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ShadowSwordmaster

The Problem of the Free Peoples and the Freeguilds in Age of Sigmar

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The problem is that we have a weird definition of what a regular human is in the mortal realms. What some people refer as a regular human is something like a foot soldier from the Empire for the most part, but that only works with the background of the Old World because it fits the theme of that world and so on. When we get to Age of Sigmar however, things have change when it comes with technology, resources, and culture. Azyr is not the Empire and we get ideas of what that culture is from the artwork and models that we have seen so far. The Stormcasts for all intense and purposes is a reflection of what Azyrian culture might be.  

GW is clearly anchored to the Empire models at this point and I doubt not a lot will change.

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Posted (edited)
24 minutes ago, ShadowSwordmaster said:

The Stormcasts for all intense and purposes is a reflection of what Azyrian culture might be.  

Where are you getting this from? The SCE are literally described as crafted superhumans that have never been seen before. The free peoples of the free cities are surviving remnants completely separate from this.

"The Stormcast Eternals are made for battle. Once they were mortal men, but they were taken to the Heavens and reforged by Sigmar, imbued with a portion of the glory of the gods themselves. Hard he crafts them, tempering each with justice and the raw energies of the storm. Upon the Anvil of the Apotheosis they are gifted with superhuman strength and courage beyond the ken of mortal man.[1a]

Only after long toil did Sigmar cast forth his new army. It was a bolt of purest order to sear through the darkness, a storm of righteousness to battle the all-conquering night. Never before had such an army been seen."

I haven't read anything to suggest that the SCE creation affected the surviving free peoples.

Edited by Zanzou
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On 3/3/2019 at 2:54 PM, ShadowSwordmaster said:

Now where is the problem, it is right here:

“Over time, these melanges of races and creeds have intermingled, forming new alliances and factions thirsty to prove themselves or to avenge their predecessors. An army or garrison from a Sigmarite city may include a dozen different kinds of footsoldiers, knightly orders, beast riders, proven militia and city guard, all with their own uniforms, traditions and rivalries. .”

It does mention other races as to imply it is not just humans in the ranks of the Freeguilds, but the problem comes back that it is still humans that make up the ranks of the Freeguilds. It but also shows the same influences of what the other description in the Grand Alliance Order of it being Empire and nothing else.

...

The problem that I saw is that the Free People encompass different races and factions, but so does the Freeguild. That the Freeguild is the city-state armies, but only made up of human despite what it says in the Core Book and elsewhere.

First and foremost, a caveat: I'm only responding to the initial post and haven't read the entire thread, so apologies if I am repeating what someone else has already said!

I agree with you that there is a clear disconnect between the fluff and the actual "official" model range. Hopefully this will get updated at some point, but in the meantime I see it as carte blanche to make a "freeguild" army with aggressive conversions and use of models from other ranges.

I don't see any reason why discontinued models like high elf archers or spearmen couldn't be used as freeguild soldiers. You could mix some Dispossessed or Wanderers or even Darkling Covens models in there with no problems, particularly if you did a little conversion work. 

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10 minutes ago, Zanzou said:

Where are you getting this from? The SCE are literally described as crafted superhumans that have never been seen before. The free peoples/ people of the free cities are surviving remnants completely separate from this.

"The Stormcast Eternals are made for battle. Once they were mortal men, but they were taken to the Heavens and reforged by Sigmar, imbued with a portion of the glory of the gods themselves. Hard he crafts them, tempering each with justice and the raw energies of the storm. Upon the Anvil of the Apotheosis they are gifted with superhuman strength and courage beyond the ken of mortal man.[1a]

Only after long toil did Sigmar cast forth his new army. It was a bolt of purest order to sear through the darkness, a storm of righteousness to battle the all-conquering night. Never before had such an army been seen."

I haven't read anything to suggest that the SCE creation affected the surviving free peoples.

When I meant by the reflection of Azyr is what Stormcast look and come from for the most part. Stormcast, despite where they came from they go to Azyr and get transformed into something that can only come from that place. So maybe not that the Stormcast are a reflection of Azyrian culture, but what artwork we have of the city shows there is a small thematic connection to it because for the most part Azyr is represented by Heavans, Storms, and so on.

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2 hours ago, Zanzou said:

The only part I agree with is the past faction garb doesn't currently make sense (like the hurricanum has "Karl Franz" literally written on the model).

The difference is both of the chaos example you gave are models supported by GW, but you're advocating abandoning 1 old unique faction in favor of creating another faction similar to SCE.

You can have new mortal human foot soldier sculpts in dynamic poses without having to give them super powers like SCE or SC-like breastplate armor. Again we already have the massive SC range for higher fantasy Sigmar soldiers.

It's 100 percent ok if low-fantasy is "boring" to you, but I don't think that means we should remove the option for regular mortal human soldiers, for the people opposed to the SC style.

 

I agree with you. Freeguild isn't doing badly in terms of sales (a lot of stuff temporarily out of stock, then available, then out of stock again), nor in units I see finished.

While you may find something Stormcasty fit better, it would drive many of the people that choose this faction for a purpose will be left without that choice.

I do not like Stormcast or Space marines, I think their shoulderpiece design is dumb, limiting vision and motion, their armour has random useless stuff on it, and I hate the female Stormcast wearing heels in armour. If GW changed my beloved Freeguild to resemble them more, I would find out what companies want to receive my money, because GW would not be worth it.

Artwork for books resembles currently available models, with a minimal upgrade. A small upgrade to the Karl Franz embossing, more poofy sleeved guards and crossbowmen, more feathered hats, more dynamic posing and especially more heroes are what Freeguild needs (apart from a book and the inclusion of artillery).

What it does not need is to resemble Stormcast, we have Stormcast for that, and they have enough models, especially in comparison to other factions.

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I think you meant less poofy sleeves and less flamboyant hats.

Thats the reason GW does not see my money on free people.

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4 hours ago, xking said:

The Empire look is not staying. I expect them to lean into the Greco-Roman themes of AoS. 

 

Considering how they design The Excelsior Warpriest for Warhammer quest, that probably right.

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I doubt Freeguild will change too much if they are upgraded. This is their general appearance in Black Library. Still poofy but a bit scaled back and armored.

freeguild.png

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10 hours ago, swarmofseals said:

I don't see any reason why discontinued models like high elf archers or spearmen couldn't be used as freeguild soldiers. You could mix some Dispossessed or Wanderers or even Darkling Covens models in there with no problems, particularly if you did a little conversion work. 

I absolutely agree with you on this point. When it comes to playing the game just play WYSIWYG and use or convert the models you like. 😎

According to their warscroll, my Freeguild Guard models are armed with swords and shields. That's it. They are not "humans armed with swords and shields. They are models armed with swords and shields.

My Freeguild Guard has plenty of human models in it but also dwarves, aelves, halflings, goblins, and even a ghost and a skeleton! I've yet to meet someone who cares that my Free People are so multi-cultural.

 I get the feeling that many people think GW has far more resources than they actually do or else that their job is much easier than it actually is. My money's on a Free People Battletome by the end of next year. But if you think all they need to do is "just" release a whole new line (or two) of models you're gonna be disappointed. That's a process that takes years from start to finish.

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Does anyone have concrete info on what is in that cities battletome? 

Is this where the dispossessed are ending up or is it just a joining if several smaller factions?

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     If I’m reading the Warhammer community post correctly several of the smaller factions will be rolled up into the freeguild as a single entity but your selection of realm and/or city changes exactly what units you can have available as part of your army. I’ll have to re-read it later after I’ve had my minimum daily recommended quota of caffeine. 

     I’m already making mental lists of which model kits I suspect will get discontinued and debating if I’ll want them for kitbashing/bits (and finding lots of “yes”’s).

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The only kit I will be real upset if it gets discontinued is the freeguild archers and I haven't seen them in any pictures from the event yet which concerns me

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I've been working really hard on a competitive Freeguild list, and I guess this will send me back to the drawing board! I'm OK with that 😃

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28 minutes ago, Not-not-kenny said:

The only kit I will be real upset if it gets discontinued is the freeguild archers and I haven't seen them in any pictures from the event yet which concerns me

That's my biggest concern too. It would be a shame since they're far better models in my opinion than the crossbowmen/handgunners. They have lots of character and come with a dying orc!

Oh well...if they go then my archers will just become "crossbowmen cosplayers".  I hardly have any crossbowmen as it is and more than 30 archers!

Still very excited about this new book! 😁

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7 minutes ago, Kamose said:

That's my biggest concern too. It would be a shame since they're far better models in my opinion than the crossbowmen/handgunners. They have lots of character and come with a dying orc!

Oh well...if they go then my archers will just become "crossbowmen cosplayers".  I hardly have any crossbowmen as it is and more than 30 archers!

Still very excited about this new book! 😁

I like the archers better than the crossbowmen and guards too, but there are a lot of archers in other races mentioned as Free cities.

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Several models are "missing" from the photos. I wouldnt worry too much about it. That said i really hope they give us information soon, so we can see how this alligeance is going to work

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Looks like the Firestorm expansion  is the base for this, I like how they work so could be good and its a way to use a lot of the old small fractions. But if small human / aelves fractions don't get a place here I'm wondering if they are going away.

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The good news are, since the old models are now sorted, they can start making some new ones.

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1 hour ago, Sete said:

The good news are, since the old models are now sorted, they can start making some new ones.

Yep. I glad they went the Firestorm route with this.

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1 hour ago, Knight Scáthach of Fimm said:

Freeguild saved. Case closed!

Meanwhile at the dispossessed and wanderer topics...😫

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Also saved. Case closed (at least for Wanderers, look at the WHU 3 teaser).

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2 hours ago, kenshin620 said:

Meanwhile at the dispossessed and wanderer topics...😫

1 hour ago, michu said:

Also saved. Case closed (at least for Wanderers, look at the WHU 3 teaser).

No support < GHB Allegiance < Combined with City-Slickers < Combined with Sylvaneth < Battletome: Wanderers

Not at all - we're one notch up from where we were yesterday and two notches up from when I dropped hundreds of dollars on the army in the first place. And if the WHU 3 teaser has anything to do with Wanderers [or aelves of a similar aesthetic] I'll be over the moon. Ultimately Wanderers players have already won because we have the coolest models and theme. 😋

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