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Aethervoid pendulum


darranh1

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To be a little bit more precise, it depends. The one time you are allowed to not move at all with the AETHERVOID PENDULUM is when you set it up:

 

"When this model is set up, the player who set it up can immediately make a move with it."

(https://www.games-workshop.com/resources/PDF/Downloads//ENG_Malign_Sorcery_Aethervoid_Pendulum.pdf)

 

Since the wording uses "can" you are able to set the pendulum up within 1" of a unit and opt to not move in the first place. In this case, the damage effect would not be triggered.

When the pendulum is activated at the start of a battle round on the other hand, you have to move with it:

 

"Predatory endless spells are moved at the start of each battle round, after the players determine who will have the first turn, but before the first turn begins. The players alternate picking a predatory endless spell to move, starting with the player who has the second turn. A player must pick a predatory endless spell to move if any are available, but only predatory endless spells that have not yet been moved can be chosen. Once all predatory endless spells have been moved, start the first turn of the battle round."

(Malign Sorcery, page 53)

 

As you can see, you have to move with an endless spell not allready moved at the start of this battle round. You are absolutely allowed to move 0", but you will still trigger the damage effect of the pendulum.

 

I hope this is somewhat clear to everyone. There are other cases in which the difference between "not moving at all" and "moving 0"" is important, so this is an interaction you should keep in the back of your head,

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