the hatchetboy Posted August 12, 2016 Share Posted August 12, 2016 Hi all, I'm returning to Warhammer for the first time in about (redacted large number) years. Having played a number of other systems for a good long while I'm kinda returning to my roots (WHFB and then 40k since I was a wee nipper). The beautiful Beast Claw raiders box, the General's Handbook and the simplified rulesystem all have aligned. Plus the feeling that with non-UK based manufacturers getting more expensive and what seems like a more sane pricing policy from GW... Anyway, I've bought a Icewind assault starter box and a couple of other bits and pieces. I'm playing my first game on Thursday so I better get assembling and painting! Here's my starter for 1500: General: Huskard on Thundertusk (340) - which is better - the Vulture, Crossbow or Chaintrap? Leader: Icebrow Hunter (160) Battlelines: Frostsabres x2 (60) Frostsabres x2 (60) Frostsabres x2 (60) Mournfang Pack x4 (400) Monsters: Stonehorn Beastriders (360) - Again the vulture or the chaintrap? Battalions: Skal (60) - Ambushing Frostsabres seem like incredible objective grabbers and just a general PITA What does everyone think? I'm not looking to be massively competative, just have some fun and push some models around.... Link to comment Share on other sites More sharing options...
Cowboy Boots Matt Posted August 12, 2016 Share Posted August 12, 2016 Quote the Vulture, Crossbow or Chaintrap? Personally I'm a fan of the Vulture, it's at least a guaranteed Mortal Wound somewhere, where as there is a good chance of not hitting / wounding with the other options (plus it has a great range). I really like the Skal formation on paper but I need to give it a try, as you say it can be great for objectives but can't take a lot of damage so it can be cleared off quickly. You could drop the formation & a unit of Sabres to give Yeti's a try - I'm liking them so far. Link to comment Share on other sites More sharing options...
thediceabide Posted August 12, 2016 Share Posted August 12, 2016 I prefer the Vulture on Stonehorns, since you can use it while running, Harpoon Launcher on Thundertusks as it most closely matches the range of the Frost-wreathed Ice. Link to comment Share on other sites More sharing options...
LordDrakonus Posted August 12, 2016 Share Posted August 12, 2016 For me it's all vulture all the time, More mortal wounds is just gravy. Link to comment Share on other sites More sharing options...
Emicus Posted August 13, 2016 Share Posted August 13, 2016 Say it with me: Guaranteed mortal wounds. Might not be the enemy you want of course, but the other weapons might not even hit! Or indeed be out of range. 30" is amazing. Link to comment Share on other sites More sharing options...
the hatchetboy Posted August 14, 2016 Author Share Posted August 14, 2016 I see the consensus' point! Also hadn't realised you could fly the vulture on the run. Thanks guys! Link to comment Share on other sites More sharing options...
Malakithe Posted August 18, 2016 Share Posted August 18, 2016 The hunter would have to be general in order to use the cats as battleline I think Link to comment Share on other sites More sharing options...
the hatchetboy Posted August 18, 2016 Author Share Posted August 18, 2016 Yep. But there ar two battleline in the list (mournfang and stonehorn) I just played the listing against nurgle. The cats died hard, and I lost. I forgot to shot the thundertusk on turn 2 which probably cost me the stonehorn. That probably cost me the game. Really like the list, though I'll definitely be trying the yetis. Link to comment Share on other sites More sharing options...
Lucio Posted August 18, 2016 Share Posted August 18, 2016 1500's an odd total to aim for, but the choices seem fairly solid. Personally I'd try an all our Frost Sabres gambit, Hunter, 3 x squads of 4 Frost Sabres, 1 squad of Yhettes and a pair of Mournfang riders at 1k points Link to comment Share on other sites More sharing options...
StoneMonk Posted August 19, 2016 Share Posted August 19, 2016 I want to run a Jarl and a Skal, with like 2x 10 packs of cats... And I love the vultures for the rules, but I'm also thinking of giving all my heroes vultures, even the thundertusk, just for cool ****** on the table. I'm also using tyranid gargoyles so serious aesthetic bonus for me IMO. Link to comment Share on other sites More sharing options...
Durty B Posted August 19, 2016 Share Posted August 19, 2016 I'm going beast mode full Torribad. Huskard on thundertusk. 3 units of 6 yhetee, three thundertusk riders. Link to comment Share on other sites More sharing options...
the hatchetboy Posted August 22, 2016 Author Share Posted August 22, 2016 After a few games I'm starting to see some downside to low model counts! (Big beasts are fun but not great in objective missions). im thinking of expanding into Destruction units to get access to more spammy battle line units. The options seem to be: * Savage orruks - 100 points gets 10 models with 20 wounds and a 5+ save. Moderate hitting power * orruks - 100 points gets 10 models with 10 wounds and a 5+ rerollable save. Moderate hitting power. Ok range attacks as an option * grots - 100 points gets 20 models with 20 wounds and a 5+ save with shields. Poor hitting power. I'm tending towards savage orruks for the wound count, though I could make a case for orruks as if they're sitting in objectives they can at least shoot stuff. Any thoughts? Link to comment Share on other sites More sharing options...
Chris Tomlin Posted August 22, 2016 Share Posted August 22, 2016 55 minutes ago, the hatchetboy said: Any thoughts? IMO, this is 100% the way to go as opposed to pure BCR - at least if you're intending to play Matched Play battleplans etc. I say "IMO", but I think you'd find its a common opinion shared by many, so I'd say you're on the right track. As for which units to take, that's down to personal preference. I think Savage Orruks, Ogors and Moonclan Grots are all totally viable. A lot will come down to theme/aesthetics within your army I guess. Not sure anyone could claim one option is outright better than the others. Link to comment Share on other sites More sharing options...
Nico Posted August 22, 2016 Share Posted August 22, 2016 Moonclan Grots are 120 points for 20 - because they rulez! I'm getting increasingly convinced that Savage Orruks could be the new Saurusgate. Cheap for 20 wounds. The Archers are far too cheap. Link to comment Share on other sites More sharing options...
the hatchetboy Posted August 22, 2016 Author Share Posted August 22, 2016 Reading through the Bonesplitterz fiction is making me want to start an army. I probably ought to finish the BCRs first though... Link to comment Share on other sites More sharing options...
Malakithe Posted August 22, 2016 Share Posted August 22, 2016 My current list idea Frost lord on Ttusk Huskard on Ttusk Battleline of: 2×3 Yhetee Ttusk And a Skal of: 2 Hunters and either 4×2 kitties or 2×4 kitties. Lots of debuffs all around. Ambushing hunters+cats to grab stuff other deal with pesky stuff in the back. Link to comment Share on other sites More sharing options...
Durty B Posted August 22, 2016 Share Posted August 22, 2016 @Malakithe I was thinking the same thing for a while. I picked up 18 Yhetee off eBay and I'm figuring out where they slot in. What's stopping me is the FL on the TT instead of the SH. The Horn is just so much more brutal. Link to comment Share on other sites More sharing options...
Durty B Posted August 22, 2016 Share Posted August 22, 2016 Picked up two boxes of fenrisian wolves for the Saber tusks. Link to comment Share on other sites More sharing options...
Chris Tomlin Posted August 22, 2016 Share Posted August 22, 2016 1 hour ago, Durty B said: @Malakithe I was thinking the same thing for a while. I picked up 18 Yhetee off eBay and I'm figuring out where they slot in. What's stopping me is the FL on the TT instead of the SH. The Horn is just so much more brutal. Yeh Frostlord on Stonehorn is utter bananas, so solid! Pop a cheeky Battle Brew on him for even more brutality. 1 hour ago, Durty B said: Picked up two boxes of fenrisian wolves for the Saber tusks. Good choice. Link to comment Share on other sites More sharing options...
Malakithe Posted August 22, 2016 Share Posted August 22, 2016 Yeah I was thinking about the FL on stoney but I would need to rework the entire list. The FL on ttusk works better with the other 2 ttusks and yhetees for the overall strategy of the list. The FL on stoney is super brutal ut would require everything else to work around him with my strategy. Plus points lol Link to comment Share on other sites More sharing options...
Fightabomba Posted August 23, 2016 Share Posted August 23, 2016 After a few games I'm starting to see some downside to low model counts! (Big beasts are fun but not great in objective missions). im thinking of expanding into Destruction units to get access to more spammy battle line units. The options seem to be: * Savage orruks - 100 points gets 10 models with 20 wounds and a 5+ save. Moderate hitting power * orruks - 100 points gets 10 models with 10 wounds and a 5+ rerollable save. Moderate hitting power. Ok range attacks as an option * grots - 100 points gets 20 models with 20 wounds and a 5+ save with shields. Poor hitting power. I'm tending towards savage orruks for the wound count, though I could make a case for orruks as if they're sitting in objectives they can at least shoot stuff. Any thoughts? Savage orruks only have one wound each. Morboyz and arrowboyz have 2 wounds. Im also thinking about which battleline to use with my BCR as destruction allegiance seems so much better than their own. Sent from my SM-G935F using Tapatalk Link to comment Share on other sites More sharing options...
Nico Posted August 23, 2016 Share Posted August 23, 2016 Quote Savage orruks only have one wound each. Morboyz and arrowboyz have 2 wounds. Not true. Savage Orruks have two wounds each now - check/update the app. Link to comment Share on other sites More sharing options...
the hatchetboy Posted August 23, 2016 Author Share Posted August 23, 2016 I've just bought a bunch of savage orruks. Probably enough for a small army. I'm currently toying with a list like this: LeadersFrostlord on Stonehorn (460)Artefact: Battle BrewFrostlord on Stonehorn (460)Artefact: Gem of SeeingSavage Big Boss (100)UnitsSavage Orruk Arrowboys x 30 (300)Savage Orruks x 10 (100)Savage Orruks x 10 (100)Savage Orruks x 10 (100)BehemothsThundertusk Beastriders (320)War MachinesBatallionsKunnin' Rukk (60)Total: 2000/2000 Link to comment Share on other sites More sharing options...
Fightabomba Posted August 23, 2016 Share Posted August 23, 2016 Savage orruks only have one wound each. Morboyz and arrowboyz have 2 wounds. Not true. Savage Orruks have two wounds each now - check/update the app. Thank you for the info. Actually had to uninstall the app and re-download everything until it showed me the correct warscroll. App is a nice idea but still very very buggy Sent from my SM-G935F using Tapatalk Link to comment Share on other sites More sharing options...
Chris Tomlin Posted August 24, 2016 Share Posted August 24, 2016 On 23/08/2016 at 10:10 AM, the hatchetboy said: Frostlord on Stonehorn (460)Artefact: Battle BrewFrostlord on Stonehorn (460)Artefact: Gem of Seeing Any reason you haven't gone double Battle Brew here? List looks pretty tasty!! Link to comment Share on other sites More sharing options...
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