Grimrock Posted July 20, 2019 Share Posted July 20, 2019 (edited) I think abilities are definitely going to be one of the deciding factors for list building, but they're pretty hard to pin down because the dice mechanic is so new. For giggles I tried rolling 6 dice a bunch of times and the majority came out 2 doubles and 2 singles. Triples were about as rare as one double and 4 singles, quads almost nonexistent. Factoring in the wild dice it actually felt pretty likely you'll have access to most abilities every turn with the quads being a once or twice a game thing. Does anyone know if that lines up with the real odds for doubles/triples/quads? Edited July 20, 2019 by Grimrock Quote Link to comment Share on other sites More sharing options...
DarkWingDuck Posted July 20, 2019 Share Posted July 20, 2019 Yeah, that sounds about right .... There are 46656 possible outcomes when rolling 6 dice 7200 ways to get 1 single 1 double 1 triple (15.4%) 180 ways to get 1 single 1 quintriple (0.3%) 450 ways to get 1 double 1 quadriple (0.9%) 6 ways to get 1 sextuple (0.01%) 1800 ways to get 2 singles 1 quadriple (3.8%) 16200 ways to get 2 singles 2 doubles (34.7%) 300 ways to get 2 triples (0.6%) 7200 ways to get 3 singles 1 triple (15.4%) 1800 ways to get 3 doubles (3.8%) 10800 ways to get 4 singles 1 double (23.1%) 720 ways to get 6 singles (1.5%) The most common outcome is you'll get 2 doubles (about 1/3rd of the time). 3 1 Quote Link to comment Share on other sites More sharing options...
JPjr Posted July 20, 2019 Share Posted July 20, 2019 (edited) Oh god thank you. I managed to work out 720 ways to get 6 singles (1.5%) all by myself, and then as soon as I began to figure out anything else I had an incredibly visceral Proustian rush followed by something fairly close to a panic attack as I felt like I had gone back 30 years and was stood up at the front of a drafty classroom about to disappoint, for the nth time, my structural engineer father. Edited July 20, 2019 by JPjr 1 2 Quote Link to comment Share on other sites More sharing options...
Grimrock Posted July 20, 2019 Share Posted July 20, 2019 Thanks! Fantastic, I was getting about a third for the 2 doubles as well. I love it when math works out like that. So it looks like the majority of the time you'll have a double, which means you can tweak to a triple if needed. Good to keep in mind if you're planning for abilities in the list building stage. Quote Link to comment Share on other sites More sharing options...
PaniuBraniu Posted July 20, 2019 Share Posted July 20, 2019 10 hours ago, CitizenX said: Why are you showing variations from Toughness 1-6? Warcry only cares if strength is less, equal, or more than tough but doesn't care for the the difference. The way your data is parsed makes it look like you factored in the difference between the stats instead. I didn't know. In that case only the results for T 3, 4 and 5 are valid. Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted July 20, 2019 Share Posted July 20, 2019 This guy showed a nice game, and the Untamed beasts did a pretty good job! Can't wait to play it soon! Quote Link to comment Share on other sites More sharing options...
XReN Posted July 25, 2019 Share Posted July 25, 2019 I did some more mathhammer (calculations for Iron Golems are already in their thread) Quote Link to comment Share on other sites More sharing options...
Bjornas Posted July 26, 2019 Share Posted July 26, 2019 23 hours ago, XReN said: I did some more mathhammer (calculations for Iron Golems are already in their thread) If I understand this correctly then, sword preytakers are generally better over axes? Quote Link to comment Share on other sites More sharing options...
tom_gore Posted July 26, 2019 Share Posted July 26, 2019 16 minutes ago, Bjornas said: If I understand this correctly then, sword preytakers are generally better over axes? It certainly seems so against pretty much any toughness. Quote Link to comment Share on other sites More sharing options...
XReN Posted July 26, 2019 Share Posted July 26, 2019 (edited) 3 hours ago, Bjornas said: If I understand this correctly then, sword preytakers are generally better over axes? They are better without buffs and with Unleash the Beast, with Savage Fury and Onslaught Axe is slightly better Edited July 26, 2019 by XReN Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted August 2, 2019 Share Posted August 2, 2019 I can't wait to try this game out soon. I'm itching to play these guys! so I had a thought. Is it legal to do a big chain activation? Like preytaker activates, inspiring presences a beast master, then she makes the kitty attack with a double? Quote Link to comment Share on other sites More sharing options...
obaobaboss Posted August 3, 2019 Share Posted August 3, 2019 I try to give my UB a lion/africa theme 3 2 Quote Link to comment Share on other sites More sharing options...
Bjornas Posted August 4, 2019 Share Posted August 4, 2019 So, when it comes to Preytakers, how are you guys planning on playing them? Strictly swords or one of each? Or none at all? Also torn on the First Fangs, I'm really keen on running two in my warband, what're your thoughts on that? Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted August 4, 2019 Share Posted August 4, 2019 (edited) 8 hours ago, Bjornas said: So, when it comes to Preytakers, how are you guys planning on playing them? Strictly swords or one of each? Or none at all? Also torn on the First Fangs, I'm really keen on running two in my warband, what're your thoughts on that? I'm thinking one of each, and when I take extra I may take two swords and one axe or vise versa. They do seem a bit more useful than plains-runners on the attack even if they are slower, and they did some work for me today during the games I played today. speaking of which holy heck are these guys fun! They're fast, hit hard and can survive a good amount before they get taken down. Honestly, the savage fury ability is super useful for when you're trying to get within punching range, giving you two universal abilities for the price of one double. Also, the first fang has the potential to be awesome! I just wish I hit with him more. Still, the spear grab is pretty useful, like in my game on turn 1 I moved him and used the ability on an already activated Drillmaster, dragged her to close combat range for both himself and a plainsrunner to hit her close up, and then next activation beat her up with the plainsrunner. Edited August 4, 2019 by Acid_Nine Quote Link to comment Share on other sites More sharing options...
Avindskjold Posted August 8, 2019 Share Posted August 8, 2019 How has everyone’s games with the Beasts gone? I haven’t given them a try yet, but I’m putting mine together and hope to do well in my store’s upcoming narrative campaign! Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted August 8, 2019 Share Posted August 8, 2019 32 minutes ago, Aristo said: How has everyone’s games with the Beasts gone? I haven’t given them a try yet, but I’m putting mine together and hope to do well in my store’s upcoming narrative campaign! Played two games with them so far and I can honestly say I love them. Granted it was a starter / learning experience games, but the way they played felt right. They Can run pretty fast and hit dang hard, and barring a few knock outs were surprisingly tough. Plus, a few combinations you could do were fun to plan around. These guys will be my main warband with the Splintered Fangs I think. Quote Link to comment Share on other sites More sharing options...
Wazzuli Posted August 22, 2019 Share Posted August 22, 2019 My games have gone great with these guys as well! My list has been Heart eater 1st fang 2 rocktusks 1 beast speaker Preytaker with axe And one plainsrunner( I traded my Golems for a friends Untamed) Having the 2 Rocktusks is nuts the speed is awesome and super helpful. I've been pretty lucky with my rolls for Unleash the Beast usage. Those brown dice in the starter are my new best friends lol. 1 Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted August 23, 2019 Share Posted August 23, 2019 Finally had my first loss with the untamed beasts and the mission really made me split my guys up more than I should have. Fought against legion of nagash and have to say that their double to move a few extra inches is surprisingly powerful. They could shamble three inches or so, get in range of a guy already fighting a friend, and then swing for the fences. Couldn't put damage out enough to fight it, but may have been too agressive. Quote Link to comment Share on other sites More sharing options...
Wazzuli Posted August 25, 2019 Share Posted August 25, 2019 @Acid_Nine what was your list like? Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted August 26, 2019 Share Posted August 26, 2019 (edited) On 8/24/2019 at 10:39 PM, Wazzuli said: @Acid_Nine what was your list like? basic starter set kit. I think it' both the mission and the match up, as my last game I managed to rip apart a x3 drillmaster, x3 bola legionare and a bunch of hammers winning the objective by some lucky rampage rolls. (managed to get two tripples to turn them into quads, and in two turns my heart taker managed to run across the map and kill two iron legionares I needed to kill) Edited August 26, 2019 by Acid_Nine 1 Quote Link to comment Share on other sites More sharing options...
Wazzuli Posted August 26, 2019 Share Posted August 26, 2019 @Acid_Nine nice! I was jw about what other people are running when I asked. Haven't found too much information on Warcry other than this site lol. Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted September 8, 2019 Share Posted September 8, 2019 Alllllllright, we are getting a nice big pool for allies with the new book, and I am trying to decide what the heck I want for my next campaign game. The GMG review has previews of all the new allies, and I was already thinking on a few ideas for a new list. 1050 points (one dominated territory) Heart-Eater-180pts First Fang-140pts x3 Plains Runners Preytaker with fanged axe -105 Preytaker with sawtooth blade -105 Rocktusk prowler -180 Chaos Sorceror lord (of slanneesh)-160pts -I honestly think that the Beastspeaker is the weakest link out of the war band, just in terms of attacks and damage. never impressed by her, and in the last few games her double wasn't that useful. now, based on what GmG said the sorcerer lord has a great ability that can buff anyone, and the magic attack is pretty much miles ahead of the whip. The other idea idea I had was replacing both the beast speaker and one plains runner with a slaughterpriest, but that will net me with less speed but with a better melee dude. 1 Quote Link to comment Share on other sites More sharing options...
tom_gore Posted September 9, 2019 Share Posted September 9, 2019 Those points seem utterly wacky. A sorceror lord is cheaper than a Heart-Eater? Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted September 9, 2019 Share Posted September 9, 2019 4 hours ago, tom_gore said: Those points seem utterly wacky. A sorceror lord is cheaper than a Heart-Eater? You're right! It's 165pts not 160 😉 but, I think it's a fair price. The sorcerer's blast attack is pretty killy, but it can swing wildly being Str 3. and he's not exactly a monster in melee... but, he does have some good support! Quote Link to comment Share on other sites More sharing options...
Keith Posted September 10, 2019 Share Posted September 10, 2019 Does anyone run two First Fangs Ive only used my untamed Beasts in one game, but I was really impressed with the first fang harpoon , just being able to catch those fast models with a harpoon hit. The beast speaker might be good , but she died too early to tell. Quote Link to comment Share on other sites More sharing options...
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