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AoS 2 - Hedonites of Slaanesh Discussion


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Hmm, I thought it was some sort of censer dish with, like, petals in or something, but it could well be some sort of platter, yes.  Though to me it would be a little odd to have two figures presenting food when normally all the models in these dioramas have distinct identities, but he is the lord of gluttony, I suppose!

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You could be right. Having two food bearers, basically same identities, would break the rule of diorama heroes where each model is distinct and thus receives their own unique rules. 

Damn, I really hope they start doing rules previews.

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27 minutes ago, Nasnad said:

that's a strange match-up question, as we don't know the rules for most of the hedonites in the picture  , and what 30 ? .. just any 30, does keepers then count, there is a daemon in the picture after all :P

Yeah, it was a bit of a weird match up :P If it's any 30, then I think Glutos will have a lot of beef on his plate

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I've been super slowly putting together a 1k Slaves to Darkness army (from old models), warriors and knights, keeping the mutation and daemonic stuff out (the actual idea is that they're not chaos worshippers at all, just a tribe that got stuck outside Azyr when the gates closed and had to fight to survive in the Age of Chaos).

But these new mortals really appeal to me, those Myrmidesh especially.

So I think I will be buying in maybe around 1kpts to keep the project manageable. If nothing else I'm going to get Sigvald as a painting project.

I kind of hope Gluttos is used for a specific build or playstyle and not an 'essential' model to make the faction work well. I hate that model. If it is essential then maybe I'll look at creature caster or someone third party for a cool stand in.

As for depravity...I'd like to see them move away from summoning. Not entirely, still have some on the table, but to have it spendable on all sorts of game play effects.

E.g.: spend X depravity to make a pile in move (not attack, just pile in), or X depravity to run and charge, etc.

I'd rather be generating and spending it often rather than hoarding it to make one big summonign purchase.

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I could get behind depravity shifting from summons into boosters. Let me put more models on the table to start with rather than having to rely on mechanics and battles to summon them. 

 

Granted I'm the guy with 16 fiends looking for an excuse to use them (9 plastic, 7 in metal).

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15 minutes ago, Overread said:

I could get behind depravity shifting from summons into boosters. Let me put more models on the table to start with rather than having to rely on mechanics and battles to summon them. 

 

Granted I'm the guy with 16 fiends looking for an excuse to use them (9 plastic, 7 in metal).

The fiends are probably the only daemon models I like so I could be convinced to add daemons to my otherwise daemon free force for them.

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58 minutes ago, SorryLizard said:

I kind of hope Gluttos is used for a specific build or playstyle and not an 'essential' model to make the faction work well. I hate that model. If it is essential then maybe I'll look at creature caster or someone third party for a cool stand in.

I don't think Glutos will be necessary to our lists, or at least it's rare to see a named character be necessary for any army :) they can definitely be strong, but rarely the key part

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1 minute ago, Enoby said:

I don't think Glutos will be necessary to our lists, or at least it's rare to see a named character be necessary for any army :) they can definitely be strong, but rarely the key part

I just see so much Morathi, Archaon and Volturnos in the chatter at my club that it's not boding well.

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Don't forget super powered heroes have their downsides too. Those characters can be 1/4 to a good 1/3rd of an army cost. That's a BIG chunk of points in a single model on the table. Something that you can either tangle up with some general units or even ignore if they place them poorly. Same as how Gotrek can utterly destroy almost anything he encounters, but if you smother him in clan rats he's a huge chunk of points doing nothing. 

 

Sometimes you've got to think outside of just killing; thinking about what you can tangle up; what you can contest; what objectives you can secure and deny to your opponent 

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27 minutes ago, Overread said:

Don't forget super powered heroes have their downsides too. Those characters can be 1/4 to a good 1/3rd of an army cost. That's a BIG chunk of points in a single model on the table. Something that you can either tangle up with some general units or even ignore if they place them poorly. Same as how Gotrek can utterly destroy almost anything he encounters, but if you smother him in clan rats he's a huge chunk of points doing nothing. 

 

Sometimes you've got to think outside of just killing; thinking about what you can tangle up; what you can contest; what objectives you can secure and deny to your opponent 

Yeah, from experience playing Archaon, he hits like a truck but he's only one person (well, one and a horse). Including the stuff that buffs Archaon, I have half an army of none-Archaon related stuff, which sometimes isn't enough. If Glutos is as good and expensive as Archaon (unlikely), he could be really good in a list but not a must take because it comes with some massive weaknesses.

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7 hours ago, Enoby said:

. If Glutos is as good and expensive as Archaon (unlikely),

I Believe Glutos will be more like Katakros but he will be a 2 - 3 times Caster with Buffs and Debuffs and will be in a range from 360 to 460 Points. 

So U Buy him, and Maybe 1-2 Heros more and then the Rest (1.1k to 1.4.k) of your Army with Outher Hedonits ,something like 2x5 Hellstrider, 1x20 Archer and 2Times the Knew (Choosen for Slaanesh) Hedonit Fighters or something like this…...

Something like this. I am really curious. So.

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5 hours ago, ibel said:

I Believe Glutos will be more like Katakros but he will be a 2 - 3 times Caster with Buffs and Debuffs and will be in a range from 360 to 460 Points. 

So U Buy him, and Maybe 1-2 Heros more and then the Rest (1.1k to 1.4.k) of your Army with Outher Hedonits ,something like 2x5 Hellstrider, 1x20 Archer and 2Times the Knew (Choosen for Slaanesh) Hedonit Fighters or something like this…...

Something like this. I am really curious. So.

Yeah, I can't imagine he'll be like Archaon, was just using Archaon as an example of a strong named character who had big weaknesses :) I think Glutos and Katakros are more likely to suffer from being a buff giver (which is great) but not being able to get stuck in, effectively having you pay points for the buffs alone and not their profiles.

I'm really curious about his rules too - just not sure what he'll be. This wait is very frustrating!

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23 hours ago, Overread said:

Granted I'm the guy with 16 fiends looking for an excuse to use them (9 plastic, 7 in metal).

awesome.  I have 3 finecast and 3 plastic.  I wish I had more.  I kinda wish I had the 1987 era Realm of Chaos ones too.  I still like them.  

22 hours ago, Enoby said:

I don't think Glutos will be necessary to our lists, or at least it's rare to see a named character be necessary for any army :) they can definitely be strong, but rarely the key part

I hope.  Maybe he'll be top tier 5-0 kinda list guy.  

21 hours ago, Overread said:

Don't forget super powered heroes have their downsides too.

Yes,.. they could be Alarielle :(  

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13 hours ago, Sorrow said:

Hopefully, interesting and flavorful rules might come our way.  Fiends need to be reworked.

 

Personally, I'm really hoping for a fiend-based battalion. Something that can allow you to specialise your army into them. I'm not sure what exactly, but a bonus big enough that they stand up as core.

Tbh, I'm hoping for a lot of battalions in our army; the Lumineth tome had a nice focus on each troop type, and it'd be great if we had something similar. I really like battalions, it's just a shame our last book's were so generic that we just took them for a drop reduction (don't get me wrong, they were good, but they didn't really offer much for their abilities - their strength came from how generic they were).

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One thing that is shocking is that over the last 30 years slaanesh hasn't had any new demon monsters; despite the rich lore and infinite possibilities they are still running around with the same core that they've had for years. The mortals are being fleshed out a lot this time around and the leaders are fleshed out - I really hope at some point GW could put their creative heads together and come up with some new "monsters" and demons for the army. Perhaps something with wings and flight or something totally warped and crazy. Something to join the fiend as a demon that isn't humanoid. 

Something that isn't a re-release of old designs or a reinvention of a current model. Something new and fresh and exciting to pair with the exciting new stuff we've had thus far. 

 

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3 hours ago, Enoby said:

Personally, I'm really hoping for a fiend-based battalion. Something that can allow you to specialise your army into them. I'm not sure what exactly, but a bonus big enough that they stand up as core.

Tbh, I'm hoping for a lot of battalions in our army; the Lumineth tome had a nice focus on each troop type, and it'd be great if we had something similar. I really like battalions, it's just a shame our last book's were so generic that we just took them for a drop reduction (don't get me wrong, they were good, but they didn't really offer much for their abilities - their strength came from how generic they were).

I hope so too, out of all the chaos gods Slaanesh has gotten the least amount of attention in the last decade of GW releases; both in 40k and AoS. It’s very refreshing to finally see Slaanesh get it’s time in the spotlight, especially as a center piece within the AoS storyline. 
 

However, I am a bit worried because of the recent winter FAQ that was released. It seems that GW brushed it off, and didn’t give it the attention that it deserved. Armies like BoC and Sylvaneth were left in the dust despite the much needed point adjustments or buffs. 
 

I’m hoping that the reason was because they are focusing their creative energies towards writing and developing the new battletombs that are releasing, and simply don’t have the manpower or time to focus on the FAQ due to the disruption that the coronavirus pandemic has caused; this is especially true in Britain with the recent restrictions that have been put in place. 
 

If the winter FAQ is a hint at what’s to come, then I would be concerned; but I’m hoping that when we finally get our release that it’s worth the wait and that Slaanesh finally gets it’s time in the spotlight. 

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11 hours ago, AngryPanda said:

I hope so too, out of all the chaos gods Slaanesh has gotten the least amount of attention in the last decade of GW releases; both in 40k and AoS. It’s very refreshing to finally see Slaanesh get it’s time in the spotlight, especially as a center piece within the AoS storyline. 
 

However, I am a bit worried because of the recent winter FAQ that was released. It seems that GW brushed it off, and didn’t give it the attention that it deserved. Armies like BoC and Sylvaneth were left in the dust despite the much needed point adjustments or buffs. 
 

I’m hoping that the reason was because they are focusing their creative energies towards writing and developing the new battletombs that are releasing, and simply don’t have the manpower or time to focus on the FAQ due to the disruption that the coronavirus pandemic has caused; this is especially true in Britain with the recent restrictions that have been put in place. 
 

If the winter FAQ is a hint at what’s to come, then I would be concerned; but I’m hoping that when we finally get our release that it’s worth the wait and that Slaanesh finally gets it’s time in the spotlight. 

They also did a whole swath of updates in BR Morathi, which are mostly good, and likely that will happen too in BR Teclis. I wouldn’t be too concerned in that direction because of the (non) FAQ. : ), they are making a lot of good changes right now.

The last few BT are all pretty good with mostly interesting parts and abilities, and I’m sure the new Hedonites one will be good too. There always seem to be one area which is a bit lackluster comparatively (for the Lumineth it’s generic traits and artifacts in general (also partly because of lacking units)), but I don’t think you have to worry in general. 

Sadly, it looks like the same thing which happened to the Lumineth in terms of marketing happens to Slaanesh now, because of the release schedule being affected by Covid. It kind of feels like they have been released already and GW moved on, but that’s just marketing. 

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23 hours ago, Enoby said:

Personally, I'm really hoping for a fiend-based battalion. Something that can allow you to specialise your army into them. I'm not sure what exactly, but a bonus big enough that they stand up as core.

Tbh, I'm hoping for a lot of battalions in our army; the Lumineth tome had a nice focus on each troop type, and it'd be great if we had something similar. I really like battalions, it's just a shame our last book's were so generic that we just took them for a drop reduction (don't get me wrong, they were good, but they didn't really offer much for their abilities - their strength came from how generic they were).

Fiends need to be reworked properly. I am truly hoping that GW has not forgotten about them in upcoming battletome.

I love their models and I would truly be disappointed to once again have no actual use for them in army.

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