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The Rumour Thread


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3 hours ago, novakai said:

TBH the first three BT for AoS 2.0 had their distinct downsides

BoC: the power of the tome seem to be more on the Tzaangors part of the army then vanilla Beastmen

Yeah, there are some definite issues.

Kinda disagree on the BoC front though. I played Tzeentch before BoC and have to say I'm really impressed with how they handled BoC. Tzaangors are good, bit have definite downsides. Enlightened are too cheap, would be a main point I'd make. They should probably flip the points cost of Bullgor and Enlightened. 

That said? Internal balance is pretty good I have to say. The old beastmen hold up very well, and are definitely not invalidated by Tzaangor. There are a couple of units that could do with a tweak.

-Gor are a little bit misbegotten. They suffer in comparison with a fair few other units, with centigor actually showing them up the worst. That said, they do represent unconditional battle line that's fast and reasonably durable in combat. I've definitely seen them used well 

-Warhounds are also shown up by centigors. Centigors are just so much faster. Warhounds get to auto run 16 inches, which is very fast. Centigors run 16-21 and can still charge, while fighting better and having a much better save. I love the fluffy guys, but they really could do with being battle line, or just something.

-Monsters. Monsters are in such a weird place balance wise. I think it's one of the weakest areas of AoS in general.

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9 hours ago, Painbringer said:

Guys, WH page on Instagram posted this a few hours ago:

https://www.instagram.com/p/Bv9XqoGFYYe/?utm_source=ig_web_options_share_sheet

Take a look at the logos on the board that is shown in the clip - there are Mordheim and Battlefleet Gothic. So the question is - does this mean something?

Don't forget that Mordheim and Battlefleet Gothic are very much alive in the form of computer games.

8 hours ago, MitGas said:

This is a pic of an airbrush in  April's white dwarf apparently. 50 shelves of grey and all...

0uiakru4twq21.jpg

I wouldn't read too much into this.  That whole article is out of the Horus Heresy Masterclass book that Forgeworld created which ties up with Tony being guest editor (it's got a much higher Forge World contribution than normal).  More than happy if I'm wrong, but I just think an airbrush is too specialised when the vast majority of people don't even use brush soap to clean their brushes.

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On 4/7/2019 at 12:49 PM, Xasz said:

I wonder if we will see undivided chaos (Darkoath/StD/Everchosen) this year or the rumour about getting a release mid/late summer was actually Warcry.

 

Maybe they coincide. Like BSF and CSM, or Speed Freeks and Orks, or W&R and BoK/HoS. Maybe we’ll get Warcry and a couple of months later an Undivided book/release.

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I agree on the complains about Nighthaunt, they look like it was a just too early battletome. It also does not have terrain, not that they need it but everyone else got it and Nighthaunt are at the worse side of the spectrum when comparing new releases including terrain and endless spells.

In saying that they are quite a good army, would need a bit of tweaking especially on the debuff bravery side... 

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31 minutes ago, Kramer said:

I think the 50 shelves of grey was a lead up to the April fools servitor skull thingy video. 

Nope, servo-skull wasn't a painting helper, just a generic helper. IIRC GW said that they will soon reveal the. mystery

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1 minute ago, HorticulusTGA said:

They precisely said on Facebook it wasn't that. 

It's either new spray cans, an airbrush or a whole rehash of the paints range. 

Maybe they'll go full Army Painter with their range of colored primer with a much wider range of colors and a little more attention to if they match the corresponding base paints.

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3 minutes ago, Ointagru said:

"ALL of the core infantry of the Fyreslayers have been given an additional Wound on their profile!"

Wow! That is a big change indeed.

Hopefully that means they'll be a more elite army, and thus actually affordable to collect. I may actually consider Fyreslayer army depending on how well that comes out.

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Interesting - so basically GW's solution to the limited model range is just to (presumably) turn them from a horde army to an elite one. Seems like a best case scenario in a world where the army's not getting any new models just yet - with the bonus that anyone with an existing army is suddenly sitting on a lot more points than they were (again, presumably). 

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9 minutes ago, robinlvalentine said:

Interesting - so basically GW's solution to the limited model range is just to (presumably) turn them from a horde army to an elite one. Seems like a best case scenario in a world where the army's not getting any new models just yet - with the bonus that anyone with an existing army is suddenly sitting on a lot more points than they were (again, presumably). 

I mean...maybe?  They didn't say anything about points increases.  Fyreslayers aren't considered to be a good army at the moment, right?  I am sure the points will go up a bit, but I am far from sure that it will be some sort of drastic points increase where Fyreslayer players will notice a huge change.

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Well, to be honest the fact that Fyreslayers were a mass army at elite price was what really turned me off from even concidering to play them. The models and lore are great but it was a mismatch between design and players expectations of a model. When I see a mad slayer dwarf that runs naked at me I want it to be a killy murdermachine I want to avoid as good as possible, not to be a dwarfish skaven aequivalent

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4 minutes ago, mikethefish said:

I mean...maybe?  They didn't say anything about points increases.  Fyreslayers aren't considered to be a good army at the moment, right?  I am sure the points will go up a bit, but I am far from sure that it will be some sort of drastic points increase where Fyreslayer players will notice a huge change.

I don't know if Vulkites will go up too much, it looks to me like Berserk fury and the extra wound replaces their beard-save, but if they still get horde bonuses of some kind I could see them going up a fair bit.

Hearthguard Berserkers though, definitely will go up, and should, being actual elite units was the thing they never were, bizarrely.  (They were 100 points/5 previously, which is weak battle-line territory.)

Berserkers with broad axes are now 2 wounds, 2 attacks at 3+/3+ -1 r 2 damage with 2 inch reach and presumably still a 4+ FNP, they're definitely going to move up a bracket.

I also really like the emphasis I'm seeing on buffing Grimwraths (and probably Doomseekers too) You can't have a proper Slayer army without crazed, killy foot heroes.

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1 minute ago, angrycontra said:

The extra wound is great but not as big deal as it may seem, provided that the rumours about fyreslayers losing their slayer saves is true, after all 4++ fnp is basically same as having 2 wounds. 

The rumor was for Vulkites specifically, and yeah it's probably true that it's a sidegrade at best for them.  I fully believe Hearthguard will keep their FNP, notice they didn't get a new ability like the other two units.

OTOH, Berserk Fury doesn't scale with unit size, so it pulls the army away from just massing max sized units of Vulkites, and that was absolutely necessary for the health of the army. Instead we have Hearthguard getting huge buffs, Magmadroths possibly being worth using again, and an interesting emphasis on using melee foot heroes as killing machines. Also priests being actual priests.

Which is all way, waaaay more flavorable and interesting for the army than Vulkite spam. It's not like Vulkites would even be bad, they'll just probably shift to being solid affordable battleline units instead of the cornerstone of the entire army.

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