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24 minutes ago, Skreech Verminking said:

It really doesn’t matter if people think of things.

in the end it’s the company suffering from loses, and not us people who love squeak-talking about stuff.

You are also correct on this.  At the end of the day GW is here to please stockholders, not us plebs on the ground floor buying the stuff.  Morale of the people buying the product should be a key indicator to how well the game is doing to the community and its potential to expand, however, I question GW's ability to monitor this.

Edited by the_master288
Couldn't spell Morale :)
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1 hour ago, Skreech Verminking said:

I don’t know:01D618A2-8370-43CC-A1FF-A39067F509D1.jpeg.936e99d143c6414e2dff56b471a03d9c.jpeg80403A70-AFF9-4E60-AC02-AB3C0E3D0CA7.jpeg.55ce267458e3391c5a0a6f2956f838ab.jpeg4E3B362A-FA21-4A9F-977D-59F3C2019BC5.jpeg.7c5d67602c46eb8083bef71edd4f1afd.jpeg

some of them look quit amazing, even for their age 

Agreed. As a TK collector I think there are a few approaches which could be taken. They can't and won't just bring the old faction back in its entirety, and I highly doubt they'll bring back any of it. The most likely scenario is a new faction, in the style of Nagash and the Mortarchs. A lot of GW's death stuff has a slight egyptian vibe, so it wouldn't take much to lean into that, and come up with something new which still has some nods to the Tomb Kings aesthetic.

If they were to go the Daughters of Khaine route, and use old kits as the core of the army then I reckon these three are it. The Sphynx has three builds, and two of them give you a tomb king on foot. The snakes have two builds, each a distinct unit, and the Tomb Guard have two weapon choices and would be a natural fit as the new battleline unit.

They could then add between three and five more kits, to fill out the rest of the range. If I were to bet then I would say at minimum a second troop kit, in the style of the Tomb Guard, but with a ranged option, then something like the Ushabti, perhaps with multiple builds, and then either a chariot kit, a catapult. Ideally they'd do all of that, plus a huge centerpiece model. Add a hero or two either separately or as part of one of those and I think it would be a solid range.

I'm not going to hold out too much hope for any of that to happen though, but we can hope.

Edited by EccentricCircle
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5 minutes ago, the_master288 said:

You are also correct on this.  At the end of the day GW is here to please stockholders, not us plebs on the ground floor buying the stuff.  Moral of the people buying the product should be a key indicator to how well the game is doing to the community and its potential to expand, however, I question GW's ability to monitor this.

I think the new GW does care about us plebs, the designers, artists, rulemakers are also hobbyists and you only have to talk to them at events to see they are passionate about what they do. Yes GW is a business and its goal is to make money but it's a far cry from the GW of 5-6 years ago.

Leading on from that I'll say their profits are an indicator to how well the game is doing and I think they are doing quite well. Shops on British high streets are suffering, yet GW is bucking that trend.

I would also say threads on forums only represent a small % of gamers, with the majority not posting or even members of forums.

 

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3 minutes ago, Ogregut said:

Leading on from that I'll say their profits are an indicator to how well the game is doing and I think they are doing quite well.

Well said.  I definitely agree that I think at this time, the game is succeeding for GW.  My worry is that they will forecast something ridiculous that will get the shareholders all excited and then fail to meet that expectation.  Activision Blizzard and Electronic Arts in the video game industry are laying off hundreds of people to keep up with ridiculous forecasts and to see it happen there makes it all the more concerning when in regards to Warhammer, we only have one company to look at.

3 minutes ago, Ogregut said:

I would also say threads on forums only represent a small % of gamers, with the majority not posting or even members of forums.

You are also correct here.  We are absolutely a very small percent of GW's global player base.  I just think that GW really should look at all facets of the community, and not just focus on subsect.  This is why I really hope an ample amount of people answered the community survey they sent out a little bit ago.

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12 minutes ago, HollowHills said:

Yeah but those aren’t the ones anyone’s asking to come back - it’s more the kits from 8th (Necrosphinx, Bone Snakes etc). 

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2 hours ago, Hoseman said:

I think it was a Dragon zombi that fall and when eels were taking apart it wakes up and starts the party

Maybe...

It was truly gigantic – longer than a score of Fangmora – and its enormous jaws bore teeth as tall as any Idoneth. Over its descent, the draconic beast had been stripped of every last scrap of flesh”

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Well I've been saying for quite some time that I've always wanted Gw to salvage those better looking tomb kings models and use them to make either new faction or add something new to LoN, so I'm all for it. With that said, I don't think there's going to be actual Khemri as faction (in fact, I don't think that battletome will even have word Khemri in it, or settra for that matter), it's more likely some brand new undead faction with khemriesque style so they can combine it with the old kits.

Edited by angrycontra
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2 hours ago, Saiken said:

See what I mean ? 😊

2019-04-23.jpg

Screenshot_20190606-172825.png

Honestly they could just say that thing's made of shadeglass and they've got a Katophrane construct that fits with the image of those Shadespire skeletons just looking at that.

Edited by Dirtnaps
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3 hours ago, EccentricCircle said:

If they were to go the Daughters of Khaine route, and use old kits as the core of the army then I reckon these three are it. The Sphynx has three builds, and two of them give you a tomb king on foot. The snakes have two builds, each a distinct unit, and the Tomb Guard have two weapon choices and would be a natural fit as the new battleline unit.

They could then add between three and five more kits, to fill out the rest of the range. If I were to bet then I would say at minimum a second troop kit, in the style of the Tomb Guard, but with a ranged option, then something like the Ushabti, perhaps with multiple builds, and then either a chariot kit, a catapult. Ideally they'd do all of that, plus a huge centerpiece model. Add a hero or two either separately or as part of one of those and I think it would be a solid range.

Hell, even putting the warsphinx/king's warsphinx aside, they could probably get more individual warscrolls out of the necrosphinx. Change the role and rules based on, say, if it has a skull face or not, or if it has its wings. Wouldn't be much more than they've done with the araknarok.

Throw in another scroll for an warsphinx without it's howdah and you're up to five "separate units". Then two for tomb guard, two for snakes, a hero or two. That's already comparable scroll diversity to fyreslayers or flesh-eaters, and rather better model diversity, even before you add new units.

Edited by sandlemad
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6 hours ago, the_master288 said:

With that said, I'm totally on board with GW releasing new factions, however, I don't want it to affect the support for the factions that they have already released.  I think new armies can bring in new players as well as breathe new life into the games evolving meta.

That's a pie-in-the-sky wish. If they keep on releasing brand new armies like they have been since the advent of AoS, there is a natural limit towards how much they can juggle around at once. And considering the amount of resources spent on the plethora of specialist games, it's a very different company compared to the GW of old.

Furthermore, if you invested a lot in an old army, GW already have your money. If they think they can earn more from cutting old armies that already have been profitable and lose a few oldtimers in favour of new, shiny armies that will attract a new generation of players, then the choice is easy.

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38 minutes ago, sandlemad said:

Hell, even putting the warsphinx/king's warsphinx aside, they could probably get more individual warscrolls out of the necrosphinx. Change the role and rules based on, say, if it has a skull face or not, or if it has its wings. Wouldn't be much more than they've done with the araknarok.

Throw in another scroll for an warsphinx without it's howdah and you're up to five "separate units". Then two for tomb guard, two for snakes, a hero or two. That's already comparable scroll diversity to fyreslayers or flesh-eaters, and rather better model diversity, even before you add new units.

Thats true. They could definitely kit bash quite a lot out of that set. It is a fantastic model, although a bit small compared to modern centerpiece beasties.

The rank and file skeletons and the horsemen and chariots couldn't really be repurposed without standing out at this point, and a new, improved bone giant would be great as the old one does look a bit derpy. Note though that it has a hat made of smaller skeletons, which is one of the Most Warhammer concepts of all time!

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1 hour ago, Yokai said:

That's a pie-in-the-sky wish. If they keep on releasing brand new armies like they have been since the advent of AoS, there is a natural limit towards how much they can juggle around at once. And considering the amount of resources spent on the plethora of specialist games, it's a very different company compared to the GW of old.

Furthermore, if you invested a lot in an old army, GW already have your money. If they think they can earn more from cutting old armies that already have been profitable and lose a few oldtimers in favour of new, shiny armies that will attract a new generation of players, then the choice is easy.

Gaining new people to the hobby is a lot harder than keeping those you already have.  New armies will only get GW so far, in my opinion.

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1 hour ago, the_master288 said:

Gaining new people to the hobby is a lot harder than keeping those you already have.  New armies will only get GW so far, in my opinion.

And it's even harder to gain new players when the long term ones sour to the game and discourage getting started. It would be best for GW to update all armies, books and models, to 2.0 with plastic and competitive rules. Then when that is done, release new armies. 

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4 minutes ago, SleeperAgent said:

And it's even harder to gain new players when the long term ones sour to the game and discourage getting started. It would be best for GW to update all armies, books and models, to 2.0 with plastic and competitive rules. Then when that is done, release new armies. 

Well said.  I agree with you 100% on this.

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12 minutes ago, SleeperAgent said:

And it's even harder to gain new players when the long term ones sour to the game and discourage getting started. It would be best for GW to update all armies, books and models, to 2.0 with plastic and competitive rules. Then when that is done, release new armies. 

I think GW will likely do both. Focusing on adding 2.0 Battletomes, but also perhaps introducing a new force now and then. It's the best of both worlds when you consider that this time last year we had 2 Battletomes that were 2.0 ready (Daughters of Khaine and Idoneth). Yep that was it - just two Battletomes at this very same time last year.

So GW is addressing the battletome issue, its just slowed down a bit now over the summer because we've got contrast paint, forbidden power and warcry games as well as trade issues causing some problems iwth supply of some products (otherwise we'd have sylvanath and perhaps even hints at another battletome for release)

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50 minutes ago, Overread said:

I think GW will likely do both. Focusing on adding 2.0 Battletomes, but also perhaps introducing a new force now and then. It's the best of both worlds when you consider that this time last year we had 2 Battletomes that were 2.0 ready (Daughters of Khaine and Idoneth). Yep that was it - just two Battletomes at this very same time last year.

Minor thing but we had 4 tomes by this time (DoK, Nurgle, LoN, and IDK)

But whatever Death tome  is this year is probably the new force for this year unless it a new LoN or Night haunt book 

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