we had our first game including Maggotkin recently and ran right into a pretty unclear situation concerning the Cycle of Corruption.
The Cycle was on 6 (doing mortal wounds at the start of the hero phase) and then turned to 7 (healing at the start of the hero phase) at the start of the battleround.
At the start of the Maggotkin Hero Phase the cycle heals the Maggotkin units as per corrupted regrowth (7).
The Maggotkin general then uses his Command Trait "Grandfather's Blessing" to turn the wheel back to 6 (also 'at the start of the hero phase')
The question now: Does the damage from 6 trigger right away, basically using two active effects of the cycle in the same turn, as it is still the start of the hero phase or has the" activation" of the cycle already passed when it was healing?
It'd be great to get a well-founded answer to this (please no simple 'yes' or 'no').
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deadlydeceiver
Hi there,
we had our first game including Maggotkin recently and ran right into a pretty unclear situation concerning the Cycle of Corruption.
The Cycle was on 6 (doing mortal wounds at the start of the hero phase) and then turned to 7 (healing at the start of the hero phase) at the start of the battleround.
At the start of the Maggotkin Hero Phase the cycle heals the Maggotkin units as per corrupted regrowth (7).
The Maggotkin general then uses his Command Trait "Grandfather's Blessing" to turn the wheel back to 6 (also 'at the start of the hero phase')
The question now: Does the damage from 6 trigger right away, basically using two active effects of the cycle in the same turn, as it is still the start of the hero phase or has the" activation" of the cycle already passed when it was healing?
It'd be great to get a well-founded answer to this (please no simple 'yes' or 'no').
With thanks
DD
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