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1 hour ago, zilberfrid said:

It's quite an Ork way of thinking that the colour of the model determines it stats.

You say stats, others may say narratively written rules 😉

Besides, we all know that red ones do indeed go faster

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Posted (edited)
8 minutes ago, RuneBrush said:

You say stats, others may say narratively written rules 😉

Besides, we all know that red ones do indeed go faster

Maybe that's why there were more helmets in the early Stormcast. Secretly, they were green under the armour.

Edited by zilberfrid
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1 hour ago, RuneBrush said:

Besides, we all know that red ones do indeed go faster

Unless they are squigs!

Or my friends redly painted squigs are just red in disguise 

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8 minutes ago, Skreech Verminking said:

Unless they are squigs!

Or my friends redly painted squigs are just red in disguise 

My theory is that Squigs are always fast. They are just really difficult to control.

When you roll a low move it's just simulating them going in the wrong direction then getting redirected to where you actually wanted them to go (hence the herders or guys ontop)

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1 hour ago, a74xhx said:

My theory is that Squigs are always fast. They are just really difficult to control.

When you roll a low move it's just simulating them going in the wrong direction then getting redirected to where you actually wanted them to go (hence the herders or guys ontop)

Well let me see if the color red makes the faster argument or believe, also work on other races that aren’t part of the green-things roster.

 

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Silent People or Vampires...or both

Lost Bloodlines of Warhammer Fantasy

"The Mahtmasi are a lost bloodline created by Maatmeses, the Vizier and Grand Chancellor of Lahmia. Maatmeses was a corpulent, corrupt, hedonist who would help himself to the Queen Neferata's treasury. He was eventually found out before the fall of Lahmia and escaped to the desert where he knew he wouldn't be pursued. In the desert his fat, and flesh were eaten alive by carrion swarms. He eventually found tribes of warrior in Araby which he converted to his servants, and a few to his children. "Mahtamasi" means children of death. They are insect-like in both appearance and behavior. They cooperate in tribe like units to fulfill the desires of Maatmeses. They enjoy working as mercenaries. And overall just enjoy killing the living and devouring them. They are insane. And they feed like the Strigoi. They are great assassins and wear can wear face-scarfs and hoods to pass as humans."

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11 hours ago, Hypno said:

I’ve spoke about this before, in a black library book can’t remember which There’s a mention of Orruk Rok boyz that are huge By Orruk standards and covered head to toe in huge steel plates so much that there even slower than normal Ironjawz because they wear so much armour. another thing mentioned is the skybashas clan has brutes riding on scrap metal hover boards (think green goblin) they would make another awesome unit. and then to add more unit variety I think they would have to change some lore a little as regards to ironjawz not using ranged weapons ardboys do forge their armour as they aren’t tough enough to punch it into shape like brutes, so they could possibly create some war machines or ranged weapons even just throwing axes,  catapults or cannons could fit well enough. Look again to wows iron horde and tell me you wouldn’t want to see a brute running around in an Ironstar completely out of control 

I know they talk about the flying ironjawz in the how to paint ironjawz book and the original battletome I think

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11 hours ago, Hypno said:

I’ve spoke about this before, in a black library book can’t remember which There’s a mention of Orruk Rok boyz that are huge By Orruk standards and covered head to toe in huge steel plates so much that there even slower than normal Ironjawz because they wear so much armour. another thing mentioned is the skybashas clan has brutes riding on scrap metal hover boards (think green goblin) they would make another awesome unit. and then to add more unit variety I think they would have to change some lore a little as regards to ironjawz not using ranged weapons ardboys do forge their armour as they aren’t tough enough to punch it into shape like brutes, so they could possibly create some war machines or ranged weapons even just throwing axes,  catapults or cannons could fit well enough. Look again to wows iron horde and tell me you wouldn’t want to see a brute running around in an Ironstar completely out of control 

Orruk Rok Boyz sound incredible. I'd love an absolute behemoth if an Orruk covered in armour, maybe not even wielding any weapons besides two massive serrated gauntlets!!

7 hours ago, Baron Klatz said:

That's also Ghur in a nutshell too since lorewise it's given us races of Sanskrit, Aetar and crystal gholemkin grown on the dreadworms by Tzeentchites.

Definitely a reason to be happy Underworlds is staying there a bit longer so they can tease more new race concepts for eventual expansion. :D

Absolutely love all of that!

I think specialist tribes of Ardboys with metal longbows and giant crossbows they scrapped off warbands on the way to Eight-points they intercepted(so Iron Golems, Vanguard Stormcasts and Ogors) would work well and be fine enough as skirmishers for the Ironjawz. Not so much to kill opponents but force them to have a fair fight with their masters. So they shoot bolts to slow enemies from running, nets to bring flyers down and even Ghur realmstone tipped arrows that make ethereal enemies lose that temporarily as the beast comes out in them and solidifies their primal spirit.

Also i'd liked scenery with tons of heads on spikes. Not as a tribal warning but arranged like stadium seats. A really cool thing about Ironjawz lore is they treat severed heads with respect. They have ally heads on them to seek their spirit for council and respected enemy heads so they can get a good seat to all the fights.

A scenery piece showing that they believe the heads are all still alive with their spirits watching so the lads fight harder(bravery boost) and a  Ironjawz commander can go to the heads for advice ( command point bonus)would be really amazing lorewise and in appearance.

I didnt know about the Ironjawz and the severed heads. I bloody love that, it just so Orruk in that all they really do want is a good scrap and respect those capable of giving it to them. I cant wait to see people converted Mega Gargants covered in Iron.

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14 hours ago, KingBrodd said:

Really hoping this is a tease of a new Faction to come. Insectile Humanoids would be awesome.

Maaaaan that would be absolutely amazing!! I've been trying to plan an insectoid race for so long (currently thinking of mashing tyranids and bonerepaers together) but to see an actual official line would be really really cool to see.

Also I'm a sucker for anything Lovecraft or mysteries that point to something 'old' and not from our current understanding. I love the idea in AoS of there being other much older and mysterious forces and gods aside from those of known Pantheons, that have wandered the Realms far longer than Sigmar and the Chaos Gods.

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The Silent People sit in the same place in Underworlds season 3 as the Katophranes did in the first two seasons (mostly as thematic art pieces and background) so I would not really expect them to show up in any more concrete way than as lore snippets.  Not that they wouldn't make for a potentially cool army, I just don't think it's all that likely!

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26 minutes ago, Lucentia said:

The Silent People sit in the same place in Underworlds season 3 as the Katophranes did in the first two seasons (mostly as thematic art pieces and background) so I would not really expect them to show up in any more concrete way than as lore snippets.  Not that they wouldn't make for a potentially cool army, I just don't think it's all that likely!

Yeah, this - they're just a bit of flavour for the Beastgrave setting, there's not really any indication that they're building to a faction or even a warband release. 

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3 hours ago, Nostrammo said:

Silent People or Vampires...or both

Lost Bloodlines of Warhammer Fantasy

"The Mahtmasi are a lost bloodline created by Maatmeses, the Vizier and Grand Chancellor of Lahmia. Maatmeses was a corpulent, corrupt, hedonist who would help himself to the Queen Neferata's treasury. He was eventually found out before the fall of Lahmia and escaped to the desert where he knew he wouldn't be pursued. In the desert his fat, and flesh were eaten alive by carrion swarms. He eventually found tribes of warrior in Araby which he converted to his servants, and a few to his children. "Mahtamasi" means children of death. They are insect-like in both appearance and behavior. They cooperate in tribe like units to fulfill the desires of Maatmeses. They enjoy working as mercenaries. And overall just enjoy killing the living and devouring them. They are insane. And they feed like the Strigoi. They are great assassins and wear can wear face-scarfs and hoods to pass as humans."

That will be cool.

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Posted (edited)
3 hours ago, robinlvalentine said:

Yeah, this - they're just a bit of flavour for the Beastgrave setting, there's not really any indication that they're building to a faction or even a warband release. 

That's definitely possible. As I mentioned already Ghur is full of lore-only races for now so another tease added to that list  of prayed for full factions wouldn't be surprising. xD

On the bright side the lore exposure the Silent People are getting now means a lot of players will be inspired for their narratives and kitbashes. Could even make an Ossiarch one in the Anvil of Apotheosis and say it's from using the fossils of their kind as bone parts to give it extra appendages and flight with bug wings.

Edit: could go crazier too with a Destruction version Troggoth/Buggoth(for matched just proxy Ironjawz ancestry). Use Ambull 40k parts and say while it slumbered they ancient beast realm magic to mutate it into one of their kind.

4 hours ago, KingBrodd said:

I didnt know about the Ironjawz and the severed heads. I bloody love that, it just so Orruk in that all they really do want is a good scrap and respect those capable of giving it to them.

Oh yeah, that was my favorite part about them in their first tome (besides how they'd trick Seraphon down for a fight by dressing in chaos bits and shouting nonsense to make them think they're possessed xD ).

Malign Portents even had a story about the head spirits being used as council.

https://malignportents.com/story/head-to-head/

 

Edited by Baron Klatz
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Indeed! I'd love either for his return with a "Beaststorm" campaign in Ghur or Gordrakk to take him under his Mawkrusha wing as a commander (model included ;) ).

20 hours ago, silverstu said:

They seem to be enjoying building small-is factions and then combining two together into a larger force later for AoS, we still have to see if they intend to return to individual factions or just add them as an element to new merging factions.

They made a vague statement in the early Lumineth articles that the release would be how their AoS model is moving forward.

Seeing that it's a small faction with later sub-factions expansions (wind, river and zenith geomantrics) shows it's likely going to do the latter.

Which is fine in my view. Small easier to get into forces which let's veterans have add-on options or let new players in with small AoS games, AoS Skirmish, Underworlds and Warcry so they can later decide how to build their army by continuing their current faction, using sub-factions, branching out with allies or going Grand Alliance and making a diverse mixed army sounds very appealing.

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Heres hoping that on the bi week of August we get the Sons. Come on GW throw me a Gargant bone please, I'll offer it up to the tithe next solstice I promise.

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5 hours ago, KingBrodd said:

Heres hoping that on the bi week of August we get the Sons. Come on GW throw me a Gargant bone please, I'll offer it up to the tithe next solstice I promise.

Crossing my fingers for you @KingBrodd! I know how much you want this — and how patient you’ve been!

Really looking forward to seeing what you do with the kits when you finally get your hands on them!

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3 hours ago, The Brotherhood of Necros said:

Crossing my fingers for you @KingBrodd! I know how much you want this — and how patient you’ve been!

Really looking forward to seeing what you do with the kits when you finally get your hands on them!

Thanks for the support mate!! Unfortunately I'm not the best at the converting/painting side of the hobby but I'm going to try my best!! I'm just as excited to get my hands on the Battletome as I am the models. 

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We're rooting for you! You've kept the hype train for mega-gargant central going for so long that it'll be a well deserved joy to know you're united with your plastic soulmates. :D

Nice of the Lumineth tome to give them some spot-"light" too. xD

image0.jpg

(If you're ever in possession of mega-gargant extra bits to make everything but one of his legs and give him a tree prosthetic leg, well now you know who you can base it on ;) )

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1 hour ago, Baron Klatz said:

We're rooting for you! You've kept the hype train for mega-gargant central going for so long that it'll be a well deserved joy to know you're united with your plastic soulmates. :D

Nice of the Lumineth tome to give them some spot-"light" too. xD

image0.jpg

(If you're ever in possession of mega-gargant extra bits to make everything but one of his legs and give him a tree prosthetic leg, well now you know who you can base it on ;) )

Haha plastic soul mates!! Definitely will do mate, thanks for sharing this snippet!!

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No problem.  :)

On another note, how long has the Shadows over Hammerhal set been missing from the GW site? I know I saw it still around on there at least two months ago.

I hope that's a sign of a new AoS Warhammer Quest people have been speculating.

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It was in the US site not too long ago. I remember because on reddit someone curious about GW was asking if warhammer quest was a thing anymore and I linked them to Hammerhal which was under AoS Box Sets before showing them reviews and places to get Silver Tower too.

I was impressed it hung around for so long even with 40k's version.

Fingers crossed it's cleared space for something new.

 

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@Baron Klatz I am also excited about the prospect of a new AOS Warhammer Quest... but I am hard pressed to think what I would want thematically. Maybe explorers in a New Lustria or an underground setting with Skaven and Gloomspite Gitz?

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Hastings suspects an undead one so many unused spooky rumor engines.

"Hastings:
"I'm starting to think there may be a new WHQ AoS coming our way soon(ish) and that this, along with some other recent rumour images, are parts of it."
 
 
TheMawr :

WHQ AoS with undead being the heroes (while unlikely.. thats the vibe I get from the RE.. ossiarch berzerker with big axe, ghoul "knight" with massive stone shield and leaning on heroic sword.. vampire "fighter" with rapier and rangery boots..."

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