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Seraphon are like Skaven - old but well rounded and well survived from the launch of AoS. Whilst new stuff would be nice much of it would be revamping what is already there so I can well see them easily passing over and going for new stuff in other armies. And that's fair - both those armies are big (by AoS standards) and they don't need new toys or tools to work as they've got pretty much everything including most of their war engines and siege gear. 

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22 minutes ago, Overread said:

Seraphon are like Skaven - old but well rounded and well survived from the launch of AoS. Whilst new stuff would be nice much of it would be revamping what is already there so I can well see them easily passing over and going for new stuff in other armies. And that's fair - both those armies are big (by AoS standards) and they don't need new toys or tools to work as they've got pretty much everything including most of their war engines and siege gear. 

We would actually just like our toys to be made of plastic.

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Yeah, we too -too and here we are... At least you doesn't have metal infantry models...

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I'd be happy with just the Book/Spells/Terrain, or perhaps a new hero or old hero coming back in some form too. 

All i'd really ask is 2 wound guard, perhaps one of the endless spells is a ward save giver, and some of our abilities are updated to unmodified sixes so they can't be nullified. 

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Okay in an attempt to get this pity fest about who has the worst range of models (obviously troggoths)... ;) 

did anyone see the twitch stream yesterday in did they perhaps announce the contents of next weeks shows? Still  waiting on the duardin focused episode. 

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Seraphon have got pretty much every mini they need but the variety in quality is huge. The Saurus and the Saurus Knights are particularly poor by modern standards. Some new plastic kits would make me mighty tempted to start an army but there will probably just be terrain and endless spells. 

By the way Tom on warhammer weekly was saying that they might be the next battletome coming in May,  with Slyvaneth in June. 

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Slaanesh is the smallest mono-chaos God book, that's for sure. The mortals not being there feel like a missed opportunity, but this release does tie you over for a couple of years I suppose. 

I was a bit let down that the FEC only got a single hero, spells and terrain. but then I remembered how much work I still have with all my nighthaunt, Legions of Nagash and shadespite... And warcry is going to be added to the mix. So, my initial sadness of "not that many releases" oddly made way for being happy that the FEC feel quite "complete" for a change. After a bit of that sinking in, I was actually quite pleased. 

I'm just not sure how well the hedonite rules will interact with slaves to darkness (who will surely be getting an update soon). Jess (on Stormcast) essentially said the focus would shift back a bit to chaos after all this death stuff. 

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I've a feeling that Warcry and Slaves to Darkness will give Slaanesh players enough mortals to play with for a long while yet! 

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There's just one thing that worried me about the Twitch stream yesterday with Ben Johnson. He didn't want to disclose to much, but at some point, he did mention that the hedonites book is limited to the warscrolls that are in said book (a bit like Legions of Nagash is limited to the 33 warscrolls in their book). 

That being said, they did expand that list (for LoN) through a FAQ with more warscrolls after the nighthaunt release drops. Perhaps something similar can happen here. 

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13 minutes ago, Overread said:

I've a feeling that Warcry and Slaves to Darkness will give Slaanesh players enough mortals to play with for a long while yet! 

I don't want undivided folks, I want the pierced fellas shown on the KoS art.

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I am very curious what has happened with the Darkoath release.  Every other Malign Portents herald has gotten tons of new stuff, meanwhile aside from the Shadespire warband which was shown off back in November 18 (maybe earlier than that even) there isn't even a whisper of these guys.

And, now I am wondering how the Darkoath release fits with Warcry.  Is Warcry a de facto replacement? 

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1 hour ago, Austin said:

I am very curious what has happened with the Darkoath release.  Every other Malign Portents herald has gotten tons of new stuff, meanwhile aside from the Shadespire warband which was shown off back in November 18 (maybe earlier than that even) there isn't even a whisper of these guys.

And, now I am wondering how the Darkoath release fits with Warcry.  Is Warcry a de facto replacement? 

I don't think Warcry is a replacement for Darkoath. We might not see a slaves to Darkness book until next year though. I do think the warcry minis may have come from the designers experimenting with new units for a Slaves to Darkness range.

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20 minutes ago, Chikout said:

I don't think Warcry is a replacement for Darkoath. We might not see a slaves to Darkness book until next year though. I do think the warcry minis may have come from the designers experimenting with new units for a Slaves to Darkness range.

Yeah I think a number of things are possible. I guess what I’m also saying/asking is do you think that was the initial plan? Release four heralds, and leave one army undone for 2 years? Seems odd. 

Edit

All these upcoming previews will definitely give us a good idea, but on the latest podcast I thought I heard Bickham  say Chaos was basically wrapped up for a bit. 

Edited by Austin

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1 hour ago, Overread said:

I've a feeling that Warcry and Slaves to Darkness will give Slaanesh players enough mortals to play with for a long while yet! 

Yeah but are those models that can be taken as Hedonites or are they allied models like chaos warriors and knights?

If not it’s like taking away skinks, saurus warriors and dactyls  from seraphon and saying well you have judicators, and Sequitors to play with.

whats weirder is they even mention mortal wizards in the previews. Which I guess points to taking StD as actual Slaanesh units...

But here is breakdown of actual mortal units exclusive to a Chaos God:

Khorne: 20

Nurgle: 13

Tzeentch: 8

Slaanesh: 3 (two of them squatted when the book comes out) so 1 Hellstriders (go figure that one...)

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2 minutes ago, King Taloren said:

Yeah but are those models that can be taken as Hedonites or are they allied models like chaos warriors and knights?

If not it’s like taking away skinks, saurus warriors and dactyls  from seraphon and saying well you have judicators, and Sequitors to play with.

whats weirder is they even mention mortal wizards in the previews. Which I guess points to taking StD as actual Slaanesh units...

But here is breakdown of actual mortal units exclusive to a Chaos God:

Khorne: 20

Nurgle: 13

Tzeentch: 8

Are we including Tzaangors?

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1 minute ago, Skreech Verminking said:

Are we including Tzaangors?

No actually. That’s another 5 for Tzeentch. I was strictly going of units with the MORTAL tag.

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10 minutes ago, King Taloren said:

Slaanesh: 3 (two of them squatted when the book comes out) so 1 Hellstriders (go figure that one...)

This one hurts me a little, but if we are getting a separate mortals book down the line then I hope we'll get some sweet new named characters and some mortals that can really play with the precedent set by hellstriders and have debuff gimmicks or buff up the more pain is being dished out. I could see flagellant type bdsm freaks that buff up or gain attacks the more of them die in a unit or perfectionist armoured knight type units that get bonuses for fighting other elite units. I'd be real happy if we saw the return of Sigvald or at least mirror guard but the former seems pretty unlikely. Still mirror guard as a bodyguard unit for your lords seems neat. I'd love to see a mechanic where the lord can admire his reflection in the guards shields and not be able to attack but in return the guard can take wounds for him 

Edited by Lucky Snake Eyes

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the complaints about slaanesh mortals is hard to sympathis with when you have things like:
-Flesh-Eater Courts - 12 warscrolls-7 are heroes,4 kits - most of the heroes are made from the Ghouls or Horror boxes, which doing so leaves you with models you cant use
-Fyreslayers - 13 warscrolls-10 are heroes,7 kits- rediculously small model range but more heroes than you can fit in a list
-Skaven - at the very least should have had some of the metal/resin models redone in plastic
just to name a few. Fyreslayers needed some new units to break up the repetitive nature of building and painting them. Flesh Eaters could have done with some new stuff too although im not too sure what, maybe some small Dire Wolves type unit?
i understand the current plan seems to be update the old books to 2.0 as quickly as possible, whuch means not every army will get new models, but it seems those who need them the most are the ones who miss out

also, Slaanesh are looking like they wont be a fun army to play against, most of the rules previewed so far are all about turning off your oppenents rules. i got put off Flesh Eaters due to complaints about them being op and that sucked all the fun out of playing them for me,  its looking like i best avoid slaanesh for the same reason

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10 minutes ago, Lucky Snake Eyes said:

This one hurts me a little, but if we are getting a separate mortals book down the line then I hope we'll get some sweet new named characters and some mortals that can really play with the precedent set by hellstriders and have debuff gimmicks or buff up the more pain is being dished out. I could see flagellant type bdsm freaks that buff up or gain attacks the more of them die in a unit or perfectionist armoured knight type units that get bonuses for fighting other elite units. I'd be real happy if we saw the return of Sigvald or at least mirror guard but the former seems pretty unlikely. Still mirror guard as a bodyguard unit for your lords seems neat. I'd love to see a mechanic where the lord can admire his reflection in the guards shields and not be able to attack but in return the guard can take wounds for him 

A mortal Slaanesh book? Lol, for GW Slaanesh is done now for a couple of years. It's a huge missed opportunity that there are no mortal units. It even hurts more when compared with three other Chaos gods.

But the people thinking there will be a seperate Slaanesh mortal battletome are imo dreaming. We can only hope that the Warcry kits are like the Necromunda kits so all those warbands can be build as real units and not like the Underworld bands.

Slaanesh is done and now GW will continue with the other battletomes that need updates.

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Just now, Joseph Mackay said:

the complaints about slaanesh mortals is hard to sympathis with when you have things like:
-Flesh-Eater Courts - 12 warscrolls-7 are heroes,4 kits - most of the heroes are made from the Ghouls or Horror boxes, which doing so leaves you with models you cant use
-Fyreslayers - 13 warscrolls-10 are heroes,7 kits- rediculously small model range but more heroes than you can fit in a list
-Skaven - at the very least should have had some of the metal/resin models redone in plastic
just to name a few. Fyreslayers needed some new units to break up the repetitive nature of building and painting them. Flesh Eaters could have done with some new stuff too although im not too sure what, maybe some small Dire Wolves type unit?
i understand the current plan seems to be update the old books to 2.0 as quickly as possible, whuch means not every army will get new models, but it seems those who need them the most are the ones who miss out

also, Slaanesh are looking like they wont be a fun army to play against, most of the rules previewed so far are all about turning off your oppenents rules. i got put off Flesh Eaters due to complaints about them being op and that sucked all the fun out of playing them for me,  its looking like i best avoid slaanesh for the same reason

I can see your point with the model ranges but I'll also point out that most of your examples are newer armies, meanwhile slaanesh has been around for decades and still ain't got squat for mortals. And yeah the slaanesh rules are disgusting and that's coming from a slaanesh player. Seems to me like they are a surprisingly well themed yet nonetheless reactionary counter to the growing prevalence of FeC and other 'fights first' rules being abused in the meta. If it's any consolation shooting looks like it will be the bane of slaanesh since we're losing the crazy speed buffs godseekers used to have and our low armour saves will leave us defenseless to shooting armies, especially ones with rend like shootcast.

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2 minutes ago, Tonhel said:

Slaanesh is done and now GW will continue with the other battletomes that need updates.

I missed the livestream due too work so hopefully someone else in this thread can correct me if I'm wrong, but I remember people quoting them as having said "mortals are not in this book because we haven't figured out how we want to do slaanesh mortals yet" Obviously paraphrasing a secondhand source here so hopefully someone who saw the livestream can confirm the quote. Besides they probably won't do a full book if they do get around to it and do something like a supplement book akin to the shadowspear supplements for 40k  with just the new warscrolls and maybe command traits and artifacts specific to mortals. But if it does happen then it would definitely be much later down the line possibly as a foil to one of the major aelves releases for a dual box themed around a slaanesh jailbreak or something. Slaanesh being freed does sound like a good reason for a bunch of mortals to roll up on the aelves doorstep and for the aelves to get off their butts and start doing stuff in the lore so that all the bereaved high elf players can feed their addiction like the rest of us.

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2 minutes ago, Lucky Snake Eyes said:

I can see your point with the model ranges but I'll also point out that most of your examples are newer armies, meanwhile slaanesh has been around for decades and still ain't got squat for mortals. And yeah the slaanesh rules are disgusting and that's coming from a slaanesh player. Seems to me like they are a surprisingly well themed yet nonetheless reactionary counter to the growing prevalence of FeC and other 'fights first' rules being abused in the meta. If it's any consolation shooting looks like it will be the bane of slaanesh since we're losing the crazy speed buffs godseekers used to have and our low armour saves will leave us defenseless to shooting armies, especially ones with rend like shootcast.

shooting is a massive weakness of Fyreslayers and Flesh Eaters too, and Khorne and Ironjaws, and Daughters Of Khaine, really any combat focused army

as for weather slaanesh being older means they deserve models more than the newer ones? i know slaanesh players dont like this answer, but you can take Slaanesh marked Slaves To Darkness and Beast Of Chaos units which massively bump up your unit counts (although this also applys to the other chaos armies, you cant use that as a reason to pretend they dont exist). the differince is you can take those units without affecting your alleignce, whereas Flesh Eaters and Fyreslayers dont have that option

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Lorewise Slaanesh should probably be on par with Khorne or even exceed mortal converts to his side just for what he represents. Though I guess it could be argued that they are too busy with excessive pleasure of the flesh to go out and be a presence in war. Not enough tempted by excess of murder and violence so his demons still do the brunt of the work...

And the rules make for a good counter of ASF builds and armies. Like a control deck in Magic the Gathering, he’s got some really good things to work with and playdown the attrition on beat down armies that have poor sustain. 

Which also fits lorewise since even he other three gods are scared of him because he can feed of them if they go too much into their own powers excessively.

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Just now, Joseph Mackay said:

as for weather slaanesh being older means they deserve models more than the newer ones? i know slaanesh players dont like this answer, but you can take Slaanesh marked Slaves To Darkness and Beast Of Chaos units which massively bump up your unit counts (although this also applys to the other chaos armies, you cant use that as a reason to pretend they dont exist). the differince is you can take those units without affecting your alleignce, whereas Flesh Eaters and Fyreslayers dont have that option

It's a fair point, I do it all the time because their are so many shooting armies in my local area. But by that same logic the same goes for the other gods as well so the disparity for slaanesh in comparison to the other gods doesn't change. I would hope that if soulblight ever get's a full release that they'd incorporate flesh eaters and legions in some way since ghoul kings are technically vampires unless the new book retconned that. As for fyreslayers yeah they're in a bad spot for models but from my brief time playing against the new ones their rules seem to have gotten really solid at least.

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3 minutes ago, King Taloren said:

Lorewise Slaanesh should probably be on par with Khorne or even exceed mortal converts to his side just for what he represents. Though I guess it could be argued that they are too busy with excessive pleasure of the flesh to go out and be a presence in war. Not enough tempted by excess of murder and violence so his demons still do the brunt of the work...

And the rules make for a good counter of ASF builds and armies. Like a control deck in Magic the Gathering, he’s got some really good things to work with and playdown the attrition on beat down armies that have poor sustain. 

Which also fits lorewise since even he other three gods are scared of him because he can feed of them if they go too much into their own powers excessively.

I mean hey, it's not just getting high and laid that slaanesh is about. Pursuit of martial perfection, the desire to accrue a legend and tales about ones victories, the pursuit of pain through combat, the desire to defeat all opponents and overcome all champions. There are a lot of fluffy hooks as to why slaanesh worshipers would pursue war.

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