Jump to content

The Rumour Thread


Recommended Posts

What's interesting is that its up in the air on its own and clearly in some kind of holster (you can see a top strap holding it down). So this suggests that its mounted on some kind of vehicle which might suggest a light walker or jet-bike type model so that the gun is held in secure, but also sticks up proud and easy to grab for the character. 

 

Link to comment
Share on other sites

1 hour ago, Charleston said:

Wasn´t there an FAQ which said Fight First and Fight Last both cancel each other out?

 

No, they overwrite each other unless one of them states otherwise (it's why slaanesh specifically states they negate and go normally).   If you have always strikes first and are given strikes last you are going last.

Link to comment
Share on other sites

6 hours ago, HollowHills said:

Exactly. When deepkin came out they were the only army that could fight first in combat. Now there are multiple that can make units fight last or fight first. One (slaanesh) can effectively ignore the idoneth ability. 

People don't realise how bad a spot the deepkin range are in because one list does fairly well at tournaments. 

Doesn't the deepkin ability specify they fight "at the start of combat" rather than fight first? Thus rendering slaanesh's fight last kinda moot?

Link to comment
Share on other sites

1 hour ago, Overread said:

What's interesting is that its up in the air on its own and clearly in some kind of holster (you can see a top strap holding it down). So this suggests that its mounted on some kind of vehicle which might suggest a light walker or jet-bike type model so that the gun is held in secure, but also sticks up proud and easy to grab for the character. 

 

It=s not floating in the air, thez just cut out anzthing thez didn=t wanted to show. Zou still can see the cutting edge from photoshop ;)

Link to comment
Share on other sites

9 minutes ago, sandlemad said:

It really is very similar to the stock of a skitarii galvanic rifle though. It would be weird to just reuse something that appears on their basic infantry on an AoS model. I suspect this is something AdMech.

You are correct.

Skitarii would make for good Greywater or Tempest's Eye handgunners though

Link to comment
Share on other sites

3 minutes ago, Emissary said:

Who's ready for 3+(2+ in cover) save battleline  with rerollable saves, 6+ feel no pain, immune to battleshock and can be resurrected?  😍

I had hoped they'd move away from the utter op that is an army with easy access to full rerolls. You'd have thought they learned their lesson by now. 

Bonereapers are looking like powercreep, but hopefully they don't have access to any deepstrike or movement buffs.

  • Like 4
Link to comment
Share on other sites

Don't forget GW always show off strengths when marketing a new army

 

Look at the movement, Moteck move at 4 inches. That's only just as fast as Gotrek! So those guard are going to take time to get into any position on the board. Being able to weather damage is going to be needed because ranged magic and such is going to tear at them very readily before they are in position to charge. 

Even the stalker only moves at 6 inches. 

More expensive cavalry and morghasts might be essential, esp considering that their only ranged attack is an artillery unit that might be rather expensive and come with its own limitations. 

 

In addition they appear to use a lot of their own command point system, however units are clearly made to work with them ideally. This means that resource allocation and ability activation is even more critical for them. Mess up a Reapers plans enough and their army might well unravel. They are going to be a bit like warmachine armies and their focus allocation. A badly allocated set of abilities could break a reaper army just as a good allocation could cause them to surge forward. 

We've not heard anything of any buff spells so far in terms of movement. We've heard more about them rebuilding and healing units and buffing armours. 

 

I can see them liking Forbidden Powers. Not just visually, but the bridge and boat might be very important movement aids for the army in general. 

  • Like 2
Link to comment
Share on other sites

Their Battleline is certainly a great anvil, however in an objective based game without fix rank&file formations you need more than just that.

Their monster infantry looks good too but I feel like this armys success will stand and fall with how good the cavalry is.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...