S133arcanite 372 Posted July 18, 2019 Just a general topic about tactics, background and photos about the Iron Golems Warcry warband. Personally they appeal to me greatly, so I'm looking forward to what the community can produce! Quote Share this post Link to post Share on other sites
Dreadmund 254 Posted July 18, 2019 I've got my colour scheme all planned. Does anyone know if the Iron Golems will have their own box at launch or will they be starter set exclusive for a little while? I want to get a second box so I can build all the options but I'm not willing to get a second starter set. Quote Share this post Link to post Share on other sites
CitizenX 78 Posted July 18, 2019 Looking over the lists that can be made in the box and I'm having a hard to time picking between the Signifier and the Prefector. The boost to damage and strength ability from the Prefector is going to help if you are looking at a mirror match or something like Stormcast (which I am assuming is going to have high toughness), but the Signifier's defensive buff ability also looks pretty universally useful. Has anyone tried putting together a list yet? If so which one are you intending to use (since we won't have the ability to run both without a second starter for a little bit) Quote Share this post Link to post Share on other sites
DrJekyll325 18 Posted July 18, 2019 I'll be building the Signifer purely because I think standard bearers look cool. 😁 4 1 Quote Share this post Link to post Share on other sites
wander 34 Posted July 19, 2019 In all honesty, strength and toughness aren't as important as number of attacks and damage a weapon can do. The Signifier giving +1T to each model within 6" certainly does help to boost toughness with the Golems, though the Untamed have S3 and S4 attacks wheras Golems all are T4 minimum. It's a minor buff to make the models near him 5+ to wound, though it does effect more than himself. Meanwhile, the Untamed are all T4 except the Plains-runner that's T3. The Prefector has S4 attacks, though making him S5 does mean on average 2 of the 3 attacks he has will wound all of them now. I guess it depends on how you make your list, as if you have the spare +5pts, his crit does do +1 damage compared to the Signifier which may swing things, really though it's a case of do you want to get wounded on 5+ for a few models, or the ability to 3+ wound on one model. There's also mission factor too, having defence is good for objective play, though on the bloodmarked kill mission, that Prefector attack could really come in handy. Quote Share this post Link to post Share on other sites
RaiderX 34 Posted July 20, 2019 Prefector is an overall better choice, his 5 damage crit allow him to finish off multiples of 5 wounds models faster. His abilities isn't very useful as with a double you could go for Onslaught (universal ability : +1 attack) to get more crit. +1 T aura from Signifer is situational as most non-crit attack deal insignificant damage. And with a triple you'd rather use Respite to heal off your wound from those non-crit attack, probably a better use for wild dice than the aura. Quote Share this post Link to post Share on other sites
XReN 677 Posted July 23, 2019 (edited) I decided to stretch my mathhammer muscles and made this chart, it includes possibility of Crits Edited July 23, 2019 by XReN Quote Share this post Link to post Share on other sites
XReN 677 Posted July 23, 2019 (edited) On 7/20/2019 at 5:27 PM, RaiderX said: Prefector is an overall better choice, his 5 damage crit allow him to finish off multiples of 5 wounds models faster. His abilities isn't very useful as with a double you could go for Onslaught (universal ability : +1 attack) to get more crit. +1 T aura from Signifer is situational as most non-crit attack deal insignificant damage. And with a triple you'd rather use Respite to heal off your wound from those non-crit attack, probably a better use for wild dice than the aura. I'd argue that Prefector is only valueble when you go against T5 (or higher) heavy warbands, where he will be able to dish out more damage with Spine Crushing Blow than most other fighters with Onslaught (which will go on Ogor Breacher or Dominar) Considering that most damage dealing Iron Golems have T4, Signifer can help to protect them much better than Respite, think about this: to use Respite you may need to disengage, losing 1 attack action and if you have a low value triple to use, Respite won't do much healing whille Stand Defiant always gives the same bonus. Finally, the damage difference between those two is mediocre, just 0,5-0,7 points of damage in favor of Prefector when fighting at Strenght 4 Edited July 23, 2019 by XReN Quote Share this post Link to post Share on other sites
Zamik 160 Posted July 24, 2019 I’m excited to get my hands on the game, especially the Golems! I’m even working on adding my own Ogor Breacher to the team—from a spare Bloodstoker and some wrath-flails: 4 3 Quote Share this post Link to post Share on other sites
Acid_Nine 722 Posted July 25, 2019 You know, Iron Golems probably give the most count as opportunities Want an all Dwarf or all Oger band? you can probably do it with these guys with minimal conversions if you use the iron Guts or Chaos dwarfs want to just use slaves to darkness? again, minimal conversions to represent them as Iron legionares, maybe using Halbreds as two handed weapons for the big guys. I think it's fairly awesome to have this faction be pretty limitless with the things it could represent! 1 Quote Share this post Link to post Share on other sites
Nactigal 23 Posted July 27, 2019 What colors are you planning to paint this warband? I was thinking of using one of the color shift paints for the armor. Quote Share this post Link to post Share on other sites
pseudonyme 392 Posted July 27, 2019 2 hours ago, Nactigal said: What colors are you planning to paint this warband? I was thinking of using one of the color shift paints for the armor. Same here Quote Share this post Link to post Share on other sites
obaobaboss 90 Posted July 27, 2019 Black Iron, my favorite colour of iron. Not sure if I use the grey ash-skin, at the moment I am more leaning towards a skincolour with more red in it. Quote Share this post Link to post Share on other sites
Nactigal 23 Posted July 27, 2019 Ya, I didn't love that ash skin. I'll probably just paint a variety of skin tones. Quote Share this post Link to post Share on other sites
Zamik 160 Posted July 27, 2019 10 hours ago, Nactigal said: What colors are you planning to paint this warband? I was thinking of using one of the color shift paints for the armor. I’m leaning toward a green and gold look like Horus Heresy-era Salamanders. So base Waaagh Flesh, layer moot green, trim with retributor armor shaded with Agra’s Earthshade. Quote Share this post Link to post Share on other sites
Acid_Nine 722 Posted July 27, 2019 10 hours ago, Nactigal said: What colors are you planning to paint this warband? I was thinking of using one of the color shift paints for the armor. I am probably going to use Namarti flesh for the skin tones and try out using some contrast paint over leadbelcher or gold just to see if I can get the shiny-ish look going for them Quote Share this post Link to post Share on other sites
AsraiR 103 Posted July 27, 2019 I used Blood Angels Red over Army Painter Weapon Bronze for these. 6 2 Quote Share this post Link to post Share on other sites
Acid_Nine 722 Posted July 28, 2019 So what is the main ability people are planning their strategies around? Personally I want to get as much use out of throwing bolas as I can, just to make up for a lack of movement Quote Share this post Link to post Share on other sites
XReN 677 Posted July 28, 2019 1 hour ago, Acid_Nine said: So what is the main ability people are planning their strategies around? Personally I want to get as much use out of throwing bolas as I can, just to make up for a lack of movement I'll probably use +1 move and in later turns Onslaught on Ogor, whille spamming Drillmasters, since they have move 5", good melee and decent 3" attack Quote Share this post Link to post Share on other sites
Lord marcus 187 Posted July 28, 2019 10 hours ago, AsraiR said: I used Blood Angels Red over Army Painter Weapon Bronze for these. They look great! Quote Share this post Link to post Share on other sites
AsraiR 103 Posted July 28, 2019 1 hour ago, Lord marcus said: They look great! Thanks, I painted them for my local and cheekily entered them into Everchosen Open. 1 Quote Share this post Link to post Share on other sites
Lord marcus 187 Posted July 28, 2019 1 minute ago, AsraiR said: Thanks, I painted them for my local and cheekily entered them into Everchosen Open. did you base them? do you need help basing them/ideas? Quote Share this post Link to post Share on other sites
AsraiR 103 Posted July 28, 2019 11 minutes ago, Lord marcus said: did you base them? do you need help basing them/ideas? That was a WIP, I was comissioned to do both warbands and beasties in two days. Here they are. Quote Share this post Link to post Share on other sites
Lord marcus 187 Posted July 28, 2019 looking good! 1 Quote Share this post Link to post Share on other sites
Zamik 160 Posted August 6, 2019 Has anyone gotten any games in with the Golems yet? Quote Share this post Link to post Share on other sites