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I think it will steady itself somewhat. In theory once all factions are equipped with battletomes we should see the end of mass removals and hopefully an improvement in the games overall balance. Both in terms of army vs army; but also within battletomes so that different forces have more than one "trick" up their sleeve.

Some armies are already better than others in that regard. Forces like Slaanesh are clearly built around a single dominant mechanic and theme (Depravity generation) whilst others like Looncurse are a bit more freeform and varied. 

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23 hours ago, Mutton said:

Agreed. Age of Sigmar has long since been grounded in any kind of logic or reality. That's what the Old World was. But the Mortal Realms are a universe of bonkers magic and unpredictability. It's mythical fantasy where anything goes. If anyone expects otherwise, it might not be the setting for them (or at least accept that "realism" is not a thing here).

Not true, there‘s still gravity and cities don‘t suddenly start to drift towards the void for no reason after decades of perfectly fine physics—> there are logical concepts in place.  „eh that‘s magic duh!“ as an explanation to every fantasy-unlogical event is a bad and empty defence of a bad design choice that was implemented lazily.

just imagine the necroquake happened without us knowing why, by whom etc. And The only explanation we‘d have gotten was „magic, duh! It‘s the mortal magical realms“.

——-——

it is kind of interesting though that a lot of people are irritated by the latest squatting wave. Also (Dunno if this is due to the squatting or the strange release and news delays) I feel less and less hype about new releases. This one left me mostly cold. 

Btw is it only me or is anyone else surprised that there was no information follow up on the Ossiarchs whatsoever today? (That‘s how you kill hype, waiting too long for follow up infos). Also it‘s pretty clear that the only other new models they‘ll reveal will be a bone-fortress of some sort which makes this army feel really small and lackluster?

Edited by JackStreicher
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If the release isn't until October then GW doesn't need to hype it up any more. Right now its their new plane game which is the focus of today's article and tomorrows pre-order release. Heck come Sunday we might be seeing cities and/or orruks getting a pre-order sneak peak. 

I think the recent removal of models caught people cold because it was a removal without any new content at the same time. Furthermore it brought back memories of when Brets and TK were removed. Dark times for many fans. It reinforces the fact that wargames are long term investments and products; that GW is unlikely to start retiring any other factions with battletomes now because all it does is send shockwaves. Heck squats are still talked about and they've been gone for AGES! 

 

As for the Realms they are all told quite stable; there are vast tracts of land with thousands of years of history. It's only on the Rim that things are bonkers nuts with formation and destruction of land masses. Otherwise the interior of most is quite stable and sane, if tinged with the properties of the specific realm. Some more than others - the realm of Metal is clearly quite strange with raw minerals aplenty; food likely more scarce and storms of iron rust dust. I think its also because GW has yet to give us maps with big major settlements so each lore story feels  a little disorientating. We are getting there though. 

Warcry, for example, is establishing the Geography of the Eightpoints very well, with set regions and land features and major settlements. I'm sure we'll see campaigns and systems and lore keep fleshign things out until we've major interior regions that are well mapped, complete iwth major key settlements and bastions of power and importance. REgions that if they fall in campaigns send shockwaves through the greater part of their owning Grand Alliance. 

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1 hour ago, JackStreicher said:

it is kind of interesting though that a lot of people are irritated by the latest squatting wave. Also (Dunno if this is due to the squatting or the strange release and news delays) I feel less and less hype about new releases. This one left me mostly cold. 

Same here. The ever increasing rate of faction and rules updates has left me behind a bit. I was still focused on trying out meeting engagements when Warcry dropped, now before I even ordered the starter the expansion is already announced. Apparently it works saleswise but I notice myself dropping off. If I can’t keep up, why bother?  And as a result i’m also feeling very little hype about the nova announcements. 

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The expansion is only adding more models basically - so all the mechanics are the very same. It's just for things like the creatures of chaos instead of only furies and raptors now there's chimera and likely a few others. Meanwhile things like adding mercenaries is just increasing the character pools for various forces. From what I can tell its not actually changing any of the games core mechanics in any way; save for the addition of mercenaries which will likely be something like "Costs X points and can only have Y number of mercenaries per warband" or somesuch. 

 

 

I agree burnout can happen, but I think its important to pace yourself and not treat it like a computer game where you have to get everything "now". If you try that then unless you can pay pepole to build and paint for you; you will never keep up. It's ok to not jump on things on launch day and to focus on the building of your forces and collection. 

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1 minute ago, Kramer said:

Same here. The ever increasing rate of faction and rules updates has left me behind a bit. I was still focused on trying out meeting engagements when Warcry dropped, now before I even ordered the starter the expansion is already announced. Apparently it works saleswise but I notice myself dropping off. If I can’t keep up, why bother?  And as a result i’m also feeling very little hype about the nova announcements. 

I think the Warcry expansion announcement was premature and if you didn't like the new death army that was it for Nova. I think a lot of people, myself included, were hoping for more information on Cities of Sigmar and Orruk Warclans. The squatting wave was never going to go over positively but failing to follow it up with an preview of COS and an idea of how the affected factions will work in the new battletome was a mistake. I think the Slyvaneth shipping issue really screwed up their schedule; I suspect COS was already supposed to be out by now.

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4 hours ago, chord said:

Swifthawks were mentioned a lot throughout the lore.   

Eldritch Council also showed up regularly in Lore. The Loremaster was a character in Shadows over Hammerhal. The Eldritch Council is mentioned fairly regularly throughout Josh Reynolds books iirc. An Eldritch Council Tower was described as a semi-regular fixture in a Free City. They even get mentioned as the ones called in to remove the taint of Chaos when all else fails (High Elf Mages being particularly good at dispelling magic).

Comparatively, the Pheonix Temple actually barely shows up. Their only mention was alongside Phoenicium, but there's never been a Black Library story that's set there that I can recall. I can't remember a Black Library story that has Pheonix Guards in it. Other than the blurbs describing the Season of War, I can't think of a single significant mention.

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6 hours ago, Forrix said:

I cannot imagine a gaming group recommending someone start a non-battletome army in AOS. Either they gave advice so bad they might as well be lying or the poster started several years back.

I'll also point out that the poster is complaining about an army being removed that is due a battletome in the next couple weeks. That is some serious extremely negative tinfoil hating.  I'm sure the Freeguild models will be removed someday as it is insanity to expect GW to continually produce every model forever but they're not going to dump them right after giving them a battletome. They've already cleaned house for this release. I'd also highly suggest waiting to see what the human models look like before rage quitting based on their looks.

I was asking generally about removal of armies, and about communication from the company. This was before I chose a faction, just thinking about starting Warhammer at all.

I then chose a faction I like, one which I did know had no battletome. None of the other armies spoke to me at a similar level.

I was not saying they would drop them right after the battletome, it will take a few years, but if GW is not making a new mould, well, I am not confident in the faction staying.

If Freeguild current models get replaced by new ones, I would rejoice. Certainly the current general, guards and crossbowmen need replacing. If GW phases out the only human order faction (SCE are not human, despite their keyword), I have no interest in staying around. For the moment, this has not yet been done.

As we learned this summer, dumping entire factions needs not really be spoken about by GW before executing it, so we can't be sure when they stab which fans in their back.

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I really love the look of the models and the potential for the lore, but is anyone else disappointed by the name?

ossiarch has its roots in the word ossify and the Latin word  ‘os’ meaning bone. So their faction name is basically ‘Boney Bonereapers’

Would have been so much happier with Ossiarch legions, or simply the bone tithe instead.

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19 minutes ago, Athrawes said:

I really love the look of the models and the potential for the lore, but is anyone else disappointed by the name?

ossiarch has its roots in the word ossify and the Latin word  ‘os’ meaning bone. So their faction name is basically ‘Boney Bonereapers’

Would have been so much happier with Ossiarch legions, or simply the bone tithe instead.

Makes it better knowing that! Boney Bonereaper Bro’s ☠️

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20 minutes ago, Athrawes said:

I really love the look of the models and the potential for the lore, but is anyone else disappointed by the name?

ossiarch has its roots in the word ossify and the Latin word  ‘os’ meaning bone. So their faction name is basically ‘Boney Bonereapers’

Would have been so much happier with Ossiarch legions, or simply the bone tithe instead.

Well, they are bony, and they reap more bones.

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28 minutes ago, Athrawes said:

I really love the look of the models and the potential for the lore, but is anyone else disappointed by the name?

ossiarch has its roots in the word ossify and the Latin word  ‘os’ meaning bone. So their faction name is basically ‘Boney Bonereapers’

Would have been so much happier with Ossiarch legions, or simply the bone tithe instead.

Don't forget the -arch suffix! From wikipedia:

 

"From Late Latin -archa, from Latin -archēs, from Ancient Greek -άρχης (-árkhēs), from ἀρχή (arkhḗ, “rule, government”), ultimately from Proto-Indo-European *h₂ergʰ- (“to begin, rule, command”)."

So really it's more like "Bonelord Bonereapers" but that of course suffers from the same problem. It's a little better than Boney Bonereapers though XD

Personally I'd have just called them The Tithe. It's way scarier, way more evocative, and perfectly descriptive of what they do. 

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44 minutes ago, Athrawes said:

I really love the look of the models and the potential for the lore, but is anyone else disappointed by the name?

ossiarch has its roots in the word ossify and the Latin word  ‘os’ meaning bone. So their faction name is basically ‘Boney Bonereapers’

Would have been so much happier with Ossiarch legions, or simply the bone tithe instead.

From the people who brought you Ferrus Mannus, Lionel Johnson and Angry Ron.

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I keep thinking Legions is a better name to have in there; but I think GW wanted a name that didn't involve legions considering there's already Legions of Nagash. 

 

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11 hours ago, Overread said:

That might be because you're the kind of person that wants to make their own rules for the game

Lol. Couldn't be further from the truth. I prefer strictly regimented rules, by far. 

I just happen to think that all the rules you needed were present in the 4-pager.

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I understand the lack of news for CoS since it was a big reveal for the boney-boys, Skelecrons, not-tomb Kong’s.. but they really blew it on communication with how the new book works and what it means for those armies to generate some sort of hype. Especially since it seems there is no new terrain or spells for them. It was the right time to talk about it after the Tithe reveal (which wasn’t fully revealed despite them saying just the day before ALL would be).

i hope they take this time for blowing it, again, and reflect on it while they smoke lit cigars with hundred dollar queen money watching their stock ticker go up haha.

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7 hours ago, chord said:

Swifthawks were mentioned a lot throughout the lore.   

Compare Swifthawks representation to any other faction and it’s still considerably underrepresented. Scourge Privateers or freeguild, both minor factions in a roughly equivalent position, saw much more lore representation. 

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4 hours ago, JackStreicher said:

Also it‘s pretty clear that the only other new models they‘ll reveal will be a bone-fortress of some sort which makes this army feel really small and lackluster?

I felt a little empty too, but to their credit they've got basic foot troops, elite foot, cav, a big hero, 2 flavors of little hero, and an artillery piece. I think that's about the same as Ironjawz? At least within one.  I think it's enough to sink into if you love the look.

 

Personally I let out a huge sigh of relief when I saw them and didn't like them. Finally a new kit I don't have to pine for.

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At this stage I wouldn't pin too many hopes on a skeleton fortress. Not that GW couldn't make one, they certainly could, but just that they've not really done that before now save for generic castle and chaos fortifications. The GW team might just have put together that castle of bones.

 

It would be rather ironic if the first bit of AoS terrain in a long while that isn't a ruin is made up of ground up bones for a death faction! 

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2 minutes ago, Lhurgoyf said:

I felt a little empty too, but to their credit they've got basic foot troops, elite foot, cav, a big hero, 2 flavors of little hero, and an artillery piece. I think that's about the same as Ironjawz? At least within one.  I think it's enough to sink into if you love the look.

 

Personally I let out a huge sigh of relief when I saw them and didn't like them. Finally a new kit I don't have to pine for.

Same, I like the main dude, as I think that kit has a load of potential for painting and conversions. Curious to see how large he is. Still hoping for a large colossus.

the army is supposed to be elite, despite them being shown in vast numbers.

side note, tombstone guy is probably the worst looking model I’ve seen from GW in awhile. His face and hair, his armor. The only good looking thing are the three severed heads

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1 hour ago, Mandzak-Miniatures said:

I understand the lack of news for CoS since it was a big reveal for the boney-boys, Skelecrons, not-tomb Kong’s.. but they really blew it on communication with how the new book works and what it means for those armies to generate some sort of hype. Especially since it seems there is no new terrain or spells for them. It was the right time to talk about it after the Tithe reveal (which wasn’t fully revealed despite them saying just the day before ALL would be).

i hope they take this time for blowing it, again, and reflect on it while they smoke lit cigars with hundred dollar queen money watching their stock ticker go up haha.

It's obvious you haven't read many of the recent posts in this thread.

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1 hour ago, AthlorianStoners said:

Compare Swifthawks representation to any other faction and it’s still considerably underrepresented. Scourge Privateers or freeguild, both minor factions in a roughly equivalent position, saw much more lore representation. 

Umm...swifthawks have been mentioned a lot in battletomes (stormcast), short stories, novels (the neave blacktalon one), etc.  I don't recall the scourge privateers ever being mentioned.  

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9 minutes ago, chord said:

I don't recall the scourge privateers ever being mentioned.  

Read the Callis and Toll books, a Privateer captain is a pretty big secondary character who also has her own shorty story.

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39 minutes ago, chord said:

Umm...swifthawks have been mentioned a lot in battletomes (stormcast), short stories, novels (the neave blacktalon one), etc.  I don't recall the scourge privateers ever being mentioned.  

I’d still argue Scourge Privateers and freeguild are more well represented than swifthawk. 

On top of that, swifthawk already lost half their models before the big cuts, I’d say they were clearly at risk beforehand. 

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