Die Gruenhaut Posted August 7, 2016 Share Posted August 7, 2016 Hi, i just started age of Sigmar and try out sone theoretical list building maybe you can give me some advise and help. Thats my current list: Skarsnik 100 Shaman 60 40 Goblins 240 20 Goblins 120 6 fanatics 180 1 Colossal squig 300 makes exactly 1000 points. What do you think? Link to comment Share on other sites More sharing options...
Dez Posted August 7, 2016 Share Posted August 7, 2016 Haha love it! Fairly competitive too. Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 7, 2016 Author Share Posted August 7, 2016 well okay sounds good. Cant weit to field them the first time...what about the weapons for Gobbos? I have no idea i though about ~32 spears/shields and 8 nets. which banner is best? Or can i take both? And what about the 20 gobbos? Maybe stabba/shield or bows? Need advice:/ Link to comment Share on other sites More sharing options...
Furious Posted August 7, 2016 Share Posted August 7, 2016 Moonclan Grots are a really great faction. Their shaman has one of the best Destruction spells, and maybe the best spell in the game for the model's point cost, that is very likely to go off (if you eat the mushroom). A group of 40+ spear grots are great - especially if you slap them with the warboss' command ability - in that case, a group of 40 grots are doing 2dmg on a wound roll of 4+. Really nasty stuff (but you have Skarsnick specifically? I'm not immediately familiar with his CA). Fanatics, of course, will rip through just about anything you send them to. Just make sure they attack first. So, for the group of 40 do spears. 8-10 nets is good. For the 20, I'd go with bows. They're not great, but they'd be more effective than a group of 20 hws/spears. You wouldn't get the wound bonus. When you think your group of 40 is going to be taking heavy damage, give them inspiring presence. It's super easy to lose 15+ goblins in a single turn. As for the banner, I usually take the bravery one, though I don't find either of them particularly good. Link to comment Share on other sites More sharing options...
Dez Posted August 7, 2016 Share Posted August 7, 2016 Spears and Shields, Nets of course, and you can take both banners. Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 7, 2016 Author Share Posted August 7, 2016 Sorry but what is "inspiring presence" and you dont like Skarsnik? Why? Is a normal Goblin warboss better ? Link to comment Share on other sites More sharing options...
Dez Posted August 7, 2016 Share Posted August 7, 2016 Inspiring Presence is the Generic General ability in the Core Rules that makes a unit immune to Battle shock. Skarsniks Command Ability is great, it allows a unit to Pile In and Attack twice and also makes them immune to Battleshock. Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 7, 2016 Author Share Posted August 7, 2016 Okay thank you that brings me to another question: can i give Skarsnik a Second abillity from the destruction list and 1 of the artifacts? Sorry but i have the rules since yesterday Link to comment Share on other sites More sharing options...
Nico Posted August 7, 2016 Share Posted August 7, 2016 Nope - as he's a named character. Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 7, 2016 Author Share Posted August 7, 2016 I just saw the big spider with shaman on the back. This plus warboss on Spider and a few spiderriders have an very cool synergie but i think it does not fit into my moonclan well i think in the future ill go the squig way, when possible to play them competitive Link to comment Share on other sites More sharing options...
Dez Posted August 7, 2016 Share Posted August 7, 2016 Go with what you like, that's the key when starting. Spiderfang is very strong with great synergy. Link to comment Share on other sites More sharing options...
Orruk'sPizza Posted August 7, 2016 Share Posted August 7, 2016 I play a similar list. It runs very good . In my opinion you need somethingh moving fast in the battlefield . But i love colossal squig, a stormcast's nightmar. Fanatics are very interesting when i use them to block the enemy s charge. So try this Crazy grots in hard strategy Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 8, 2016 Author Share Posted August 8, 2016 mh...what is "fast" for Moonclan? maybe i add some squigs? I dont know Link to comment Share on other sites More sharing options...
Orruk'sPizza Posted August 8, 2016 Share Posted August 8, 2016 You Can add One warscroll from the destruction ally. You Can do that because skarsnik usually walk near grots and a faster unit Like spider or Wolf or orruk boarboyz Can move far from the army's core and out general's range ability. Squig+ skarsnik: letal combo But i Like your list, nothing to change. May be one more shaman ,very cool min in my battle Link to comment Share on other sites More sharing options...
Furious Posted August 8, 2016 Share Posted August 8, 2016 If you want to have only Moonclan, the only "fast" thing they have is the Squig Hopper unit - which aren't reliable with a random 2D6 movement. Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 8, 2016 Author Share Posted August 8, 2016 2 hours ago, Orruk'sPizza said: You Can add One warscroll from the destruction ally. You Can do that because skarsnik usually walk near grots and a faster unit Like spider or Wolf or orruk boarboyz Can move far from the army's core and out general's range ability. thats a rly good point. now i must see which of the "faster" units i like the most if i have two hereos, can they both use their ability in the hero-phase? or just the warlord? Link to comment Share on other sites More sharing options...
Orruk'sPizza Posted August 8, 2016 Share Posted August 8, 2016 I think just the commander Link to comment Share on other sites More sharing options...
Dez Posted August 8, 2016 Share Posted August 8, 2016 Just the General. Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 8, 2016 Author Share Posted August 8, 2016 ****** i thought about some spiderriders + warboss on spider for the nice buff. But it did not work. So i think i go for boarboys i kinda like them Link to comment Share on other sites More sharing options...
Die Gruenhaut Posted August 10, 2016 Author Share Posted August 10, 2016 So what should i say? I was at my local store and bought Bonesplitterz instead of gobbos the models, the rules, the lore...everything is perfect for me. Link to comment Share on other sites More sharing options...
Dez Posted August 10, 2016 Share Posted August 10, 2016 There's nothing wrong with that OOPS I meant IRONJAWZ IZ BEZT!!! Bonesplittaz iz weedy paintkini gitz! Link to comment Share on other sites More sharing options...
themiro Posted August 11, 2016 Share Posted August 11, 2016 Hi! Avid Moonclan player here. They are a blast to play in AoS! Here the list I have been playing so far in Season of War: Moonclan Grots - 1000pts Leaders Grot Warboss - 80pt (with Moon-cutta) Grot Shaman - 60pt Units 20 Moonclan Grots - 120pt (with Spears and Shields and 3 Netters) - Battleline 20 Moonclan Grots - 120pt (with Spears and Shields and 3 Netters) - Battleline 2 Grot Fanatics - 60pt 2 Grot Fanatics - 60pt 3 Rockgut Troggoths - 200pt Colossal Squig - 300pt - Behemoth This build has been fairly successful at playing any of the matched play scenarios, quite mobile, lot of bodies for objectives, a big distraction/glass cannon. Troggoths are more for thematic reasons, but can perform nicely usually stay behind a line of grots to take advantage of their 2" melee reach, and puke all over the enemy characters if they get in the melee within 6". Warboss stays behind and throws others under the bus (a true leader), gives the Inspiring Presence or the Stab Dem Good ability based on how the situation looks like. Another build I was considering is: Leaders Grot Warboss - 80pt (with Moon-cutta) Grot Shaman - 60pt Units 20 Moonclan Grots - 120pt (with Spears and Shields and 3 Netters) - Battleline 20 Moonclan Grots - 120pt (with Spears and Shields and 3 Netters) - Battleline 20 Moonclan Grots - 120pt (with Shortbows and 3 Netters) - Battleline 2 Grot Fanatics - 60pt 2 Grot Fanatics - 60pt 2 Grot Fanatics - 60pt Mangler Squigs - 240pt - Behemoth Formations: Great Moonclan - 80pt Alternatively, swap the Mangler for 15 Squig Hoppers, and throw the Warboss on a Giant Cave Squig. Link to comment Share on other sites More sharing options...
Nico Posted August 11, 2016 Share Posted August 11, 2016 You need to be very particular about how you deploy the fanatics. As units of one, they are phenomenal at blocking charges (even repeatedly). I blocked Archaon and a Dread Saurian from doing anything at Rain of Stars. If you want to deploy them as an offensive unit, then you would want toput 3 or 6 and deploy them as a single unit, so you can pick them all to attack in your turn. Irritatingly, I think you might need to commit to how they are split into units (1s, 2s, 3s or 6s) in advance when writing the list. Link to comment Share on other sites More sharing options...
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