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The Rumour Thread


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8 minutes ago, Drakensgreed said:

Wow, the Kurnothi are an unexpected surprise! They‘re a nice homage to Orion.

 

I‘m also really digging that armored Shaman.

I suspect some Wanderers sets will find a home in the Kurnothi. Pure conjecture, but my suspicion.

Really like this set.

Edited by zilberfrid
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As expected, a focus on the boxed games. That's minimum two rumour engines solved, the Kurnothi hunting horn and the ungor spear.

I like the variation in ungor body types, some have pot bellies, some are buff. The Kurnothi are interesting, though it's hard for me to look at their legs/poses and not find them a little wonky. Wild Hunt themed elves (or elvish creatures) feel like they have some room to grow. I suppose they could carry over the old Wild Riders but as bsharitt said, there's no gurantee considering previous examples (gyrocopters/kharadron, scourge privateers/idoneth, slayers/fyreslayers).

More importantly though, how about those Blood Bowl lizardmen. The saurus are wearing mouthguards! And look how cute the skinks are!

GenConreveals-Aug1-BBSkinks7qjkjbhgd.jpg

Edited by sandlemad
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Just now, HammerOfSigmar said:

The horn rumor engine turns out to be the new fraction.... Not really aelf as expected

I mean, they're still Aleves, just not the ones anyone was expecting before Beastgrave.

Lot of rumor engines revealed here, that stone spear is one of them, the centaur is at least one, the horn is one...

We also have a name for the wood aelf/wanderer redesign, so that's neat. Odds of a new Orion/Kurnoth model to lead the Kurnothi are looking higher than ever, I'd say. Also, just looking at these guys they take a lot of design cues from both the Old Wardancers and also the current Wanderers, so I'm quite sure they're getting rolled together.

In the long, long, term, I would not be surprised to see the Kurnothi and Sylvaneth rolled into one mega faction, finally re-uniting the old Wood Aelves.

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Quote

Meanwhile, Skaeth’s Wild Hunt offers us new insights into the Mortal Realms with our first look at the Kurnothi – aelf-like creatures with a savage style of their own. Offering a fast and highly specialised group of fighters, they’re a deadly and flexible warband capable of cutting down enemies at any range.

I wonder if the Kurnothi will be part of a Daughter of Khaine style Wanderers release (under a new name). Have the core of the army be World-That-Was units  while the new models make up the more elite units. 

Cities of Sigmar might make that awkward but I think you could balance it by making it so you can't take Kurnothi units in a Cities of Sigmar army. 

It's also good to see the Wardancer concept back, though mohawks must be fashionable to dead gods.  

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We've no idea if the Kurnothi are going to be made into a new army or if they are just Underworld alone. It would be a neat way for GW to introduce minor factions into the game without having to support them with a full AoS army at the same time. 

 

 

 

Overall some really great reveals and more than I thought we'd see! Two new Undworld forces; new Lizardmen team and Aeronautica which has Imperials and Ork ships in them which look darn impressive! 

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Just now, bsharitt said:

Looks like Woodelves(the actual elves, not the trees)/Wanderers maybe getting more of a "Slayer -> Fyreslayer" treatment where the new faction is the thematic successor, but doesn't carry over old models like Syvaneth or Ironjaws did.

I disagree, just because the Aesthetics blend so well. That lion for example has the same armor pattern on his shoulder bit that the Eternal Guard have on their shields, that Centaur helmet/head is almost an exact match for Wild Riders, ect. They were quite careful to make these match with most of the Wanderer range.

On another subject, if I played Bloodbowl I'd be all over those lizards, so cute. It really shows what updated models could do for Seraphon, really hoping they at least get an underworlds warband this season.

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The Kurnothi leg poses look...strange. Like GW wanted the difference  between them and Beastmen to be overly clear... What's also weird is the hair makes me feel like they are from Aqshy rather than Ghur 🤔

I'm happy my guess about feral aelves was right but why oh why do they look like aelven fyreslayers

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Alright, let‘s talk about the Wild Hunters

642611C6-FB38-4BE9-BABB-D59FAD02F8F5.jpeg.99295ee291dca7ce02c2a5691f74ba3a.jpeg

I am not sold on these (which means sceptical of the design):

- The quality looks like Forgeworld‘s quality which is a negative (to me)

- The Torso of The musician seems short which is most likely due to his huge belt-buckle. Also his right hand looks swollen.

- the helmet of the centaur looks awkward and somewhat funny (might be due to the angle).

-The side burns are an odd choice and scream „bad hair styles of the 90s“ to me.

maybe I am biased since I expected a mix of the new kurnoth hunters (a solid dark-wood a.k.a. Black wood forest style) with a lot of new elements. These seem to try to mix chains, leaves and some out-of-place (imo) woven leather with sabres and side burns which does not work for me at all. Maybe the color scheme makes them look bad, who knows. I am still looking forward to seeing more angles of the Miniatures to be able to judge them a little more adequately.

 

cheers

jack

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4 minutes ago, CommissarRotke said:

The Kurnothi leg poses look...strange. Like GW wanted the difference  between them and Beastmen to be overly clear... What's also weird is the hair makes me feel like they are from Aqshy rather than Ghur 🤔

I'm happy my guess about feral aelves was right but why oh why do they look like aelven fyreslayers

Yeah, I think they were going for the old Wardancer look, but painting them that color they get a fyreslayer feeling. :)

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I love the Underworlds Beastmen. Makes me really wish they got a larger update or some new units.

Sadly I feel like those three regular Kurnothi may very well be my least favorite miniatures out of everything produced for AoS. Like they mixed only the worst parts of very oldschool woodelves with exceedingly awkward Satyrs. But it looks like they'll have their fans.The Centaur looks awesome though.

 

I also really like the BB Saurus. Properly big and feral. The braces are perfect for BB and look like they are easily removed for AoS, as they don't connect to the mouth itself. Still undecided on the skinks, but that might be paintjob. And with six Sausus to a box, they really are bits in my mind.

 

Bit sad we did not get a preview of the Scions of Flame or Spyre Tyrants for Warcry, but it's really not a bad showing considering it's for Gencon (so a pretty minor preview). And all miniature reveals and not a single tease in sight. Nice.

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11 minutes ago, madmac said:

that Centaur helmet/head is almost an exact match for Wild Riders, 

Only the silhouette is similar, the helmets themselves look utterly different. Whereas the Kurnoth hinter helmets look frightening and cool the centaur helmet looks like a mishap of The Smith.

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I'm not worried about the Centaur, the head on view from the video looks great. The posing on the Satyrs is a little awkward, but I still like them overall.

With this as a sample, I predict two new unit kits added to Wanderers when we get the Kurnothi battletome eventually-Centaur kit and Satyr kit, with both of them probably having two build options. I can see bow/sword kits for the Satyrs easily, and it's not implausible to see some sort of alternate for the Centaurs.

Throw in a new Orion type model, a couple of plastic heroes and add in Wanderers minus maybe Gladeguard and some of the older heroes, and you'd have a solid faction.

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6 minutes ago, FractalRain said:

Yeah, I think they were going for the old Wardancer look, but painting them that color they get a fyreslayer feeling. :)

The hair doesn't remind me of the old Wardancers, though old to me is like 6th-8th edition! It is just a seriously weird design choice to paint Ghur inhabitants in a scheme that is immediately remniscient of Aqshy.

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To me it looks like the Kurnothi will be the Scathborn of the new Wanderers faction, with the old models forming the core of normal units (similar to the DoK release). 

I also hope we get Kurnoth as Centerpiece model. The lore states that he is a minor god of the hunt in the mortal realms and the husband of Alarielle. 


Also, I think the mixed reaction to the Kurnothi is mostly due to the bad pictures/paint job. The models themselves look rather good. 

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2 minutes ago, CommissarRotke said:

The hair doesn't remind me of the old Wardancers, though old to me is like 6th-8th edition! It is just a seriously weird design choice to paint Ghur inhabitants in a scheme that is immediately remniscient of Aqshy.

Look up the very old metal war dancers. 

mWCQaGZ1g9FKLUaewAAs_yQ.jpg.994f3dbae821d045d5220c8ed6d1e82c.jpg

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