Sedraxis Posted January 18, 2019 Share Posted January 18, 2019 You stop making decisions based on effectiveness and winning the game and start making decisions based on fun, a narrative or whatever else you and your opponent like. This goes for listbuilding, playing, applying rules, the whole shebang. Link to comment Share on other sites More sharing options...
Mosquito onthe TenthFloor Posted January 19, 2019 Share Posted January 19, 2019 20 hours ago, Sedraxis said: You stop making decisions based on effectiveness and winning the game and start making decisions based on fun, a narrative or whatever else you and your opponent like. This goes for listbuilding, playing, applying rules, the whole shebang. Totally agree. It’s about the approach to the game, rather than the actions or supplements. Link to comment Share on other sites More sharing options...
Asensur Posted January 28, 2019 Share Posted January 28, 2019 Points (but with different restrictions, based on battalions) Also, use of random scenarios between open war/matched/armybooks to balance armies. Link to comment Share on other sites More sharing options...
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