Nezzhil Posted October 9, 2020 Share Posted October 9, 2020 (edited) 13 minutes ago, Mutton said: They're all junk save for the cestus.Cowl - Rerolling 1s to wound against heroes and all wounds against the general...this is nothing. Too specific. Why isn't this just flat rerolling wounds??? You know, like almost every other artifact in the game will do for you. When the enemy knows you have this he's just going to keep heroes away from the dude. You don't have many models, so it won't be hard to do.MogJaws - Rerolling 1 hit, wound, or save die per phase isn't going to affect anything enough to be significant. Almost nothing gained.Lantern - So you can make a giant a level 1 wizard with no unique spells. Okay? To what end? So you can maybe mystic shield or arcane bolt something? Half of the other wizards in the game are going to easily unbind you---some automatically.Β It's a good premise for an artifact, but unless it's giving him multiple casts, bonuses to cast, etc...it's effectively useless. Β Well, you can try to cast the Cogs with the Lantern. I think the Lantern is a fine artifact. Edited October 9, 2020 by Nezzhil Quote Link to comment Share on other sites More sharing options...
treeclimber Posted October 9, 2020 Share Posted October 9, 2020 When Sons ofΒ Behemat was teased, I decided that I wanted to make a giant army. After all, it will certainly be different from the skaven hordes Im used to. I also love spending time painting larger models, so itβs a perfect fit! Thus, behold, my very first gargant!:Β 9 Quote Link to comment Share on other sites More sharing options...
Reuben Parker Posted October 9, 2020 Share Posted October 9, 2020 14 minutes ago, Mutton said: They're all junk save for the cestus.Cowl - Rerolling 1s to wound against heroes and all wounds against the general...this is nothing. Too specific. Why isn't this just flat rerolling wounds??? You know, like almost every other artifact in the game will do for you. When the enemy knows you have this he's just going to keep heroes away from the dude. You don't have many models, so it won't be hard to do.MogJaws - Rerolling 1 hit, wound, or save die per phase isn't going to affect anything enough to be significant. Almost nothing gained.Lantern - So you can make a giant a level 1 wizard with no unique spells. Okay? To what end? So you can maybe mystic shield or arcane bolt something? Half of the other wizards in the game are going to easily unbind you---some automatically.Β It's a good premise for an artifact, but unless it's giving him multiple casts, bonuses to cast, etc...it's effectively useless. Β I think your underestimating the jaws. The re rolls will be very useful with things like the death grip attack and also makes his shooting a bit more consistent. Then a single save re roll not so much but still at times it may help to shave some damage off.Β Β lantern I agree isnβt fantastic but I think itβs main use will be actually if you want the opportunity to dispel endless spells in your hero phase rather than using it for casting.Β Β cestus though as you say is best of the bunch. I hope they have a rule where every mega gargant gets an artifact.Β Quote Link to comment Share on other sites More sharing options...
Latty Posted October 9, 2020 Share Posted October 9, 2020 I've been informed that the lantern does not give the WIZARD keyword, so you wouldn't be able to cast endless spells with it. 1 Quote Link to comment Share on other sites More sharing options...
Sigmarusvult Posted October 9, 2020 Share Posted October 9, 2020 It looks like we are already getting the first line of the SoBΒ Faq π 31 minutes ago, Latty said: I've been informed that the lantern does not give the WIZARD keyword, so you wouldn't be able to cast endless spells with it. Β Quote Link to comment Share on other sites More sharing options...
gianmh Posted October 9, 2020 Share Posted October 9, 2020 I was hoping for specialty dice. Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted October 9, 2020 Share Posted October 9, 2020 Looks like I'm getting some Coasters!! 2 Quote Link to comment Share on other sites More sharing options...
Moogypies Posted October 9, 2020 Share Posted October 9, 2020 39 minutes ago, KingBrodd said: Looks like I'm getting some Coasters!! I'll also be getting a set through *if stocks allow Β Wish there was a gargant theme one but a nice bonus for sure.Β Quote Link to comment Share on other sites More sharing options...
Gutlord Posted October 9, 2020 Share Posted October 9, 2020 47 minutes ago, KingBrodd said: Looks like I'm getting some Coasters!! Happy days.....that'll hold my ale nicely while I build my first mega gargantΒ Quote Link to comment Share on other sites More sharing options...
C0deb1ue Posted October 9, 2020 Share Posted October 9, 2020 2 hours ago, Latty said: I've been informed that the lantern does not give the WIZARD keyword, so you wouldn't be able to cast endless spells with it. What on earth is the point of wasting an artifact on something that bad.Β Quote Link to comment Share on other sites More sharing options...
Guui Posted October 9, 2020 Share Posted October 9, 2020 Just now, C0deb1ue said: What on earth is the point of wasting an artifact on something that bad.Β My best guess is the ability to unbind a spell? But with no + to cast its really going to be hit or miss if you even get it off. Quote Link to comment Share on other sites More sharing options...
C0deb1ue Posted October 9, 2020 Share Posted October 9, 2020 6 minutes ago, Guui said: My best guess is the ability to unbind a spell? But with no + to cast its really going to be hit or miss if you even get it off. There may be more in the book but that is Β a very disappointing way to represent magic in the army. Like please try a bit harderΒ GW Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted October 9, 2020 Share Posted October 9, 2020 It can Cast endless spells confirmed by the designers. Quote Link to comment Share on other sites More sharing options...
a74xhx Posted October 9, 2020 Share Posted October 9, 2020 Loving the all the "this is all terrible" and "this is all great" completely split opinion in this thread. 1 Quote Link to comment Share on other sites More sharing options...
Boar Posted October 9, 2020 Share Posted October 9, 2020 1 minute ago, a74xhx said: Loving the all the "this is all terrible" and "this is all great" completely split opinion in this thread. It`s certainly interesting Quote Link to comment Share on other sites More sharing options...
Reuben Parker Posted October 9, 2020 Share Posted October 9, 2020 Indeed a more nuanced approach is generally better. However the re roll saves does seem the best of the bunch weβve seen. I would also love a shrug even if itβs only a 6+.Β Β Even if the lantern does allow all a wizards actions it is still going to be on the weaker end once you factor in most armies bringing some form of anti magic. Magic in general is best as an overload stratagey.Β Quote Link to comment Share on other sites More sharing options...
Guui Posted October 9, 2020 Share Posted October 9, 2020 I would have preferred Kraken Eater to be a wizard himself, and then have an artifact that boosted his casting Quote Link to comment Share on other sites More sharing options...
PlayerJ Posted October 9, 2020 Share Posted October 9, 2020 (edited) Warscrolls are up on the New Zealand siteΒ Edit: oh my excitment +50% Edited October 9, 2020 by PlayerJ 1 Quote Link to comment Share on other sites More sharing options...
a74xhx Posted October 9, 2020 Share Posted October 9, 2020 https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/SonsOfBehemat_Warscroll_Warstomper.pdf https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/SonsOfBehemat_Warscroll_KrakenEater.pdf https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/SonsOfBehemat_Warscroll_Gatebreaker.pdf https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/SonsOfBehemat_Warscroll_MancrusherGargants.pdf 2 Quote Link to comment Share on other sites More sharing options...
novakai Posted October 9, 2020 Share Posted October 9, 2020 Longshanks: can move through units Krakeneater can move an objective for 2d6 inches 2 Quote Link to comment Share on other sites More sharing options...
Sigmarusvult Posted October 9, 2020 Share Posted October 9, 2020 (edited) The rumour about kicking off objectives turned out to be a real thing!Β π Edited October 9, 2020 by Sigmarusvult 1 Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 9, 2020 Share Posted October 9, 2020 Now the warscrolls are out, I'm fairly certain they're going to be good. Longshanks makes a massive difference, and I'm glad they gave it nuance as to not be a fly rule. Quote Link to comment Share on other sites More sharing options...
a74xhx Posted October 9, 2020 Share Posted October 9, 2020 (edited) Powergaming to defeat Longshanks: for every unit build one extra model with a very long 4 inch weapon pointing upwards or a really tall hat.Β Worried about line of sight? Ok - RAW, nothing on your army list says you have to use the exact same models against non SoB armies. Edited October 9, 2020 by a74xhx Ignore this. I can't read Quote Link to comment Share on other sites More sharing options...
Reuben Parker Posted October 9, 2020 Share Posted October 9, 2020 2 minutes ago, a74xhx said: Powergaming to defeat Longshanks: for every unit build one extra model with a very long 4 inch weapon pointing upwards or a really tall hat.Β Worried about line of sight? Ok - RAW, nothing on your army list says you have to use the exact same models against non SoB armies. Itβs 4β terrain features models can be 20 feet high as long as less than 10 woundsΒ Quote Link to comment Share on other sites More sharing options...
a74xhx Posted October 9, 2020 Share Posted October 9, 2020 20 minutes ago, Reuben Parker said: Itβs 4β terrain features models can be 20 feet high as long as less than 10 woundsΒ Yes. Ignore me.Β π 1 Quote Link to comment Share on other sites More sharing options...
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