bevis Posted August 10, 2016 Share Posted August 10, 2016 Anyone know what options are included and which aren't in the Starter set box? Can I build the prosecutors with stormcall javelins, or just the hammers? Can I make the liberators with dual hammers or only with shields? (This is for the starter set, not start collecting box.) Link to comment Share on other sites More sharing options...
rokapoke Posted August 10, 2016 Share Posted August 10, 2016 The starter set has ZERO options. You will build 10 Liberators with hammers & shields. You will build 3 Prosecutors dual-wielding hammers. And you will build 3 Retributors. Link to comment Share on other sites More sharing options...
bevis Posted August 11, 2016 Author Share Posted August 11, 2016 @rokapoke Can I purchase bits to modify this? I would prefer to build most of my liberators as double hammers since more than one shield per unit is redundant, and I would prefer to build prosecutors with javelins. I don't mind buying the bits since I'm getting a great deal on the starter set, I just would prefer to build the units I want to play with. Link to comment Share on other sites More sharing options...
Metzombie Posted August 11, 2016 Share Posted August 11, 2016 1 minute ago, bevis said: I would prefer to build most of my liberators as double hammers since more than one shield per unit is redundant, Maybe I missunderstod you but you can not mix shields and 2 weapons in a unit. Link to comment Share on other sites More sharing options...
bevis Posted August 11, 2016 Author Share Posted August 11, 2016 @Metzombie Ah, thanks, I misread the rule. Someone in another forum got it wrong, I think, so that's where my info came from. You're correct. Link to comment Share on other sites More sharing options...
Turragor Posted August 11, 2016 Share Posted August 11, 2016 I think theyd be referring to the wording thats there to ensure that musicians and standard bearers get the shield bonus Link to comment Share on other sites More sharing options...
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