Scythian Posted April 22, 2021 Share Posted April 22, 2021 On 4/19/2021 at 7:14 PM, Lord Krungharr said: It does seem tough to fight an army with an everybody strikes first trick like the Khorne Tyrants battalion (or at least one of their subfactions can do that). Guess it depends on the mission too. If there were objectives to score without having to move up soon, the Sons could hurl some boulders and get rid of a Thirster maybe (especially if the army had the BossyPants hatred). Hard to master indeed. I've seen many comments on a game group about Kairos+Archaon+Tzeentch tome= win win win. Not sure how the Sons would cope with that much wizardry and stuff, but at least we can't auto die to Archaon's sword! Don’t fret over what you can’t control. Just do what our army does best and don’t sweat the other stuff. I’m 17-0 against a wide variety of killer armies. Play the three turn objectives game and you’ll do fine. They can’t catch up even after they drop a mega or two. 1 1 Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted April 23, 2021 Share Posted April 23, 2021 The Mightier Makes Rightier is just one of the best army traits ever, the Ogors twin trait is why I made that army too (though if the Sons had come out like three months earlier I would have just made them instead to start). Walking over some stuff seems fun too. Quote Link to comment Share on other sites More sharing options...
Scythian Posted April 23, 2021 Share Posted April 23, 2021 What’s nice is that our megas will probably drop to 440 and 450 respectively when the points changes come. Mega’s are not worth the nearly 500 points that they currently cost. Having a merc wizard might help us. Also, we can pretty much assume that Sons will be getting an extra unit or two. I’d like to see a matron or giantess that could serve as a wizard. Possibly a King Brodd for a special character kit. All I know is that Sons of Behemat has a lot more to offer in the years to come. 1 Quote Link to comment Share on other sites More sharing options...
Drazhoath Posted April 23, 2021 Share Posted April 23, 2021 6 hours ago, Scythian said: What’s nice is that our megas will probably drop to 440 and 450 respectively when the points changes come. Mega’s are not worth the nearly 500 points that they currently cost. And what do you want with these extra 100-120 points? Even if the reduce the points for Mancrusher than we don’t have enough points for anything 😂 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted April 23, 2021 Share Posted April 23, 2021 8 hours ago, Scythian said: What’s nice is that our megas will probably drop to 440 and 450 respectively when the points changes come. Mega’s are not worth the nearly 500 points that they currently cost. Having a merc wizard might help us. Also, we can pretty much assume that Sons will be getting an extra unit or two. I’d like to see a matron or giantess that could serve as a wizard. Possibly a King Brodd for a special character kit. All I know is that Sons of Behemat has a lot more to offer in the years to come. I hope we get at least 2 more Mega kits. A King Brodd/Leader kit and a Mage/Female kit. The King Brodd kit is self explanatory, even though he is supposed to be a Mancrusher simply state he grew and done!! A Mage kit would be fantastic as well as it being a female Gargant it could be run as another unit type such as Foe Render!! Also an updated Mancrusher kit would be amazing. 1 Quote Link to comment Share on other sites More sharing options...
Ganigumo Posted April 23, 2021 Share Posted April 23, 2021 9 minutes ago, KingBrodd said: I hope we get at least 2 more Mega kits. A King Brodd/Leader kit and a Mage/Female kit. The King Brodd kit is self explanatory, even though he is supposed to be a Mancrusher simply state he grew and done!! A Mage kit would be fantastic as well as it being a female Gargant it could be run as another unit type such as Foe Render!! Also an updated Mancrusher kit would be amazing. If we get an updated mancrusher kit maybe it could be one male and one female. It would be awesome if it had some options for other scrolls as well, like a cannon/ballista(crossbow for these guys) for a ranged variant 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted April 23, 2021 Share Posted April 23, 2021 (edited) 15 minutes ago, Ganigumo said: If we get an updated mancrusher kit maybe it could be one male and one female. It would be awesome if it had some options for other scrolls as well, like a cannon/ballista(crossbow for these guys) for a ranged variant I'll take one please. These options would be awesome, I'd love the see the Lumineth Starshard Ballosta being used as a Bow. Edited April 23, 2021 by KingBrodd Quote Link to comment Share on other sites More sharing options...
Hypno Posted April 24, 2021 Share Posted April 24, 2021 3 hours ago, Ganigumo said: If we get an updated mancrusher kit maybe it could be one male and one female. It would be awesome if it had some options for other scrolls as well, like a cannon/ballista(crossbow for these guys) for a ranged variant The mancrusher and the manhoodcrusher, with her death by snu snu attacks 1 Quote Link to comment Share on other sites More sharing options...
Vurtias Posted April 24, 2021 Share Posted April 24, 2021 i dont think the army is built for point changes if they decide to change anything, they would need to significantly need to reduce costs of the models for us to even squeeze a mancrusher in and i think at that point you begin to tread into out units being undercosted. Way more likely that the warscrolls would recieve Errata changes if they feel the need to rebalance things. Which is a strange thing to be sure, but i dont see point changes working with an army that seems designed to be built using 500~ point blocks. Quote Link to comment Share on other sites More sharing options...
Ganigumo Posted April 24, 2021 Share Posted April 24, 2021 12 minutes ago, Vurtias said: i dont think the army is built for point changes if they decide to change anything, they would need to significantly need to reduce costs of the models for us to even squeeze a mancrusher in and i think at that point you begin to tread into out units being undercosted. Way more likely that the warscrolls would recieve Errata changes if they feel the need to rebalance things. Which is a strange thing to be sure, but i dont see point changes working with an army that seems designed to be built using 500~ point blocks. Even if you don't drop the army to 400 point blocks (~450 point blocks would let us squeeze an extra mancrusher in) theres plenty of benefits for us like: Not forcing us to take 3 model mancrusher units, extra CP, endless spells for taker tribe, opening up allies or the introduction of battalions which might be relevant as theres a rumor aos3 might have "generic universal" battalion options 1 Quote Link to comment Share on other sites More sharing options...
Arael Posted April 24, 2021 Share Posted April 24, 2021 Done the last for now of the megagargant in my tribe, this Is Just the base, now im printing the weapon and then i will start the bits and sculpt (and some filling) work on this gentleman, he should be the gatebreaker general: 2 Quote Link to comment Share on other sites More sharing options...
Reuben Parker Posted April 25, 2021 Share Posted April 25, 2021 Actually points don’t have to come down that much to allow an extra mancrusher. Even a triple expensive mega (490) list plus 3 crusher unit only needs 30 point reductions and an equivalent 10 point reduction in solo mancrushers 460x3 = 1380 + 450 + 170 = 2k. I don’t think we would see warscroll changes outside of a new book it’s just not what GW really does. We once saw KO thunderers get an update in a GHB but that was only as they were a serious problem unit. Quote Link to comment Share on other sites More sharing options...
Gdead909 Posted April 29, 2021 Share Posted April 29, 2021 Honestly it feels like the megas need to be about 400 points Quote Link to comment Share on other sites More sharing options...
Fellman Posted April 30, 2021 Share Posted April 30, 2021 (edited) Win vs Teklis and his aelfs Great Gorkarmorka i hate Darknes of the soul Edited April 30, 2021 by Fellman 4 Quote Link to comment Share on other sites More sharing options...
Gdead909 Posted May 1, 2021 Share Posted May 1, 2021 Nice. Way to go man. I have a one dayer tomorrow so I will come back with some great stories of the megas 1 Quote Link to comment Share on other sites More sharing options...
Fellman Posted May 2, 2021 Share Posted May 2, 2021 (edited) Win vs my friends Sylvanthe whit 15 khornuth hunters in a local league he faild teleport charge first turn then i charge and got dubbel turn... Edited May 2, 2021 by Fellman 2 Quote Link to comment Share on other sites More sharing options...
Drazhoath Posted May 4, 2021 Share Posted May 4, 2021 I thought a lot about the weaknesses of our big guys. We have not enough units (I played against SE and he played the objective game in a battleplan with many objectives...very hard for me) and no cheap screens against alpha strikes (Mawcrusher with mighty destroyer killed one mega in one charge). Our alliance abilities are trash except the body count for scoring. We are very limited in list building and our tribe abilities doesn’t benefit all kind of megas. What if we play our Gargants in Destruction? So we can give them screens, more units for spreading and scoring. What do you think? Allegiance: DestructionLeadersGatebreaker Mega-Gargant (490)- General- Command Trait: Might is Right- Artefact: RockeyeKraken-eater Mega-Gargant (490)Kraken-eater Mega-Gargant (490)Battleline20 x Shootas (120)20 x Shootas (120)20 x Shootas (120)20 x Shootas (120)Total: 1950 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 185 Quote Link to comment Share on other sites More sharing options...
Arael Posted May 4, 2021 Share Posted May 4, 2021 Eja people if anyone is interested im making a giveaway of this 3d Printed giant on my Instagram profile : https://www.instagram.com/p/COcQJ_TH2UC/?igshid=13hp5ddp3nm0y Good luck to everyone! Quote Link to comment Share on other sites More sharing options...
Reuben Parker Posted May 4, 2021 Share Posted May 4, 2021 6 hours ago, Drazhoath said: I thought a lot about the weaknesses of our big guys. We have not enough units (I played against SE and he played the objective game in a battleplan with many objectives...very hard for me) and no cheap screens against alpha strikes (Mawcrusher with mighty destroyer killed one mega in one charge). Our alliance abilities are trash except the body count for scoring. We are very limited in list building and our tribe abilities doesn’t benefit all kind of megas. What if we play our Gargants in Destruction? So we can give them screens, more units for spreading and scoring. What do you think? Allegiance: DestructionLeadersGatebreaker Mega-Gargant (490)- General- Command Trait: Might is Right- Artefact: RockeyeKraken-eater Mega-Gargant (490)Kraken-eater Mega-Gargant (490)Battleline20 x Shootas (120)20 x Shootas (120)20 x Shootas (120)20 x Shootas (120)Total: 1950 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 185 It has been discussed before and is an option. Although why are you running double kraken eater doesn’t feel worth it when they have the lowest damage output. I personally like multiple megas in breaker all being gate breakers for hero sniping. Then stomper often only runs the stomper. I find the only tribe that I want to mix megas is taker. My feeling is that every mega should get a trait and artifact from their list as it would give them a buff, feel fluffy and give some customization between lists. Quote Link to comment Share on other sites More sharing options...
Drazhoath Posted May 4, 2021 Share Posted May 4, 2021 11 minutes ago, Reuben Parker said: My feeling is that every mega should get a trait and artifact from their list as it would give them a buff, feel fluffy and give some customization between lists. Totally agree! SoB have the most boring list building. Krakeneater was just an example. You could chose a Warstomper or 3 Mancrusher too🤔 Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted May 4, 2021 Share Posted May 4, 2021 That's an interesting idea. Give me a reason to make some Orruks! Still, the objective holding condense into one model is potent. I'm skeptical. Quote Link to comment Share on other sites More sharing options...
Arael Posted May 4, 2021 Share Posted May 4, 2021 My stomp till now ,comments and critics welcomed: 3 2 Quote Link to comment Share on other sites More sharing options...
Jmason Posted May 5, 2021 Share Posted May 5, 2021 3 hours ago, Arael said: My stomp till now ,comments and critics welcomed: Looks great!! I imagine it’s a significant savings as well? 1 Quote Link to comment Share on other sites More sharing options...
Mincemeat Posted May 6, 2021 Share Posted May 6, 2021 Hi all, wondering if anyone else has had a crack at the Mantic giant? Made a gatebreaker for a Merc/eventual leader of my own stomp. I have to say the kit is great, needs a little trimming/greenstuff but otherwise piece of cake to make. First time greenstuffing as well so be gentle 😅 2 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted May 6, 2021 Share Posted May 6, 2021 1 hour ago, Mincemeat said: Hi all, wondering if anyone else has had a crack at the Mantic giant? Made a gatebreaker for a Merc/eventual leader of my own stomp. I have to say the kit is great, needs a little trimming/greenstuff but otherwise piece of cake to make. First time greenstuffing as well so be gentle 😅 Looking fantastic mate!! 1 Quote Link to comment Share on other sites More sharing options...
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