garrison casts Balewind Vortex? The Vortex is placed within 1" of the garrison, then the caster is removed from the garrison and placed on top of the vortex. Extended reasoning: When casting, range is measured from the garrison. However, the garrison is not treated as the caster for any other purpose, e.g. being placed on top of the Vortex. Placing the Vortex "inside" the garrison seems likely to cause further complications, so the cleanest solution is for the caster to create the Vortex outside the garrison and then be placed on it, thus removing themselves from the garrison. 8 hours ago, PJetski said: Can a model on the Vortex enter a garrison even though it can't move? No. Entering a garrison can only be done instead of making a normal move. Since the model is unable to make a normal move, it cannot enter a garrison. Quote Link to comment Share on other sites More sharing options...
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PJetski
What happens if a Wizard in a garrison casts Balewind Vortex?
Can a model on the Vortex enter a garrison even though it can't move?
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