Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Recommended Posts

27 minutes ago, frostfire said:

RumourEngine-Oct22-Content209cmhfgw.jpg

Stock decoration looks identical to 40k skitarii weapons, the rest of the gun fits as well. I'd be willing to bet it's something for them.

Share this post


Link to post
Share on other sites
38 minutes ago, frostfire said:

RumourEngine-Oct22-Content209cmhfgw.jpg

So, new witch hunters?

Could be.

Share this post


Link to post
Share on other sites

What's interesting is that its up in the air on its own and clearly in some kind of holster (you can see a top strap holding it down). So this suggests that its mounted on some kind of vehicle which might suggest a light walker or jet-bike type model so that the gun is held in secure, but also sticks up proud and easy to grab for the character. 

 

Share this post


Link to post
Share on other sites
1 hour ago, Charleston said:

Wasn´t there an FAQ which said Fight First and Fight Last both cancel each other out?

 

No, they overwrite each other unless one of them states otherwise (it's why slaanesh specifically states they negate and go normally).   If you have always strikes first and are given strikes last you are going last.

Share this post


Link to post
Share on other sites
6 hours ago, HollowHills said:

Exactly. When deepkin came out they were the only army that could fight first in combat. Now there are multiple that can make units fight last or fight first. One (slaanesh) can effectively ignore the idoneth ability. 

People don't realise how bad a spot the deepkin range are in because one list does fairly well at tournaments. 

Doesn't the deepkin ability specify they fight "at the start of combat" rather than fight first? Thus rendering slaanesh's fight last kinda moot?

Share this post


Link to post
Share on other sites
1 hour ago, frostfire said:

RumourEngine-Oct22-Content209cmhfgw.jpg

So, new witch hunters?

With the skull on it, it does seem somewhat Empire. Could technically be a repeater crossbow for dark elves, but I'll stay positive.

Share this post


Link to post
Share on other sites

It really is very similar to the stock of a skitarii galvanic rifle though. It would be weird to just reuse something that appears on their basic infantry on an AoS model. I suspect this is something AdMech.

99120116002_SkitariiRangers04.jpg

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Overread said:

What's interesting is that its up in the air on its own and clearly in some kind of holster (you can see a top strap holding it down). So this suggests that its mounted on some kind of vehicle which might suggest a light walker or jet-bike type model so that the gun is held in secure, but also sticks up proud and easy to grab for the character. 

 

It=s not floating in the air, thez just cut out anzthing thez didn=t wanted to show. Zou still can see the cutting edge from photoshop ;)

Share this post


Link to post
Share on other sites
9 minutes ago, sandlemad said:

It really is very similar to the stock of a skitarii galvanic rifle though. It would be weird to just reuse something that appears on their basic infantry on an AoS model. I suspect this is something AdMech.

You are correct.

Skitarii would make for good Greywater or Tempest's Eye handgunners though

Share this post


Link to post
Share on other sites

Who's ready for 3+(2+ in cover) save battleline  with rerollable saves, 6+ feel no pain, immune to battleshock and can be resurrected?  😍

  • Sad 4

Share this post


Link to post
Share on other sites

With movement 4, i'm just gonna ignore them, maybe throw some fast chaf after them

Share this post


Link to post
Share on other sites
3 minutes ago, Emissary said:

Who's ready for 3+(2+ in cover) save battleline  with rerollable saves, 6+ feel no pain, immune to battleshock and can be resurrected?  😍

I had hoped they'd move away from the utter op that is an army with easy access to full rerolls. You'd have thought they learned their lesson by now. 

Bonereapers are looking like powercreep, but hopefully they don't have access to any deepstrike or movement buffs.

  • Like 4

Share this post


Link to post
Share on other sites

We'll have to see.  The reroll saves will work super well against high volume attack units like daemonettes and witch aelves.

Share this post


Link to post
Share on other sites

Don't forget GW always show off strengths when marketing a new army

 

Look at the movement, Moteck move at 4 inches. That's only just as fast as Gotrek! So those guard are going to take time to get into any position on the board. Being able to weather damage is going to be needed because ranged magic and such is going to tear at them very readily before they are in position to charge. 

Even the stalker only moves at 6 inches. 

More expensive cavalry and morghasts might be essential, esp considering that their only ranged attack is an artillery unit that might be rather expensive and come with its own limitations. 

 

In addition they appear to use a lot of their own command point system, however units are clearly made to work with them ideally. This means that resource allocation and ability activation is even more critical for them. Mess up a Reapers plans enough and their army might well unravel. They are going to be a bit like warmachine armies and their focus allocation. A badly allocated set of abilities could break a reaper army just as a good allocation could cause them to surge forward. 

We've not heard anything of any buff spells so far in terms of movement. We've heard more about them rebuilding and healing units and buffing armours. 

 

I can see them liking Forbidden Powers. Not just visually, but the bridge and boat might be very important movement aids for the army in general. 

  • Like 2

Share this post


Link to post
Share on other sites

Their Battleline is certainly a great anvil, however in an objective based game without fix rank&file formations you need more than just that.

Their monster infantry looks good too but I feel like this armys success will stand and fall with how good the cavalry is.

Share this post


Link to post
Share on other sites
12 minutes ago, Panzer said:

this armys success will stand and fall with how good the cavalry is

....and/or how good is the delivery system (deepstrike etc...).

Share this post


Link to post
Share on other sites
2 minutes ago, GeneralZero said:

....and/or how good is the delivery system (deepstrike etc...).

It doesn't sound like they have something like that. They sound pretty traditional in how they do warfare except that they can get resurrected 

Share this post


Link to post
Share on other sites
43 minutes ago, Emissary said:

Who's ready for 3+(2+ in cover) save battleline  with rerollable saves, 6+ feel no pain, immune to battleshock and can be resurrected?  😍

Skaven warpfire throwers. 

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites

There's plenty of ways around it.  Anything that throws out mortal wounds will also do well.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...