Primes Posted November 11, 2019 Share Posted November 11, 2019 With the possibility of dedicated discussions on everything stormcast I would like to start discussing one, if not the only, more or less viable low-drop Lists for Stormcast: The Skyborne Slayers. At bare minimum it consists of: Allegiance: Stormcast EternalsLeadersLord-Celestant (100)Battleline5 x Liberators (100)5 x Liberators (100)5 x Judicators (160)5 x Judicators (160)Units5 x Decimators (180)5 x Protectors (180)BattalionsSkyborne Slayers (190)Total: 1170 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 75 How are you filling the remaining points? I´ve heard of Longstrikes and some heroes. I personally am pondering on increasing both paladins to 10man Squads and adding some support heroes. What would a good Stromhost be? Vindicators seem nice, but going vanilla and adding a stardrake seems cool as well. Happy to hear your experiences and thoughts! Quote Link to comment Share on other sites More sharing options...
AdamR Posted November 11, 2019 Share Posted November 11, 2019 (edited) I've got 2 versions at the moment. V1 is what I normally play Spoiler Allegiance: Stormcast EternalsMortal Realm: UlguLeadersLord-Castellant (120)- General- Trait: Staunch DefenderLord-Celestant (100)- Artefact: Sword of JudgementLord-Relictor (100)- Prayer: TranslocationKnight-Incantor (140)- Celestial Staves (Artefact): Mindlock Staff- Spell: Lightning BlastBattleline30 x Liberators (520)- Warhammer & Shield- 6x Grandblades5 x Liberators (100)- Warhammer & Shield- 1x Grandhammers5 x Judicators (160)- Boltstorm Crossbows- 1x Thunderbolt Crossbows5 x Judicators (160)- Skybolt Bows -1x Shockbolt BowUnits5 x Protectors (180)- 2x Starsoul Maces5 x Decimators (180)- 2x Starsoul MacesBattalionsSkyborne Slayers (190) Extra Command Point (50) Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 141 However I'm considering this instead for maximum alphastrikery Spoiler Allegiance: Stormcast Eternals- Stormhost: Celestial VindicatorsMortal Realm: UlguLeadersLord-Celestant (100)- General- Trait: Single-minded Fury- Artefact: Sword of JudgementLord-Relictor (100)- Prayer: TranslocationKnight-Incantor (140)- Artefact: Stormrage Blade- Spell: Lightning BlastKnight-Vexillor (120)- Meteoric StandardBattleline5 x Liberators (100)- Warhammer & Shield- 6x Grandblades5 x Liberators (100)- Warhammer & Shield- 1x Grandhammers5 x Judicators (160)- Boltstorm Crossbows- 1x Thunderbolt Crossbows5 x Judicators (160)- Skybolt Bows- 1x Shockbolt BowsUnits10 x Protectors (360)- 4x Starsoul Maces10 x Decimators (360)- 4x Starsoul MacesBattalionsSkyborne Slayers (190)Endless Spells / Terrain / CPsGeminids of Uhl-Gysh (60)Extra Command Point (50)Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 120 I have a couple of variations too. List 1 but dropping the Incantor and the CP to bump the protectors up to 10. Tonight I'm going to try list 1 without the Relictor, but with the Everblaze Comet instead, and the Scroll of Condemnation instead of the Mindlock Staff. EDIT - It's 4 drops (3 with the comet) so I usually try to go second and play for the double. I'll generally start with the Relictor and Skybow Judicators on the table if I want the Incantor to be in range for the Mindlock Staff. If I'm using the Comet, I'll probably just start the Incantor on the table if the opponent has no way of reaching her. Edited November 11, 2019 by AdamR Quote Link to comment Share on other sites More sharing options...
Primes Posted November 12, 2019 Author Share Posted November 12, 2019 I really like your idea of a 30 Block of Libs, potentially with a 2+ RR1 save. Reminds me of 30 Ardboys in your opponents face turn 1. Have you thought about increasing the number of Juds? I believe they are not a lot less effective than Longstrikes, so dropping 20 of them to delete what you want seems nice. Another question: Do you find to have mobility issues after your first drop? I was thining of adding a Vexillor fpr a guaranteed teleport or some prosecutors for obj grabbing and some pretty efficient ranged damage. Quote Link to comment Share on other sites More sharing options...
Papungaaa Posted November 20, 2019 Share Posted November 20, 2019 Hi guys, I really like the idea of running a "Skyborn Slayer"-List at 1500 points, but I dont understand how this list can hold objectives for several turns or decimate the enemy fast enough. Including "sword of judgement" to kill high priority units is understandable, but apart from that the damage output doesnt seem to be that high. Do you have any advice for a newbie how to play this list? Thank you in advance! Quote Link to comment Share on other sites More sharing options...
Nizrah Posted November 26, 2019 Share Posted November 26, 2019 Allegiance: Stormcast Eternals - Stormhost: Anvils of the Heldenhammer Mortal Realm: Ulgu Leaders Lord-Celestant (100) - General - Trait: Deathly Aura - Artefact: Sword of Judgement Lord-Relictor (100) - Artefact: Soulthief - Prayer: Translocation Battleline 5 x Judicators (160) - Skybolt Bows - 1x Shockbolt Bows 5 x Judicators (160) - Boltstorm Crossbows - 1x Thunderbolt Crossbows 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers Units 5 x Protectors (180) - 2x Starsoul Maces 5 x Decimators (180) - 1x Starsoul Maces 12 x Vanguard-Raptors with Longstrike Crossbows (680) Battalions Skyborne Slayers (190) Endless Spells / Terrain / CPs Extra Command Point (50) Total: 2000 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 104 What do you think? Quote Link to comment Share on other sites More sharing options...
AdamR Posted November 26, 2019 Share Posted November 26, 2019 At first glance it looks very CP hungry! Shooting in the hero phase and rerolling 1's in the shooting phase doesn't leave much for furious retribution... Especially if you're like me and fail 5" charges with alarming regularity, and need to burn more on rerolls Have you tried it yet? Quote Link to comment Share on other sites More sharing options...
Nizrah Posted November 26, 2019 Share Posted November 26, 2019 Not yet! But i think i would usually count on no needing to reroll charge... Then 1 cp for shooting twice and 2 more for SoJ fuel up if its have good target. Quote Link to comment Share on other sites More sharing options...
Evantas Posted November 26, 2019 Share Posted November 26, 2019 Does Gavriel count as a Lord Celestant for purposes of Skyborne Slayers? He has Lord Celestant as keyword. Quote Link to comment Share on other sites More sharing options...
Juicy Posted November 26, 2019 Share Posted November 26, 2019 Ik building a skyborne slayer celestial warbringer list for redeploying my skyborne drops. Adding 1 knight vexillor upgrade my liberators to 10 and a prime. Feels oke Quote Link to comment Share on other sites More sharing options...
AdamR Posted November 26, 2019 Share Posted November 26, 2019 43 minutes ago, Evantas said: Does Gavriel count as a Lord Celestant for purposes of Skyborne Slayers? He has Lord Celestant as keyword. It's the Lord Celestant warscroll, not a LORD CELESTANT keyword. So no, much like no Celestant on Dracoth or Stardrake. Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted November 26, 2019 Share Posted November 26, 2019 Clicked on the thread because I was exited for Kharadron Fyreslayers. It was not that. 2 Quote Link to comment Share on other sites More sharing options...
Roark Posted December 1, 2019 Share Posted December 1, 2019 This is mine. Inspired by AdamR quite a while ago. What I like about it is that the only units that are deployed on the field are the birdman and the birds (who give him Look out, Sir! - initially anyway). Very CP-hungry, but the airdrop psych game often ties people in knots. Allegiance: Stormcast Eternals- Stormhost: Anvils of the HeldenhammerLord-Veritant (120)- General- Trait: Deathly Aura- Prayer: TranslocationLord-Celestant (100)- Artefact: Sword of JudgementKnight-Azyros (100)- Artefact: Soulthief5 x Liberators (100)- Warblade & Shield- 1x Grandblades5 x Liberators (100)- Warblade & Shield- 1x Grandblades5 x Judicators (160)- Boltstorm Crossbows- 1x Shockbolt Bows5 x Judicators (160)- Boltstorm Crossbows- 1x Shockbolt Bows5 x Decimators (180)- 2x Starsoul Maces5 x Protectors (180)- 2x Starsoul Maces9 x Vanguard-Raptors with Longstrike Crossbows (510)3 x Aetherwings (50)Skyborne Slayers (190)Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 110 1 Quote Link to comment Share on other sites More sharing options...
Lucur Posted December 7, 2019 Share Posted December 7, 2019 I think Decimators are fine without starsoul maces. They can easily get 7+ attacks against 25mm bases, where the maces kill 4 dudes tops. If the save is that relevant, send the Protectors in to starsoulmace them to death Would be lovely if we could pick two of any Paladin unit, though. I'm really not convinced of Protectors... Quote Link to comment Share on other sites More sharing options...
Roark Posted December 12, 2019 Share Posted December 12, 2019 On 12/8/2019 at 6:52 AM, Lucur said: I think Decimators are fine without starsoul maces What the maces provide is some usefulness against ANY opposing unit. In Skyborne Slayers you often get to choose your initial match-up, but thereafter you will frequently not get the choice because of how laughably slow they are. Some armies don't even have large units. Quote Link to comment Share on other sites More sharing options...
AdamR Posted December 13, 2019 Share Posted December 13, 2019 20 hours ago, Roark said: What the maces provide is some usefulness against ANY opposing unit. In Skyborne Slayers you often get to choose your initial match-up, but thereafter you will frequently not get the choice because of how laughably slow they are. Some armies don't even have large units. This. Just some added redundancy. Quote Link to comment Share on other sites More sharing options...
ledha Posted December 17, 2019 Share Posted December 17, 2019 As someone who played skyborne slayers for like nearly 2 years straight : ALWAYS PICK STARSOUL MACE Always. No question asked. 1D3 automatic mortal wound (ok, it can fail sometime, but in average, it's 1D3 MW) against everyone, ignoring all maluses to hit, attack, or bonus save ennemy is just too strong to pass up. It will always be better than the axe, except if you somehow manage to put your decimator across 5/6 guys (good luck to do this with 5 decimators). Quote Link to comment Share on other sites More sharing options...
Lucur Posted December 22, 2019 Share Posted December 22, 2019 It might be bias as i play vs Skaven a lot, but i think i'd get them within 2" of 10+ models regularly. Then again i get the point of redundancy/ diversity for the macrs. Quote Link to comment Share on other sites More sharing options...
XReN Posted December 25, 2019 Share Posted December 25, 2019 Yep, against proper targets - hordes I always had 6-7 attacks per decimator on average. However Maces are truly a must, back in the 1st edition I had 5 decimators kill drycha with them - a feat they won't be capable of with only axes. Quote Link to comment Share on other sites More sharing options...
AdamR Posted January 23, 2020 Share Posted January 23, 2020 It's the first GT of the year at Warhammer World this weekend, and I'm going to give the Slayers another run out. My list is largely unchanged from the Blood and Glory list upthread, but I'm considering a few tweaks. Tweak #1 Spoiler Allegiance: Stormcast EternalsMortal Realm: UlguLeadersLord-Castellant (120)- General- Trait: Staunch Defender- Artefact: MirrorshieldLord-Celestant (100)- Artefact: Sword of JudgementLord-Relictor (100)- Prayer: Divine LightBattlemage (90)- Mortal Realm: Hysh- AlliesBattleline30 x Liberators (520)- Warhammer & Shield- 6x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x Grandblades5 x Judicators (160)- Skybolt Bows- 1x Shockbolt Bows5 x Judicators (160)- Boltstorm Crossbows- 1x Thunderbolt CrossbowsUnits5 x Decimators (180)- 2x Starsoul Maces5 x Protectors (180)- 2x Starsoul Maces10 x Arkanaut Company (90)- AlliesBattalionsSkyborne Slayers (190)Endless Spells / Terrain / CPsMalevolent Maelstrom (10)Total: 2000 / 2000Extra Command Points: 1Allies: 180 / 400Wounds: 151 5 drop. Arkanaughts screen or sit on a home objective and are at least a little threatening, although I could replace them with skinks and try for a triumph. Against magic heavy armies try to launch the maelstrom 26" forward from outside unbinding range and let it's 12" radius take care of the rest. Otherwise keeps Pha's Protection on the lib blob. Tweak #2 Spoiler Allegiance: Stormcast EternalsMortal Realm: UlguLeadersLord-Castellant (120)- General- Trait: Staunch Defender- Artefact: MirrorshieldLord-Celestant (100)- Artefact: Sword of JudgementLord-Relictor (100)- Prayer: Divine LightLord-Relictor (100)- Prayer: TranslocationBattlemage (90)- Mortal Realm: Hysh- AlliesBattleline30 x Liberators (520)- Warhammer & Shield- 6x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x Grandblades5 x Judicators (160)- Skybolt Bows- 1x Shockbolt Bows5 x Judicators (160)- Boltstorm Crossbows- 1x Thunderbolt CrossbowsUnits5 x Decimators (180)- 2x Starsoul Maces5 x Protectors (180)- 2x Starsoul MacesBattalionsSkyborne Slayers (190)Total: 2000 / 2000Extra Command Points: 1Allies: 90 / 400Wounds: 146 Quote Link to comment Share on other sites More sharing options...
AdamR Posted January 23, 2020 Share Posted January 23, 2020 Well that didn't go to plan... Anyway - Tweak #2, still 5 drop. Loses screen/cheap objective sitter/endless spell, but gains teleport for late game objective snagging and the potential to have a unit attacking the Liberator phalanx be -3 to hit, rerolling 6's. Which sounds like something I should try to pull off at least once. Tweak # 3 Spoiler Allegiance: Stormcast EternalsMortal Realm: Ulgu LeadersLord-Castellant (120)- General- Trait: Staunch Defender- Artefact: SpellmirrorLord-Celestant (100)- Artefact: Sword of JudgementLord-Relictor (100)- Prayer: Divine LightBattleline30 x Liberators (520)- Warhammer & Shield- 6x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x Grandblades5 x Judicators (160)- Skybolt Bows- 1x Shockbolt Bows5 x Judicators (160)- Boltstorm Crossbows- 1x Thunderbolt CrossbowsUnits5 x Decimators (180)- 2x Starsoul Maces10 x Protectors (360)- 4x Starsoul MacesBattalionsSkyborne Slayers (190)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 151 3 drop. 1990 pts, so I might get a triumph. Abandons magic altogether, although has a spellmirror to try to mitigate at least some effects. Only 3 heroes for hero scoring battleplans. Thoughts/idea's/suggestions/ridicule? Quote Link to comment Share on other sites More sharing options...
schwabbele Posted January 23, 2020 Share Posted January 23, 2020 2 hours ago, AdamR said: Thoughts Love it but I think as soon as Castellant goes down your Liberator Block will crumble to BS but as long as he is here , oh boy I see some salty tears running. But imagine the faces when you drop them all of that in front of their noses Quote Link to comment Share on other sites More sharing options...
AdamR Posted January 23, 2020 Share Posted January 23, 2020 Just now, schwabbele said: l crumble to BS Skyborne Slayers don't take Battleshock tests Quote Link to comment Share on other sites More sharing options...
schwabbele Posted January 23, 2020 Share Posted January 23, 2020 10 minutes ago, AdamR said: Skyborne Slayers don't take Battleshock tests True forgot that 😬 Quote Link to comment Share on other sites More sharing options...
Maturin Posted January 24, 2020 Share Posted January 24, 2020 21 hours ago, AdamR said: Well that didn't go to plan... Anyway - Tweak #2, still 5 drop. Loses screen/cheap objective sitter/endless spell, but gains teleport for late game objective snagging and the potential to have a unit attacking the Liberator phalanx be -3 to hit, rerolling 6's. Which sounds like something I should try to pull off at least once. Tweak # 3 Hide contents Allegiance: Stormcast EternalsMortal Realm: Ulgu LeadersLord-Castellant (120)- General- Trait: Staunch Defender- Artefact: SpellmirrorLord-Celestant (100)- Artefact: Sword of JudgementLord-Relictor (100)- Prayer: Divine LightBattleline30 x Liberators (520)- Warhammer & Shield- 6x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x Grandblades5 x Judicators (160)- Skybolt Bows- 1x Shockbolt Bows5 x Judicators (160)- Boltstorm Crossbows- 1x Thunderbolt CrossbowsUnits5 x Decimators (180)- 2x Starsoul Maces10 x Protectors (360)- 4x Starsoul MacesBattalionsSkyborne Slayers (190)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 151 3 drop. 1990 pts, so I might get a triumph. Abandons magic altogether, although has a spellmirror to try to mitigate at least some effects. Only 3 heroes for hero scoring battleplans. Thoughts/idea's/suggestions/ridicule? Drop5 protectors, take a mage and healing spell. Liberators are going to be here for ever. Quote Link to comment Share on other sites More sharing options...
Maturin Posted January 30, 2020 Share Posted January 30, 2020 So, what's the consensus on the judicators from the Warscroll. Longbows ? Arbalests ? How many of them ? Quote Link to comment Share on other sites More sharing options...
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