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14 minutes ago, alghero81 said:

and economically (they want to sell you minies twice)

Here is disagree with you. It could be a wonderfull bridge bettween Old World fans from the PC games and AOS. It would also sell very well among AoS players.

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Posted (edited)

Oh I pretty much figure that most AoS factions wouldn't be usable in Old World (it wouldn't really make much sense lorewise anyway), but I'd love for Old World factions to be fully supported in AoS just as more "azyrite surivors".  Getting legit rules for TK, Brettonia, Kislev, Norsca, etc. would be amazing in AoS. 

EDIT: Obviously not all those would fit as "azyrite survivors" specifically.  I just meant that kind of idea.

Edited by willange

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GW might never officially give them rules, but you can bet people will use models as "counts as". Just like you can't use all your 30K models in 40K officially, but you can most certainly bring them to the table as stand ins for regular 40K models and use them as conversion material too. 

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51 minutes ago, Overread said:

GW might never officially give them rules, but you can bet people will use models as "counts as". Just like you can't use all your 30K models in 40K officially, but you can most certainly bring them to the table as stand ins for regular 40K models and use them as conversion material too. 

This man spitting straight facts.

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Posted (edited)

They'll pale in comparison anyway to when AoS finally gets it's proper Freeguild updates with the mortal armies already mentioned in the lore found defending the Mortal Realms.

Ghyran knights riding Ghyrlions while in enchanted wood armor and weapons made from soulpods, Hammerhal Goldcoats wielding both life and fire weapons (like the Aqshy stakes that burst into flame), Ghurian Jercho hoplite soldiers in leather armor wielding weapons made from lethal grindworms and monsters they hunted, Chamonites draped in fantastical armor & gold tattoos that use alchemy and Shyish Glymmsforge blackcloaks wielding magic rifles and silver shields to ward off undeath to name but a handful? Yes please! :D

Edited by Baron Klatz
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Indeed, they need to update the free guild faction with its own unique aesthetic.  Empire aesthetic should go into the old world.

We even have the devoted of Sigmar faction which could be revamped with entirely new models. There is also the ironweld Arsenal with its Cog forts and Clockwork automatons.

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Posted (edited)

Yeah, with their art in the Stormcast battletome the Devoted will likely be the faction that represents the natives from the realm of heaven.

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Seeing how they got their focus during the most savage times in the realms like the ones in the Tauroi archipelago that aided the Stormcasts in the God-beast campaign from their fire caves above the void and later how the free cities consecrated their building sites with their holy blood they might appear when things go barbaric again and the mortals of the realms are in need of faith again.(looks at Gordrakk).

Edited by Baron Klatz
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3 hours ago, willange said:

Oh I pretty much figure that most AoS factions wouldn't be usable in Old World (it wouldn't really make much sense lorewise anyway), but I'd love for Old World factions to be fully supported in AoS just as more "azyrite surivors".  Getting legit rules for TK, Brettonia, Kislev, Norsca, etc. would be amazing in AoS. 

My only concern with this is that it brings back all the old "GW vs Forgeworld" divisions within the community. Either the Old World armies get terrible rules/pricing and are only for die-hard fans in "funsies" games (don't Brettonians and Tomb Kings already have that?) or they continue Forgeworld's tradition of malformed and game-breaking rules and every community gets to fracture over whether or not "pay-to-win" should be allowed in their tournaments.

Maybe that's the old cynic in me, and FW can actually step up and make balanced, playable armies that integrate nicely with the AoS core. But going on past performance, I wouldn't be pinning my hopes on it.

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1 hour ago, Kadeton said:

My only concern with this is that it brings back all the old "GW vs Forgeworld" divisions within the community. Either the Old World armies get terrible rules/pricing and are only for die-hard fans in "funsies" games (don't Brettonians and Tomb Kings already have that?) or they continue Forgeworld's tradition of malformed and game-breaking rules and every community gets to fracture over whether or not "pay-to-win" should be allowed in their tournaments.

Maybe that's the old cynic in me, and FW can actually step up and make balanced, playable armies that integrate nicely with the AoS core. But going on past performance, I wouldn't be pinning my hopes on it.

Apparently GW are bringing the rules for FW models in-house to the relevant game's dev team and leaving FW to just focus on sculpts, can't remember where I read it but it's definitely a thing that they've said.

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Well if that's the case then their earlier statement of the AoS studio having no communication with that dev team means the models won't be cross compatible outside of Freeguild proxies and kitbashes, as expected.

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8 hours ago, Kadeton said:

My only concern with this is that it brings back all the old "GW vs Forgeworld" divisions within the community. Either the Old World armies get terrible rules/pricing and are only for die-hard fans in "funsies" games (don't Brettonians and Tomb Kings already have that?) or they continue Forgeworld's tradition of malformed and game-breaking rules and every community gets to fracture over whether or not "pay-to-win" should be allowed in their tournaments.

Maybe that's the old cynic in me, and FW can actually step up and make balanced, playable armies that integrate nicely with the AoS core. But going on past performance, I wouldn't be pinning my hopes on it.

Coming this Summer, at least for 40k, but I think AOS too the actual Games Workshop rules writers are going to be re-writing all the data sheets and warscrolls for ForgeWorld stuff. ForgeWorld is relegated to small games like Blood Bowl, Necromunda, Warcry and stuff like that. They're the specialist games Division now and the big Citadel main office is doing 40k and AoS now. 

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32 minutes ago, Ravinsild said:

Coming this Summer, at least for 40k, but I think AOS too the actual Games Workshop rules writers are going to be re-writing all the data sheets and warscrolls for ForgeWorld stuff. ForgeWorld is relegated to small games like Blood Bowl, Necromunda, Warcry and stuff like that. They're the specialist games Division now and the big Citadel main office is doing 40k and AoS now. 

Warcry is handled by the main AOS team. Killteam is handled by the main 40k team. The boxed games team is running underworlds and Blackstone fortress along with all the random games that pop up in Barnes and noble. These are the three parts of the main studio. 

Forgeworld and the specialist games studio are essentially the same thing now with small dedicated teams for each sub game. They are in charge of bloodbowl, Horus Heresy, middle earth, Adeptus titanicus, aeronautica Imperialis and  Necromunda. This has all been explained in the official podcasts. 

It is true I think, that the AOS and 40k teams will do rules for forgeworld minis in those settings. 

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7 minutes ago, Chikout said:

Warcry is handled by the main AOS team. Killteam is handled by the main 40k team. The boxed games team is running underworlds and Blackstone fortress along with all the random games that pop up in Barnes and noble. These are the three parts of the main studio. 

Forgeworld and the specialist games studio are essentially the same thing now with small dedicated teams for each sub game. They are in charge of bloodbowl, Horus Heresy, middle earth, Adeptus titanicus, aeronautica Imperialis and  Necromunda. This has all been explained in the official podcasts. 

It is true I think, that the AOS and 40k teams will do rules for forgeworld minis in those settings. 

It will be interesting to see how the ForgeWorld models, like for instance World Eaters Legion Contemptor Dreadnought or the Hellforged Dreadclaw Drop Pod rules change when re-visited by the 40k team. 

I think AoS rules bleed into 40k rules and both games have become very consistent in wording. The language is becoming more precise and "the same" across their own selves and even each other. 

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8 minutes ago, Ravinsild said:

I think AoS rules bleed into 40k rules and both games have become very consistent in wording. The language is becoming more precise and "the same" across their own selves and even each other. 

Consistent: yes, and that's about it. Efficient balanced  and stable: only AoS. 40K is such a mess today...We are looking forward to seeing the 40k v9 (whatever its name is) to clean up all those rules in shitload of different books...

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17 hours ago, alghero81 said:

If you like Warhammer weekly with Vince Venturella go and have a look their show where they responded to the announcement of the Old World. Pretty compelling reasons why a new game would need to have new models as that would be only viable business model. Books just don’t justify the expense of a new game.

On the other side, assuming they keep the same model scale, would be interesting to see if there’s any crossover with existing AoS lines. To have a successful launch they would need a decent amount of armies playable from the beginning but FW usually have limited production, being more a niche line of models and games. Mixing with AoS would allow for a minor number of brand new armies, still I would say for a decent start at least 4. We know Kislev is coming and therefore at least Chaos in some form, maybe Warriors of Chaos? Daemons revisited? All bets are up but with so many AoS daemons already available and pretty darn good I think there’s already a good core.

If I have to dream since I doubt AoS will ever have time to produce them, would be good to get all other Chaos Gods gors like the pestigor, etc. Obviously usable in both systems 

I could also see them expanding the number of playable armies by producing generic "empire" sets, then having forgeworld produce unique units, heros and upgrade packs so that a Marienburg army has different ascetics and rules from a Averland army, but they both use ~80% of the same kits to built out.

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"aaaand we might just have a surprise for you at the end of tomorrow’s preview show…"

I doubt it's this they're referring to but I know they've talked about finding other ways for people to pick up the various special limited edition models from events, store openings and the like, so hoping one tiny tiny microscopically thin silver lining to all this might be that awesome Catachan guard Vasquez-alike being made generally available in some way...

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1 hour ago, JPjr said:

"aaaand we might just have a surprise for you at the end of tomorrow’s preview show…"

I doubt it's this they're referring to but I know they've talked about finding other ways for people to pick up the various special limited edition models from events, store openings and the like, so hoping one tiny tiny microscopically thin silver lining to all this might be that awesome Catachan guard Vasquez-alike being made generally available in some way...

I doubt it's the case as it won't be available to buy for weeks anyway. 

My bet is digital releases of campaign books like Wrath of Everchosen and maybe codexes, battletomes, psychic awakening. 

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They did say they were working how to allow people to get limited edition miniatures since all events of all types have been cancelled, so one way or another...

By the way it’s not clear if the preview will be available on Twitch or other channel? Or we just need to refresh the blog for an hour like crazy people?? 😂😂😂

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31 minutes ago, alghero81 said:

They did say they were working how to allow people to get limited edition miniatures since all events of all types have been cancelled, so one way or another...

By the way it’s not clear if the preview will be available on Twitch or other channel? Or we just need to refresh the blog for an hour like crazy people?? 😂😂😂

https://www.warhammer-community.com/2020/03/22/new-reveals-incoming/

Here they said it will first be available on Twitch and shortly after that on WarCom

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My knuckles are hot white with anticipation for potential Sons of Behemat content tomorrow!! 

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Posted (edited)
35 minutes ago, KingBrodd said:

My knuckles are hot white with anticipation for potential Sons of Behemat content tomorrow!! 

They will be missing a huge opertunity If they dont use some sort of Jurassic park gag for it. Like peachy going to sip his tea and suddenly it starts to ripple. 

Edited by BrocknerTheBear

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32 minutes ago, BrocknerTheBear said:

They will be missing a huge opertunity If they dont use some sort of Jurassic park gag for it. Like peachy going to sip his tea and suddenly it starts to ripple. 

This. I've been saying the should do the old Jurassic Park water trick with the announcement. Though Peachy and his tea would be perfect.

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BAH! If they didn't do it for Lizardmen then they are clearly saving it for either a dragon or Exodites. Giants can get their own thing - vibrating water tricks should be for dragons and lizards and dinosaurs. 

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4 minutes ago, Overread said:

BAH! If they didn't do it for Lizardmen then they are clearly saving it for either a dragon or Exodites. Giants can get their own thing - vibrating water tricks should be for dragons and lizards and dinosaurs. 

OR how about Peachy comes into the Office having sold their Bugmans Brew Recipe for Beans...Magic Beans.

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