LordDrakonus Posted August 11, 2016 Share Posted August 11, 2016 As the title states would the extremist chamber work in Matched Play say with a backbone of Judicators as battleline? Link to comment Share on other sites More sharing options...
Lissë-Prime Posted August 13, 2016 Share Posted August 13, 2016 It depends on situation. In 1,000 pts army I only include 2 Concussors and a Lord-Celestant on Dracoth at a maximum. The rests are either Judicators or Liberators with some Paladins. Concussors work quite well againts enemy hordes or average heroes. But this way if you lose both Concussors and Celestant, you mostly certainly lose battle because half of the points is lost. Other units in Extremis Chamber cannot see use much in 1,000 pts IMO. I think 2,000+ pts they can be useful as a fast hammer like other heavy cavalries. Link to comment Share on other sites More sharing options...
Turragor Posted August 13, 2016 Share Posted August 13, 2016 NOTE I've not played anything other than an LCoD and an LCoSD myself! So the following is conjecture. If you went pure Extremis you'd be hard pressed to fit in all the models in 2000. LCoSD 600 Drakesworn Templar 500 Concussors 280 Desolators 240 Fulminators 240 Tempestors 240 Total 2100 ... Without battlelines or formations! And the formations for the dracothian guard are quite cool. So drop the Drakesworn and focus on either lightning or thunderwave echelon. Tough choice. Two v good once per battle abilities. You could save 100 by taking the templar instead of LCoSD but in THIS force, the LCoSD's command ability is actually super sweet. For once: LCoSD 600 Liberators 100 Liberators 100 Liberators 100 Concussors 280 Concussors 280 Desolators 240 Desolators 240 Thunderwave Echelon 140 Total 2080 ... I'd let you play that at 80 over. Even matched. Even tourney. I'd love to face it or wield it. It's going to be quite weak for a lot of scenarios tbh. But fun. I think the lightning Echelon can exactly match 2000! LCoSD 600 Liberators 100 Liberators 100 Liberators 100 Fulminators 240 Fuminators 240 Tempestors 240 Tempestors 240 Lightning Echelon 140 Total 2000 ... There you go! Legal Extremis 2000 point force. That'd be great fun to play actually. You'd not win more than a more balanced SC force tbh. But what a sight. And the double penetrating charge - oof! Timed right it'd be awesome. I might get me 4 more boxes... except painting them is like 2 weeks of work each for me. But sure great things aren't easy to attain! I think when they come to do allegiances and so on for SC they'll not address Extremis as a custom faction (with battleline to the guard for example). So you won't be able to go pure extremis. I don't think these separate chambers are really designed that way. They're support to an overall SC force. We'll see that more with ruination, sacrosanct and auxillary I think. Link to comment Share on other sites More sharing options...
AverageBoss Posted August 14, 2016 Share Posted August 14, 2016 I have been thinking of running something like this: Lord Celestant on Star Drake: 600 Lord Celestant on Dracoth: 220 Liberators: 100 Judicators: 160 Judicators: 160 Concussors: 280 Fulminators: 240 Tempestors: 240 2000 on the dot. Link to comment Share on other sites More sharing options...
Da_RoCk Posted August 15, 2016 Share Posted August 15, 2016 on a 1000 list... it is highly viable. Ive been using tempestors w/ liberators. Their breath/ claws and fangs are quite overlooked. Ive also taken a list with a majority of concussors. Link to comment Share on other sites More sharing options...
Ben Johnson Posted August 16, 2016 Share Posted August 16, 2016 I've been playing about with the following, Lord-Celestant on Dracoth who is Reckless and armed with a Relic Blade. Lrod-Relector or Lord-Castellant 4 units of 5 Judicators 4 Dracothion Guard Concusers 4 Dracothion Guard Fulminations This comes out to 1980/2000 depending on the hero choice, it is very good in most match ups but it falls down hard vs mortal wounds. The lists that can lay those out have taken it of very quickly. It's a powerful build but will need to ride it's luck in a Torniment environment with how the draw falls. Link to comment Share on other sites More sharing options...
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