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Still-young

AoS 2 - Ossiarch Bonereapers Discussion

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Why is there no love for harbingers here? Aren't they really good for rushing enemy shooters before they can do anything?

Stalkers are very slow compared to harbingers and also lacks - 1 bravery for the enemy so I think holding objectives with mortek and harvesters while harbingers are wreaking havoc on enemy lines at the start of battle with their 9'' move and 3d6 charge is a good strategy.

I'd like to hear opinions because I am very new at this game and just bought ossiarch battletome so I will build my army according to advices. 

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2 hours ago, Woarr said:

Why is there no love for harbingers here? Aren't they really good for rushing enemy shooters before they can do anything?

Stalkers are very slow compared to harbingers and also lacks - 1 bravery for the enemy so I think holding objectives with mortek and harvesters while harbingers are wreaking havoc on enemy lines at the start of battle with their 9'' move and 3d6 charge is a good strategy.

I'd like to hear opinions because I am very new at this game and just bought ossiarch battletome so I will build my army according to advices. 

For my brief stint in OBR before the Seraphon finally got a re-vamp, I played a 6 Harbinger list as I had two halves of FoB in the end and an extra box. It worked pretty nicely as you said, as it's a legitimate turn one threat. 

I would suggest if possible holding off unleashing them right at the start, as they do get picked off, but if they can use the 3D6 to get over screens and into more important models and take those out before they can strike back like you said, then it works even better. 

I had something between 80-90% kill points in the 7 games I ended up playing, so very good for smashing stuff if that's what you enjoy. 

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Posted (edited)
3 hours ago, Woarr said:

Why is there no love for harbingers here? Aren't they really good for rushing enemy shooters before they can do anything?

Stalkers are very slow compared to harbingers and also lacks - 1 bravery for the enemy so I think holding objectives with mortek and harvesters while harbingers are wreaking havoc on enemy lines at the start of battle with their 9'' move and 3d6 charge is a good strategy.

I'd like to hear opinions because I am very new at this game and just bought ossiarch battletome so I will build my army according to advices. 

For me it's that the Stalkers, while slower, have reroll charges ability (our only source) and can unleash 15 attacks with -3 rend and 2 damage easily, so they'll typically obliterate anything they touch and are 10 points cheaper.

Though to fair towards the harbingers, I haven't tried them yet.

Edited by Arcian

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18 hours ago, Arcian said:

For me it's that the Stalkers, while slower, have reroll charges ability (our only source) and can unleash 15 attacks with -3 rend and 2 damage easily, so they'll typically obliterate anything they touch and are 10 points cheaper.

Though to fair towards the harbingers, I haven't tried them yet.

I still think with an extra dice and 3'' more movement can let you reach the shooters one turn before stalkers but as you say stalkers attack stronger and can get +1 save while getting close to enemy.

I think katakrosian deathglaive can help stalkers but I don't know if 80 points worth 6'' because I didn't actually play a real match yet. 

Also, is nagash good enough for his points? I want to get to 2000 points as fast as I can and nagash takes a really high point for it's real money cost. Is it wise to play him just for his points? Bonereapers are already low on numbers and he makes it even worse so he has to be really good to make up for it and I don't want to lose every game just to save some money. 

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3 hours ago, Woarr said:

Also, is nagash good enough for his points? I want to get to 2000 points as fast as I can and nagash takes a really high point for it's real money cost. Is it wise to play him just for his points? Bonereapers are already low on numbers and he makes it even worse so he has to be really good to make up for it and I don't want to lose every game just to save some money. 

I think several of the lists that made it quite far in the recent tournaments used Nagash, i'd have to look them up though.

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Nagash is ok but very skew.  You basically end up with a 'nagash' list instead of a 'bonereapers' list, and the resulting list is very swingy - if the opponent's army can't deal with nagash you do well and if they can you don't, and that can lead to some feelbads if the player feels, rightly or not, that there was nothing they could do about this giant model dominating the table.  A lot of times even opponents who can't directly fight nagash can still win games against him by focusing on the objectives, but that doesn't necessarily feel like playing the game.

That sounds more negative than I intend.  Nagash is cool, and playable, and most of the time it'll be fine.  It does heavily restrict your remaining points, so be sure to grab as many morteks as you can with your leftover points, and a couple support characters so you have at least a few relentless discipline points to work with.

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21 minutes ago, Sception said:

so be sure to grab as many morteks as you can with your leftover points, and a couple support characters so you have at least a few relentless discipline points to work with.

I think i've seen some lists that ran with a bunch of deathriders instead of guard, those seemed to perform pretty well? Though you're points about  it coming down to if your opponent being able to deal with Nagash or not is pretty spot on I think.

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And I got my order of hussar wings! 

I now own enough wings to make the following:

15 spear and shield Deathriders
15 spear and shield Deathriders

10 sword and shield Deathriders
10 sword and shield Deathriders
10 sword and shield Deathriders

(which interestingly enough comes to 2040 points worth of models - or just under 2K if I make the sword groups into two 15 man units). My thinking is this build lets me have all the Deathriders I could want for adding to regular games whilst also having enough for doing a Deathrider themed army for 2K points. 

Now, anyone want to buy me enough boxes of deathriders to achieve this?! (and come help wash all these wings...)

PGQ6I7P.jpg

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Posted (edited)
2 hours ago, Sception said:

Nagash is ok but very skew.  You basically end up with a 'nagash' list instead of a 'bonereapers' list, and the resulting list is very swingy - if the opponent's army can't deal with nagash you do well and if they can you don't, and that can lead to some feelbads if the player feels, rightly or not, that there was nothing they could do about this giant model dominating the table.  A lot of times even opponents who can't directly fight nagash can still win games against him by focusing on the objectives, but that doesn't necessarily feel like playing the game.

That sounds more negative than I intend.  Nagash is cool, and playable, and most of the time it'll be fine.  It does heavily restrict your remaining points, so be sure to grab as many morteks as you can with your leftover points, and a couple support characters so you have at least a few relentless discipline points to work with.

I also think of getting katakros + arkhan instead of nagash which are also 20 points less. They may have similar power level while having more variety. What do you think about it? 

I also loved harvester model and bought one with a mortek box. Is it wasting too much point for one model if I use nagash? 

Edited by Woarr

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1 hour ago, Woarr said:

I also think of getting katakros + arkhan instead of nagash which are also 20 points less. They may have similar power level while having more variety. What do you think about it? 

I also loved harvester model and bought one with a mortek box. Is it wasting too much point for one model if I use nagash? 

I rolled with Arkan + Katakros for awhile, and it was definitely a powerful combination.  Though lately i've been running katakros + soulmason in order to get one more 200pt thing into my army.

I think a harvester with Nagash might be a bit too much. He can bring back 3 wounds/models on up to five units. Plenty durable.

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14 hours ago, Arcian said:

I rolled with Arkan + Katakros for awhile, and it was definitely a powerful combination.  Though lately i've been running katakros + soulmason in order to get one more 200pt thing into my army.

I think a harvester with Nagash might be a bit too much. He can bring back 3 wounds/models on up to five units. Plenty durable.

Katakros + arkhan + harvester may be good for morteks being immortal without petrifex and I can take null myriad against tzeench armies this way. I think myriads are too good to be ignored with 2+ magic immunity command ability. 

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Hi folks! 

Given the preview for the white dwarf of next month what do you think will be the rules for the "tithe legion" ?? 

Do you think we will also get new battalions as well?? 

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On 3/18/2020 at 2:42 PM, Woarr said:

I also think of getting katakros + arkhan instead of nagash which are also 20 points less. They may have similar power level while having more variety. What do you think about it? 

I also loved harvester model and bought one with a mortek box. Is it wasting too much point for one model if I use nagash? 

The harvester is amazing, both model wise and rules wise, but no, I don't think I'd recommend it for a Nagash list specifically.  At least, not at 2000 points.  2500 points maybe, 3000 points very likely, but 2k points you'll struggle just to fit nagash and enough skeletons to really make the harvester worthwhile supporting them, and you'll still want an extra support hero or two for the RD points.

As for katakros + arkhan, it can work, though it's again a lot of points and restricts the rest of your list.  And arkhan is particularly vulnerable to shooting, which can be a problem if tzeentch starts running roughshod through your local meta.

Check out the podcast 'Just Saying', one of the more tournament-experienced regulars on the forum is a co-host of it, and they had a recent episode where they talked about OBR list construction.  I don't necessarily agree with everything they say - they don't seem to rate any of the formations in that none of them came up, where I think Shield Corp in particular is worth it for the RD efficiency and extra artefact, they don't rate masons due to the lack of casting bonuses, but if you take a formation than one of their artefacts can provide just such a bonus, etc.  But then again, they're a lot more experienced than I am so they're probably more right than I am wherever we disagree, and they make a lot of good points otherwise.

The episode specifically doesn't go much into nagash list construction, not calling him bad, just saying a 'nagash list' is a very different beast from a 'bonereaper list' otherwise, but a lot of the general list building thought process feels very informative.

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Posted (edited)
6 hours ago, Sception said:

, they don't rate masons due to the lack of casting bonuses, but if you take a formation than one of their artefacts can provide just such a bonus, etc.  But then again, they're a lot more experienced than I am so they're probably more right than I am wherever we disagree, and they make a lot of good points otherwise.

I'm curious on the Soulmason. His ability to easily give our rerolling 1s seemed like a pretty sweet thing, since he can potentially cast it several times. I wonder what they suggested taking instead? I typically have been running Katakros+Soulmason lately.

Edit: Plus it's my only source of dispells haha. Interesting that they don't seem to rate the Stalkers very highly

Edited by Arcian

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Posted (edited)
6 hours ago, Sception said:

Check out the podcast 'Just Saying', one of the more tournament-experienced regulars on the forum is a co-host of it, and they had a recent episode where they talked about OBR list construction. 

I will definitely listen to it today. My current list is:

Leaders:

Katakros

Arkhan

Battle line:

5x Deathriders

20x Mortek

20x Mortek

Others:

1 x Harvester

1x Crawler

Spells:

1x Bone-tithe shrieker

 

I derived it from the list here :https://tabletop.to/relam-of-geddon/list/erik-sala

Basically just dropped 20 Mortek for a harvester because I loved harvester. 

What do you guys think about this army? Does it have too few Mortek for including harvester? 

Edited by Woarr

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Something that might interest fellow reapers

https://www.forgeworld.co.uk/en-GB/Crebain-2020?utm_campaign=FWPreOrder20032020

Whilst they come with the FW price tag for resins, they are some neat corvids on trees. They'd be easy to separate from the trees to then further decorate your models with the dark birds. Eager for the eyes of your fallen foes! 

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I've been out of the Ossiarch stuff for quite a while now (Returned to play my skaven) but i'm considering coming back. Whats hot atm?
Ofcourse Petrifex is still the best one i imagine but what about units and lists?
Are people bringing Katakros/Arkhan or are they to exspensive? What about Deathriders for speed?

Thanks! 

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Posted (edited)

People are bringinv katakros.  People are fielding arkhan, but he's fragile enough for the points that maybe they kind of shouldn't.  Liege is popular, especially if you dont take katakros.  Boneshaper is good.  Morteks are great.  Harvester is solid mortek support.  Katapults arent the best raw damage ouput, but the versatility & range makes them good and popular regardless.  Stalkers have great damage output.  Cavalry are nice for the speed.  Nagash is still strong and popular, but takes up so much space that fielding him means running 'a nagash army' rather than 'a bonereaper army'.

List building is still a struggle between fitting enough morteks to occupy table space & survive enemy offence, fitting enough heroes and maybe a formation or two to have the relentless discipline points to fuel your army (morteks in particular are the backbone of the faction, but are extremely RD hungry), and fitting in specialist units like catapults, stalkers, cavalry, and harvesters for versatility & added defense & damage output.

At 2k points its extremely difficult to do all three of those things at the same time, and the difficulty doing all three, combined with the factions lack of truely gamebreaking gimmicks like summoning, teleportation / deep strike deployment, out of sequence combat attacks, one drop army battalions, piles of mortal wounds, army-killing ranged output, or the like means that while the faction's been strong & popular, it hasn't been overwhelming like ghouls or slaanesh were in their heyday or like tzeentch is right now.

Especially as the bonereapers have a number of fairly exploitable weaknesses, including vulnerability to mortal wound spam, fairly easy to work out target priorities, weak magic both offensively and defensively due to lack of casting & dispel bonuses (unless you're running nagash - who again is practically an army in himself - or arkhan who is super vulnerable for the points).  That on top of low speed and low numbers - both in body and unit counts - and a reliance on RD points that can easily run out if the opponent engages you on multiple fronts.

Plus the army is very weak to all those game-dominating gimmicks they don't have.  Out of sequence combat rounds tend to bypass mortek's shield wall.  Ranged spam also bypasses shield wall & picks through support characters easily.  Strong magic bonuses severly impact the utility and efficiency of support casters that we often have to field anyway for RD points.  Summoning/deep striking/teleporting can quickly box us in, forcing heavy RD expenditure while denying access to objectives.

Basically all the rule-bending tools that make the strongest armies so oppressive work rather well on us.  We're very effective as long as the opponent is playing 'by the rules', but as soon as their special rules start letting them act outside of the box, OBR can struggle to adapt.  That makes bonereapers an army that is super strong against the factions that are already kind of weak, but kind of weak against the factions that are already super strong.  Tzeentch in particular is looking to be something of an uphill climb.

Edited by Sception

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Posted (edited)

New rumour engine is 100% OBR, with the cartouche of the Emissarian caste. Probably a named Soulreaper for underworlds?

1bffc617.jpg

Edited by chosen_of_khaine
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That's definitely a Mortisan glyph on a big, slashy weapon, so yeah, a named soulreaper leading an underworlds team seems like a very likely guess.  Even if it's not a Soulreaper, an underworlds box still seems like the safest bet.  I can't imagine they'd just be adding new units to the AoS faction proper already.  And if they were, then I'd expect the already name-dropped 'Liege Moretek' before another Mortisan.  Still, underworlds teams sometimes have decent rules in AoS, I recall the nighthaunt team being somewhat decent for a caster with a retinue.  Maybe we'll get something similar here.  If that mortisan comes with a casting bonus that doesn't rely on artefact slots, then that could be a pretty big deal.

Exciting to see some new models already, regardless.

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Posted (edited)
3 hours ago, Sception said:

Still, underworlds teams sometimes have decent rules in AoS, I recall the nighthaunt team being somewhat decent for a caster with a retinue.  Maybe we'll get something similar here.  If that mortisan comes with a casting bonus that doesn't rely on artefact slots, then that could be a pretty big deal.

Exciting to see some new models already, regardless.

A Soulreaper with a decent melee buffing spell and a small retinue that could make for a good skirmish unit for low cost might not be that useless ! It would fill an empty slot in this rather elite army.

Edited by Kokoshi

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On 3/19/2020 at 7:55 PM, Jeremierty said:

Hi folks! 

Given the preview for the white dwarf of next month what do you think will be the rules for the "tithe legion" ?? 

Do you think we will also get new battalions as well?? 

what preview for white dwarf next month?

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Posted (edited)
On 3/19/2020 at 1:59 AM, Gecktron said:

Just out of curiosity, does anyone has the full rules for that shaman? 

11 minutes ago, Sception said:

what preview for white dwarf next month?

Here is the Pic showing the tithe legion preview :)

Edited by Jeremierty

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