OkayestDM Posted June 28, 2020 Share Posted June 28, 2020 I wonder if they'll finally add Azyr to the list of realms to fight in. 1 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted June 28, 2020 Share Posted June 28, 2020 I hope this means they'll relinquish the forced realms for Cities. Realm gives no choice within itself, so give us choice of realms. 1 1 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted June 28, 2020 Share Posted June 28, 2020 (edited) 17 minutes ago, OkayestDM said: I wonder if they'll finally add Azyr to the list of realms to fight in. Maybe in AOS 3.0. I think that until the narrative goes there Azyr will remain untouched. Edited June 28, 2020 by KingBrodd Quote Link to comment Share on other sites More sharing options...
Overread Posted June 28, 2020 Share Posted June 28, 2020 The current story arc is orruks leading a vast army against the gate that leads to Azyr from the Realm of Beasts. It's just not really got underway because of Corona messing things up. With Giants now striding the battlefields one gets the impression that the Luminoth are going to stride forward smack right into an Orruks choppa! Quote Link to comment Share on other sites More sharing options...
swarmofseals Posted June 28, 2020 Share Posted June 28, 2020 22 minutes ago, zilberfrid said: I hope this means they'll relinquish the forced realms for Cities. Realm gives no choice within itself, so give us choice of realms. I heartily agree with this! As someone with a homebrew "counts as" city I'd love to be able to be more creative with my lore. I doubt it will happen but we can wish! 2 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted June 28, 2020 Share Posted June 28, 2020 10 minutes ago, Overread said: The current story arc is orruks leading a vast army against the gate that leads to Azyr from the Realm of Beasts. It's just not really got underway because of Corona messing things up. With Giants now striding the battlefields one gets the impression that the Luminoth are going to stride forward smack right into an Orruks choppa! I truly do hope this comes to fruition and the next big Campaign is Order Vs Destruction with the Sons of Behemat playing a BIG part in the battle. Itll be interesting to see if the Sons were actually supposed to debut alongside the new Campaign book and that's why they havent been released yet. It could be a huge month for AOS with the rest of the Lumineth, Sons of Behemat and a New Campaign book launch. 2 Quote Link to comment Share on other sites More sharing options...
OkayestDM Posted June 28, 2020 Share Posted June 28, 2020 1 hour ago, KingBrodd said: Maybe in AOS 3.0. I think that until the narrative goes there Azyr will remain untouched. Most likely, but a guy can dream! 42 minutes ago, KingBrodd said: I truly do hope this comes to fruition and the next big Campaign is Order Vs Destruction with the Sons of Behemat playing a BIG part in the battle. Unavoidable pun of awesome. 44 minutes ago, swarmofseals said: I heartily agree with this! As someone with a homebrew "counts as" city I'd love to be able to be more creative with my lore. I doubt it will happen but we can wish! I'm sure they'll open up more realms, either as some kind of campaign supplement or else when they do the next round of Battletome updates. There's simply too much fertile ground there. Personally, I'd love for them to make a list of traits that you can splice together to customize your own city. Heck, custom cities could literally be its own supplement! 1 Quote Link to comment Share on other sites More sharing options...
Coyote Posted June 28, 2020 Share Posted June 28, 2020 2 hours ago, OkayestDM said: I wonder if they'll finally add Azyr to the list of realms to fight in. Or Skavenblight 1 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted June 28, 2020 Share Posted June 28, 2020 46 minutes ago, OkayestDM said: I'm sure they'll open up more realms, either as some kind of campaign supplement or else when they do the next round of Battletome updates. There's simply too much fertile ground there. Personally, I'd love for them to make a list of traits that you can splice together to customize your own city. Heck, custom cities could literally be its own supplement! They already have it: https://www.warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/ Now just to make that crunchy Quote Link to comment Share on other sites More sharing options...
OkayestDM Posted June 29, 2020 Share Posted June 29, 2020 1 hour ago, zilberfrid said: They already have it: https://www.warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/ Now just to make that crunchy Lol, I knew I had seen this somewhere, I just couldn't remember if it was GW official or a community thing. Nice! A book that expand upon this and the gives you ways to craft the command traits, artifacts, spells, and unique rules/abilities of each city would be the dream. Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 29, 2020 Share Posted June 29, 2020 7 hours ago, Coyote said: Or Skavenblight Yes-yes let the end times be reinvented. Uahahaha Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted June 29, 2020 Share Posted June 29, 2020 11 hours ago, Nezzhil said: Bye bye... artifacts and spells.... Bye bye, Aqshy Scales... Eternal Amulet, Doppelganger Cloak.... Just one point to criticize: Why can‘t we get the artefact AND the spell of the realm our army is from? 😕 Quote Link to comment Share on other sites More sharing options...
Kaylethia Posted June 29, 2020 Share Posted June 29, 2020 (edited) Are we even sure this is from the Matched Play section? Based on the page numbers, I think it could be earlier in the book, but I don't have my GHB on hand. Edit: I should not be reading things before finishing my morning coffee, Matched Play is clearly stated multiple times. Edited June 29, 2020 by Kaylethia I dun goofed Quote Link to comment Share on other sites More sharing options...
michu Posted June 29, 2020 Share Posted June 29, 2020 20 minutes ago, Kaylethia said: Are we even sure this is from the Matched Play section? Based on the page numbers, I think it could be earlier in the book, but I don't have my GHB on hand. It says "for matched play" in the text. 1 Quote Link to comment Share on other sites More sharing options...
Heijoshin Posted June 29, 2020 Share Posted June 29, 2020 25 minutes ago, JackStreicher said: Just one point to criticize: Why can‘t we get the artefact AND the spell of the realm our army is from? 😕 I like to think of it like this to make sense: - The artefact is a physical object that you discovered or earned as your army was out and about doing army stuff whilst in the realm. Whilst FOUND in the realm, it can be taken anywhere and may have no particular properties which tie it to this one realm. - The spell on the other hand is tied to the realm because one needs to be able to draw on the realm magic to be able to cast it. How would you be able to cast Fireball in Ulgu when there is no Aqshy realm magic around. At least, that is how I think of it. 1 Quote Link to comment Share on other sites More sharing options...
Beliman Posted June 29, 2020 Share Posted June 29, 2020 13 hours ago, Nezzhil said: Bye bye... artifacts and spells.... Bye bye, Aqshy Scales... Eternal Amulet, Doppelganger Cloak.... I don't understand the artefact being in the Realm of Battle rules. Are you going to pick artefacts/traits after the Realm of Battle roll? Because that could mean that we could swap artefacts between games (a bit crazy btw...)!! Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted June 29, 2020 Share Posted June 29, 2020 4 minutes ago, Beliman said: I don't understand the artefact being in the Realm of Battle rules. Are you going to pick artefacts/traits after the Realm of Battle roll? Because that could mean that we could swap artefacts between games (a bit crazy btw...)!! No. Read the text above the box. The artifact that you could pick is the artifact from the Realm. The other rules are only for the realm where you are playing. Quote Link to comment Share on other sites More sharing options...
Beliman Posted June 29, 2020 Share Posted June 29, 2020 1 minute ago, Nezzhil said: No. Read the text above the box. The artifact that you could pick is the artifact from the Realm. The other rules are only for the realm where you are playing. Thanks a lot! Didn't read that part, that clears everything! 1 Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted June 29, 2020 Share Posted June 29, 2020 Where did that leaked image come from btw? 1 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 29, 2020 Share Posted June 29, 2020 Just now, JackStreicher said: Where did that leaked image come from btw? That was a part of the video gw showed of at the beginning of the announcement 1 Quote Link to comment Share on other sites More sharing options...
shinros Posted June 29, 2020 Share Posted June 29, 2020 (edited) On 6/27/2020 at 9:43 PM, Overread said: GW community reps are mostly stuck repeating the company line; if something people want isn't out the community repss can't change much, so they can note it and pass it along, but otherwise directing people are things like warcry was the right and only choice they've got. And lets be fair some of those warbands - like the Unmade - SCREAM SLAANESH from every oozing wound on them. That said I fully expect to see Slaanesh get a chunky update at some stage - esp considering the other 3 gods have already got a good display of mortal followers. Then again I'd love them to revise depravity to make the tome more than "just take loads of those awesome keeper models" Actually in the white dwarf they said the Splintered fang might have Slaanesh in their future when they were discussing the warbands. I do agree with you on the Slaanesh battletome though, it's why their topic on the forum has barely moved because all of the lists are largely the same with no variance. Edited June 29, 2020 by shinros Quote Link to comment Share on other sites More sharing options...
Overread Posted June 29, 2020 Share Posted June 29, 2020 1 hour ago, shinros said: Actually in the white dwarf they said the Splintered fang might have Slaanesh in their future when they were discussing the warbands. I do agree with you on the Slaanesh battletome though, it's why their topic on the forum has barely moved because all of the lists are largely the same with no variance. Exactly and it makes me really sad because there's so many good units and models in the set; but right now its all focused on the leaders. You only take a few deamonettes for the battleline requirements. Outside of that there's really no reason to take them. They perform well, but when your leaders generate summoning power when hit and when hitting back it just creates every reason to take more leaders. It even shunts certain leaders down - why take a regular leader when that big keeper can dish out and take way more wounds and generate more depravity. Heck the fantastic looking fiends of Slaanesh are basically mothballed right now - again they perform well but at 200 points for a basic unit its just too many when you're stocking up on leaders. They don't even have battleline, so again there's no pressure to take them. It's a battletome that's well made save for one mechanic that makes it into a one-trick-pony tome. Sure you can take other options, but you're purely doing it for the fun. 2 Quote Link to comment Share on other sites More sharing options...
whispersofblood Posted June 29, 2020 Share Posted June 29, 2020 12 minutes ago, Overread said: Exactly and it makes me really sad because there's so many good units and models in the set; but right now its all focused on the leaders. You only take a few deamonettes for the battleline requirements. Outside of that there's really no reason to take them. They perform well, but when your leaders generate summoning power when hit and when hitting back it just creates every reason to take more leaders. It even shunts certain leaders down - why take a regular leader when that big keeper can dish out and take way more wounds and generate more depravity. Heck the fantastic looking fiends of Slaanesh are basically mothballed right now - again they perform well but at 200 points for a basic unit its just too many when you're stocking up on leaders. They don't even have battleline, so again there's no pressure to take them. It's a battletome that's well made save for one mechanic that makes it into a one-trick-pony tome. Sure you can take other options, but you're purely doing it for the fun. HoS are basically dead now so they'll go back to the aether and we can wait for their book in a few years. Quote Link to comment Share on other sites More sharing options...
edmc78 Posted June 29, 2020 Share Posted June 29, 2020 On 6/27/2020 at 9:38 PM, Overread said: Personally I'd really love to see GW do one of two things with Destruction. 1) Give Orruks some love - they need it and if they got the Gloomspite Gitz attention it would be fantastic for them! 2) Give us something that is NOT an ork, ogor or giant. Ergo something that is an utterly new destruction concept from the ground up. Perhaps even a new race. Something that is just really unique and plays with the themes. I would love a militarized non-sigmar worshipping human society - with advanced and elegant asthetics and magical technologies. Except they are all batshit crazy and love to team up with orks. 3 Quote Link to comment Share on other sites More sharing options...
azdimy Posted June 29, 2020 Share Posted June 29, 2020 32 minutes ago, Overread said: Exactly and it makes me really sad because there's so many good units and models in the set; but right now its all focused on the leaders. You only take a few deamonettes for the battleline requirements. Outside of that there's really no reason to take them. They perform well, but when your leaders generate summoning power when hit and when hitting back it just creates every reason to take more leaders. It even shunts certain leaders down - why take a regular leader when that big keeper can dish out and take way more wounds and generate more depravity. Heck the fantastic looking fiends of Slaanesh are basically mothballed right now - again they perform well but at 200 points for a basic unit its just too many when you're stocking up on leaders. They don't even have battleline, so again there's no pressure to take them. It's a battletome that's well made save for one mechanic that makes it into a one-trick-pony tome. Sure you can take other options, but you're purely doing it for the fun. And the last winter faq made it even more so. Increasing summoning points and having a locus on 5+ to any hero not a keeper means it s all 3 keeper lists now Quote Link to comment Share on other sites More sharing options...
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