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49 minutes ago, alghero81 said:

I can’t remember in which article but they posted something about new generic endless spells. Did anyone hear anything more than this or did we already conjectured what this may mean?

A bit off topic, but for how much endless spells look good, are predatory spells used successfully and/or consistently in real games?

Cogs, pendulum and geminids are pretty reliable additions to many armies in my experience. SC Dais is a regular in 2000 points for me.

I them as an “I’ve got points left”  option. Nicer to something than nothing. 

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3 minutes ago, Nos said:

Cogs, pendulum and geminids are pretty reliable additions to many armies in my experience. SC Dais is a regular in 2000 points for me.

I them as an “I’ve got points left”  option. Nicer to something than nothing. 

Geminid are an interesting mention since I discarded them as too dangerous towards me (have mostly 1 wound models). Yet the generic box with 13 spells had really only few models widely used so it’s interesting to see what they can come out with to justify another box. Best part of that one was the list of realm spells if I’m not wrong.

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I know you can go mad trying to parse every single sentence GW puts out for hidden meanings, clues and the like but...

" In 2019, we’ll be seeing even more, including powerful and strange new options available to any faction…"

Does leave some wriggle room for something other just another another box of faction agnostic spells, we'll obviously get more faction specific ones over the course of the year but if we are looking at another Malign Sorcery style boxset with updated rulebook there's always a chance it could be something similar but who knows maybe something like 'Arcane Scenery', various magical odds and sods that any army can use not just ones with wizards.

But hey who knows, we'll just have to wait and see.

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The new rumour engine uses the same text as last week (about feeling Sharp and something to wet your taste). A fluke? Or maybe the last two are connected, which probably means the bug wings from last week are also 40k?

Edited by elfhead

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12 minutes ago, JPjr said:

I know you can go mad trying to parse every single sentence GW puts out for hidden meanings, clues and the like but...

" In 2019, we’ll be seeing even more, including powerful and strange new options available to any faction…"

Does leave some wriggle room for something other just another another box of faction agnostic spells, we'll obviously get more faction specific ones over the course of the year but if we are looking at another Malign Sorcery style boxset with updated rulebook there's always a chance it could be something similar but who knows maybe something like 'Arcane Scenery', various magical odds and sods that any army can use not just ones with wizards.

But hey who knows, we'll just have to wait and see.

Or maybe fieldcraft stuff like stakes, trenches etc

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12 minutes ago, JPjr said:

I know you can go mad trying to parse every single sentence GW puts out for hidden meanings, clues and the like but...

" In 2019, we’ll be seeing even more, including powerful and strange new options available to any faction…"

Does leave some wriggle room for something other just another another box of faction agnostic spells, we'll obviously get more faction specific ones over the course of the year but if we are looking at another Malign Sorcery style boxset with updated rulebook there's always a chance it could be something similar but who knows maybe something like 'Arcane Scenery', various magical odds and sods that any army can use not just ones with wizards.

But hey who knows, we'll just have to wait and see.

For a wild moment I thought it could be generic monsters to take as mounts for heroes etc, but I don’t know if it would fit with the whole ‘no model no rules’ shtick given how it would only work with conversions. 

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That’s a good point it could even be magic pieces of terrain usable by any faction reducing the gap between factions with and without battletome as much as endless spells tried so far. Now it looks even more interesting cause just more agnostic spells wouldn’t have caught my attention but if one thing Kill Team showed is how much AoS needs good scenery pieces...

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10 hours ago, 123lac said:

FEC I'm not so sure about. They're a cool faction but I'm just not sure how many varieties of ghouls you can really make?

What if they decided to mash FEC and Deadwalkers together. Both of them would make theamatic sense for a team up and the bloody ragged designs pretty similar as well. It would really ‘flesh out’(pun intended) tye FEC faction and might even bring a bunch of new zombie kits..

After all I guess that if you are a ghoul, deadwalkers might work as the first line of defensive picnic baskets.🍽

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14 minutes ago, Greasygeek said:

What if they decided to mash FEC and Deadwalkers together. Both of them would make theamatic sense for a team up and the bloody ragged designs pretty similar as well. It would really ‘flesh out’(pun intended) tye FEC faction and might even bring a bunch of new zombie kits..

After all I guess that if you are a ghoul, deadwalkers might work as the first line of defensive picnic baskets.🍽

Maybe i guess.

I’m not sure what ghouls and zombies have incomon, nor have I heard that ghouls are able to summon zombies, but than again this is afterall aos and since Squig’s  can fly(leening towards the Squig baby with wings from the shadespire warband, not the keyword) this probably can also be possibly

Edited by Skreech Verminking

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On 1/20/2019 at 12:18 PM, Nos said:

Question-how do you make a human  AOS faction fit? Black Powder was a big reason for human ascendency in Warhammer but in AOS it’s not anything special. Basically in a world run by Gods and monsters humans are just going to get annihilated by everything. Unless of course you make them Super Human, but A) they already have those and B) the whole argument as to why you need a human faction in the first place dies as soon as they’re not human anymore. Or conversely the Stormcast are obsolete if regular joes can defend their own lands and wage their own wars competently.

I disagree quite a bit.  Your same argument could apply to 40k, and yet they have managed to turn the Imperial Guard into a major army with a specific place in the setting.  I expect that the devs could very well build a standard human faction in AoS that fits the setting. 

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8 hours ago, Kramer said:

  🚨🚨RUMOUR WARNING! 🚨 🚨 

well at least what passes for a rumour these days. A very controlled sneak peek courtesy of GW

who will claim it first? Grots  or skaven? I wonder?

980BC76E-B2A8-419B-A5E7-B36A182F4F4B.jpeg.4fdfb0be92ed838511175a3cd1d9c39b.jpeg

This is obviously a Dispossessed rumor. 

It appears that they have decided to heavily go back into mining & delving and so they had to build a squig-tracker to help reduce the incidents of miners getting constantly eaten.

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It would be pretty wild if they doubled down on the new Seraphon lore and made new models where they were all cyborg angels or whatever it is they're supposed to be like now.

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10 minutes ago, Blightzkrieg said:

It would be pretty wild if they doubled down on the new Seraphon lore and made new models where they were all cyborg angels or whatever it is they're supposed to be like now.

I suspect that the  Seraphon lore will be the same as it is now, However due to the effects of the necroquake. Seraphon daemons can now  stay in existence without the help of the slann. This will allow them to exist as physical creatures without completely retconning the lore. 

Edited by xking
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Also if they were going to retcon the Seraphon lore, They would have did it when they made ageofsigmar.com site, which came out when they started AoS2.  

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2 hours ago, Skabnoze said:

I disagree quite a bit.  Your same argument could apply to 40k, and yet they have managed to turn the Imperial Guard into a major army with a specific place in the setting.  I expect that the devs could very well build a standard human faction in AoS that fits the setting. 

I explained my reasons at length and I also explained elsewhere how the guard analogy dosent fit for several reasons. Obviously feel free to disagree but I’m not swayed by your absence of argument or engagement with mine.

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2 hours ago, Nos said:

I explained my reasons at length and I also explained elsewhere how the guard analogy dosent fit for several reasons. Obviously feel free to disagree but I’m not swayed by your absence of argument or engagement with mine.

I think I can help out if you think that post didn't have argument or engage with your post: It contains an argument by analogy by pointing out that what you are saying superhumans in aos could largely be applied to the 40k world and yet the 40k world has a rich and vibrant human faction. Therefore the argument goes that what you have pointed out about superhumans does not necessarily lead to what you are saying about a human faction.

You you might not agree with that but you've accused the poster of an absence of argument or engagement. 

Either you didn't see the argument he was making or you are being disingenuous. 

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2 hours ago, Nos said:

I explained my reasons at length and I also explained elsewhere how the guard analogy dosent fit for several reasons. Obviously feel free to disagree but I’m not swayed by your absence of argument or engagement with mine.

I think I can help out if you think that post didn't have argument or engage with your post: It contains an argument by analogy by pointing out that what you are saying superhumans in aos could largely be applied to the 40k world and yet the 40k world has a rich and vibrant human faction. Therefore the argument goes that what you have pointed out about superhumans does not necessarily lead to what you are saying about a human faction.

You you might not agree with that but you've accused the poster of an absence of argument or engagement. 

Either you didn't see the argument he was making or you are being disingenuous. 

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TBH most people I know in the hobby don't go to much into the lore and background to argue that Stormcast eternal or Space marines are not human.

it mainly oh a very muscular super sexy bad ass human in golden power armor, that is so awesome I want to have an army of them.

 

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27 minutes ago, novakai said:

TBH most people I know in the hobby don't go to much into the lore and background to argue that Stormcast eternal or Space marines are not human.

it mainly oh a very muscular super sexy bad ass human in golden power armor, that is so awesome I want to have an army of them.

 

In the end it really doesn’t matter if the poster-things  are somewhat human, or something different.

Afterall they are still quit good looking base decoration.

edit: although, if I had to choose something for the Sickmarines, I’d say that they are a part of the dead-things.

afterall, they are technically only beings, that had their soul left, which was then forged into a golden armor.

So no wonder Nagash hates Sigmar.

 

Edited by Skreech Verminking

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12 minutes ago, Skreech Verminking said:

In the end it really doesn’t matter if the poster-things  are somewhat human, or something different.

Afterall they are still quit good looking base decoration.

edit: although, if I had to choose something for the Sickmarines, I’d say that they are a part of the dead-things.

afterall, they are technically only beings, that had their soul left, which was then forged into a golden armor.

So no wonder Nagash hates Sigmar.

 

Poster things?

I mean most people wouldn't know that 

Hell I didn't know recently that Chaos space marine where born from human slave incubators, Skaven breed by having a one night stand with a Warp-laced naked mole rats, and Slann are aliens

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4 minutes ago, novakai said:

Poster things?

I mean most people wouldn't know that 

Hell I didn't know recently that Chaos space marine where born from human slave incubators, Skaven breed by having a one night stand with a Warp-laced naked mole rats, and Slann are aliens

Sorry for those who don’t know poster-things is a name the minority of players (mostly those who play skaven) gave the stormcast eternals. I think the reason behind the name is probably clear to most players.

As for the birth of the csm, I think yours (to novakai) is one of the best things I ever heard of.

damm skaven in space. There really is t a place save against this little fellows

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 Not to add fire to the topic but even if I would welcome Human factions for whoever likes them and some diversity, I wouldn’t buy them or be even remotely interested in it and I don’t think I’m the only one who plays a fantasy game because more interested in fantasy races. Even in Total War, Empire is the only faction I didn’t play and Bretonnia the only campaign I didn’t enjoy (but that is because of the game mechanics).

Anyway back to Seraphon, it looks a wonderful theory and I really hope you are right @xking

would that mean also a drop of the demon keyword? We shall see

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5 hours ago, Carnelian said:

I think I can help out if you think that post didn't have argument or engage with your post: It contains an argument by analogy by pointing out that what you are saying superhumans in aos could largely be applied to the 40k world and yet the 40k world has a rich and vibrant human faction. Therefore the argument goes that what you have pointed out about superhumans does not necessarily lead to what you are saying about a human faction.

You you might not agree with that but you've accused the poster of an absence of argument or engagement. 

Either you didn't see the argument he was making or you are being disingenuous. 

I specifically addressed *that*argument shortly after the post that was quoted, and the points that I raised there havent been addressed. However as the Mod posted shortly after all that, this isn’t the place to discuss it anyway so im not wanting to take up any more space with it here.

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6 minutes ago, Nos said:

I specifically addressed *that*argument shortly after the post that was quoted, and the points that I raised there havent been addressed. However as the Mod posted shortly after all that, this isn’t the place to discuss it anyway so im not wanting to take up any more space with it here.

Post a thread and explain at length. Why  you think a normal human army have no place in AoS.  

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