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AoS 2 - Gloomspite Gitz Discussion


S133arcanite

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Hello 

i have been playing some games with differend list trying to find the list that works for me. i belive that this list here for me is both fun. what do you guys think of it? and how could i make it more competitive and like being competitive.

Allegiance: Gloomspite Gitz - Mortal Realm: Ghur

LEADERS

Fungoid Cave-Shaman (90) - Lore of the Moonclans : The Great Green Spite

Loonboss on Giant Cave Squig (110) - Moon-cutta

Loonboss on Mangler Squigs (280) - General - Command Trait : Fight Another Day - Artefact : Gryph-feather Charm

Skragrott, The Loonking (220) - Lore of the Moonclans : The Hand of Gork

UNITS

60 x Stabbas (360) - Stabbas & Moon Shields - 9 x Barbed Nets - 3 x Moonclan Flag Bearers - 3 x Badmoon Icon Bearers

6 x Squig Herd (70)

6 x Squig Herd (70)

5 x Loonsmasha Fanatics (140)

6 x Rockgut Troggoths (280)

10 x Boingrot Bounderz (200)

ENDLESS SPELLS / TERRAIN

Malevolent Maelstrom (10)

Mork's Mighty Mushroom (90)

Malevolent Moon (40)

Scuttletide (30)

 

1990/2000 - 161w

 

Thanks for the feedback :)

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Hey guys. Just wanted to share my undefeated list. It feels solid and fits my play style. So far I’ve beaten Khorne, Nurgle, Greenskinz, and Skaven. Taking it to a tournament if I can find one near me. 

 

Allegiance: Gloomspite Gitz
Mortal Realm: Ghur

Leaders
Fungoid Cave-Shaman (90)
- General
- Trait: Boss Shaman  
- Lore of the Moonclans: The Hand of Gork
Troggoth Hag (380)
- Artefact: Gryph-feather Charm 

Battleline
40 x Shootas (240)
- 4x Barbed Nets
- 1x Moonclan Flag Bearers
- 1x Badmoon Icon Bearers
40 x Stabbas (260)
- Pokin Spears & Moon Shields
- 6x Barbed Nets
- 2x Moonclan Flag Bearers
- 2x Badmoon Icon Bearers
20 x Stabbas (130)
- Stabbas & Moon Shields
- 3x Barbed Nets
- 1x Moonclan Flag Bearers
- 1x Badmoon Icon Bearers

Units
6 x Rockgut Troggoths (280)
3 x Fellwater Troggoths (150)
3 x Fellwater Troggoths (150)

Behemoths
Colossal Squig (300)

Endless Spells / Terrain
Suffocating Gravetide (20)

Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 184
 

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On 7/18/2019 at 6:11 AM, Keilerei said:

Allegiance: Gloomspite Gitz
Skragrott, The Loonking (220)
- Lore of the Moonclans: The Hand of Gork
Webspinner Shaman on Arachnarok Spider (280)
- Artefact: Totem of the Spider God 
- Lore of the Spiderfangs: Sneaky Distraction
Scuttleboss on Gigantic Spider (100)
- General
- Trait: Monstrous Mount 
- Artefact: The Black Fang 
Loonboss (70)
60 x Stabbas (360)
- Pokin Spears & Moon Shields
10 x Spider Riders (200)
10 x Spider Riders (200)
10 x Spider Riders (200)
6 x Sneaky Snufflers (70)
Spider Rider Skittermob (120)
Scrapskuttle's Arachnacauldron (40)
Scuttletide (30)
Mork's Mighty Mushroom (90)

Total: 1980 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 163
 

What are your thoughts on this list? 

Scuttleboss as suicide general and to make spiders available as battle line. After he dies skrag takes the wheel. Magic support from skrag and the arachnadok shaman, dishing out mortals and hand of gorking the stabbas into position if necessary. 

Spiders try to clean the board but die quickly and aim more to take objectives. 

Thanks in advance, this community is amazing! 

Edit: after scuttleboss dies and I name skragrot as general, may I use his ability to manipulate the moon? Thought this might be my over 9000 start because I really need him flirting with the moon not before the 3rd battle round... 

No, you only get the one general

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17 hours ago, Garuun said:

No, you only get the one general

Yeah correct me if I am wrong but does it not say in the core rules :"If your general is slain, pick another 
model from your army to become 
your new general."

So after the scuttleboss dies, I should be able to declare skragrott as my new general and therefore use his command ability? 

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9 hours ago, Keilerei said:

Yeah correct me if I am wrong but does it not say in the core rules :"If your general is slain, pick another 
model from your army to become 
your new general."

So after the scuttleboss dies, I should be able to declare skragrott as my new general and therefore use his command ability? 

Pitched battle rules explicitly overwrite this rule.

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Hi guys... I have just over 2k painted and have had mixed success. Trying to figure out what that I already own do I want to paint next to make my lists a bit better.   I do not want more than 1 big 60 blob of stabbas (pain in the ass) but I have 20 shootas I can paint. For now I use 2x6 squig herd for battleline. Having trouble with damage after I get my Manglers killed. Not sure if I should focus on more synergy or just better units. 

Here's what I have painted:

Loonboss on Mangler Squigs
Fungoid Cave-Shaman
Loonboss on Giant Cave Squig
Loonboss with Giant Cave Squig
Madcap Shaman
Skragrott
Webspinner Shaman on Arachnarok Spider
Zarbag & Gitz
5x Loonsmasha Fanatics
1 x Squig Gobba
12 x Squig Herd
60 x Stabbas 
1x Mangler Squigs

And unassembled and/or unpainted:
Loonboss
Gobapalooza
10x Boingrot Bounderz
20x Shootas
6x Sneaky Snufflers
5x Sporesplatta Fanatics
5x Loonsmasha Fanatics (additional to what is painted)
12x Squig Herd (additional to what is painted)

Here's a 2k list I just came up with that only involves finishing Loonboss on foot. Let me know how I can make it better by replacing with units from above!

Skragrott, The Loonking (220)
Loonboss on Mangler Squigs (280)
Fungoid Cave-Shaman (90)
Webspinner Shaman on Arachnarok Spider (280)
Zarbag (160)
Loonboss (70)
60 x Stabbas (360) - Pokin Spears & Moon Shields
5 x Loonsmasha Fanatics (140)
6 x Squig Herd (70)
6 x Squig Herd (70)
7 x Zarbag's Gitz (0) 
Mangler Squigs (240)
TOTAL: 1980/2000

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On 7/25/2019 at 6:28 AM, Keilerei said:

Yeah correct me if I am wrong but does it not say in the core rules :"If your general is slain, pick another 
model from your army to become 
your new general."

So after the scuttleboss dies, I should be able to declare skragrott as my new general and therefore use his command ability? 

Page 55 ghb, you only get one general sorry bud

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Allegiance: Gloomspite Gitz

Leaders
Loonboss on Mangler Squigs (280)
- General
- Trait: Fight Another Day
- Artefact: The Clammy cowl
Fungoid Cave-Shaman (90)
- Lore of the Moonclans: The Hand of Gork
Loonboss with Giant Cave Squig (100)
Fungoid Cave-Shaman (90)
- Lore of the Moonclans: Itchy Nuisance

Battleline
12 x Squig Herd (140)
12 x Squig Herd (140)
60 x Stabbas (360)
- Stabbas & Moon Shields
- 9x Barbed Nets
- 3x Moonclan Flag Bearers
- 3x Badmoon Icon Bearers

Units
10 x Boingrot Bounderz (200)
10 x Boingrot Bounderz (200)
6 x Sneaky Snufflers (70)
6 x Rockgut Troggoths (280)

Endless Spells / Terrain
Malevolent Moon (40)

Total: 1990 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 210

is this list semi competitive and viable for local store?

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Hey people!

I'd like to show my latest projects.

I made my own loonboss on a squig (fellwater squig!) that I will use för my squig/troll army. 

I want to use some squigs in the troll list and will try to make a few more for a herd. 

IMG_20190729_183641.jpg.c19db31233e228b061f9d3e3755eb4cc.jpg

There is also a fungoid shaman I kitbashed. 

The rocks from the rockguts are excellent for bases lol. 

Heres a raw look of the squig during building for inspiration, really cool for a troggoth army. 

Screenshot_20190729_183903.jpg.463b81351d319fd672975e1f9c29788a.jpg

 

 

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4 hours ago, Kimbo said:

Spears or not on grots? 

I Believe the non-spear version in general is better. But i have no real game experience and would love to hear the community opinion on this matter. I'm open to change my mind 🙌

 

If you play them like an average player they are functionally equivilent until -2 to hit.

If you use them absolutely perfectly stabbas are better than spears.

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32 minutes ago, Malakree said:

If you play them like an average player they are functionally equivilent until -2 to hit.

If you use them absolutely perfectly stabbas are better than spears.

Ok! Can you elaborate "if you use them absolutely perfectly? 🙂

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5 minutes ago, Kimbo said:

Ok! Can you elaborate "if you use them absolutely perfectly? 🙂

Uh personally, not really. I know broadly why/how to do it but that's second hand from a much better player. So instead I'll link you to the podcast where it gets discussed/brought up.

http://podcast.justplaygames.uk/5-0-at-bobo-gloomspite-gitz-list-tech-with-ritchie

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11 hours ago, Kimbo said:

Ok! Can you elaborate "if you use them absolutely perfectly? 🙂

Stabbas are better but if you get into bigger units of 60 or maybe even 40 then the spear’s longer 2” range means you’d get 3 ranks of attacks, which starts to tip the balance, which is more pronounced when running sporeplattas and/or sneaky snufflers for the +1 attacks.

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You'll have 6 or 9 nettas anyway, so that already takes a bite out of the difference.

If you're swamping the enemy in a big blanket, the main ones who won't be in range are the 1" coherency spacers filling the gaps between enemy units.  You might get the odd one of them in with the 2" weapons that you wouldn't otherwise.  Otherwise you're fighting in 2 ranks anyway.

If you are facing -1 to Hit, Stabbas are better (they are hitting on 5s and Spears on 6s, so you are getting double the hits).  

That equation swings back the other way if you are facing -2 or more to Hit (everything is hitting on 6s anyway at that point, so it's better to have any extra attacks in range).

The whole calculation hinges around what percentage you assume you will get in, which obviously varies from each combat to the next.  But I think consensus amongst most Gitz players I know is that you can usually get enough Stabbas in to make the 4+ to hit slightly better.  But there really isn't very much difference in practice.

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On 8/1/2019 at 2:59 AM, DrDemento said:

Stabbas are better but if you get into bigger units of 60 or maybe even 40 then the spear’s longer 2” range means you’d get 3 ranks of attacks, which starts to tip the balance, which is more pronounced when running sporeplattas and/or sneaky snufflers for the +1 attacks.

So mathematically with no other effects the two are perfectly balanced for any number of attack increases. 2" range gives you 50% increase in attacks while the stabbas 4+ gives you a 50% increase in hits.

The "When played perfectly" is because netters already have a 2" range, as @PlasticCraic pointed out" this means that you can use the stabbas, getting your 50% increase in hits from them, but also get the 9 netters in at 2" which mean that you are only losing 11 attacks from the spears rather than 20. This makes the stabbas just better because the spears are now only granting a 23% increase in attacks (less if you take any casualties).

  • When you have a -1 to hit on you spears are a 23% increase in attacks but stabbas are a 100% increase in hits so they are strictly better.
  • At -2 to hit stabbas don't provide any hit increase so the 23% increase from spears is better.

Again this is is irrelevant of attack buff increases as the increases are % so they just scale up. It's true at 1 attack per gobbo and 50 attacks per gobbo.

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I am making my first list and I was wondering how it looks for local!

Fungoid Cave-Shaman:

hand of Mork

Loonboss on Mangler Squigs:

-Fight Another Day

- Doppelganger Cloak,

-General 

+ Battleline +

Squig Herd 10x

Stabbas 40x

 

Boingrot Bounders 10x

Endless Spell: Scuttletide 

 

Realm of  Origin: Ulgu

 

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Big game tomorrow, going to use this list which is similar to our most competitive lists out there. 

Allegiance: Gloomspite Gitz
Mortal Realm: Ghur

Leaders
Skragrott, The Loonking (220)
- General
- Lore of the Moonclans: The Hand of Gork
Fungoid Cave-Shaman (90)
- Lore of the Moonclans: The Great Green Spite
Webspinner Shaman on Arachnarok Spider (280)
- Artefact: Gryph-feather Charm 
- Lore of the Spiderfangs: Sneaky Distraction

Battleline
60 x Stabbas (360)
- Pokin Spears & Moon Shields
40 x Stabbas (260)
- Pokin Spears & Moon Shields
40 x Stabbas (260)
- Pokin Spears & Moon Shields

Units
5 x Sporesplatta Fanatics (120)
10 x Loonsmasha Fanatics (280)

Endless Spells / Terrain
Quicksilver Swords (30)
Scuttletide (30)
Geminids of Uhl-Gysh (60)

Total: 1990 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 179
 

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Yeah I think he could work well in a Squig list.

The downsides are:

- You realistically have to take him as your General to get the most out of him.  Which means no Command Trait (Fight Another Day) on your Mangler Boss

- He does not make Squig Hoppers Battleline

But on the flipside:

- He is generally good and worth the points in his own right (handcannon and warscroll spell are legit)

- He does make the Cave Squigs Battleline

- His Command Ability synergises really nicely with the Squigalanche big batallion 

Specifically on that last one, you only get the Batallion benefit under Da Moon, and he gives you control over that, so he really synergises well there.

So yes, I think he potentially works really well in a Squig list.  What did you have in mind?

FWIW I would focus on Squig Hoppers in a Squigalanche, because they do their Mortal Wounds in the Movement Phase.  So you can just run over the top of your enemies and then pile back in from 6".  Whereas Boingrots really need to charge to get the most out of them.

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This would be 3 drops and a decent starting point I think. 

Spoiler

Allegiance: Gloomspite Gitz
Mortal Realm: Ulgu

Leaders
Skragrott, The Loonking (220)
- General
- Lore of the Moonclans: The Hand of Gork
Loonboss on Mangler Squigs (280)
- Artefact: Doppelganger Cloak 
Madcap Shaman (80)
- Artefact: Moonface Mommet 
- Lore of the Moonclans: Itchy Nuisance
Loonboss on Giant Cave Squig (110)
- Moonclan Stabba
- Artefact: Sword of Judgement 

Battleline
12 x Squig Herd (140)
12 x Squig Herd (140)
40 x Stabbas (260)
- Stabbas & Moon Shields

Units
5 x Squig Hoppers (90)
5 x Squig Hoppers (90)
5 x Squig Hoppers (90)

Behemoths
Mangler Squigs (240)

Battalions
Squig Rider Stampede (140)
Squigalanche (90)

Endless Spells / Terrain
Scuttletide (30)

Total: 2000 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 158

You might want to either beef up the Squig Hoppers, or drop the Big Batallion and switch them out for Boingrots:

Spoiler

Allegiance: Gloomspite Gitz
Mortal Realm: Ulgu

Leaders
Skragrott, The Loonking (220)
- General
- Lore of the Moonclans: The Hand of Gork
Loonboss on Mangler Squigs (280)
- Artefact: Doppelganger Cloak 
Madcap Shaman (80)
- Artefact: Moonface Mommet 
- Lore of the Moonclans: Itchy Nuisance

Battleline
24 x Squig Herd (280)
12 x Squig Herd (140)
40 x Stabbas (260)
- Stabbas & Moon Shields

Units
10 x Boingrot Bounderz (200)
10 x Boingrot Bounderz (200)
10 x Boingrot Bounderz (200)

Battalions
Squig Rider Stampede (140)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 194


 

Edited by PlasticCraic
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7 hours ago, PlasticCraic said:

Yeah I think he could work well in a Squig list.

The downsides are:

- You realistically have to take him as your General to get the most out of him.  Which means no Command Trait (Fight Another Day) on your Mangler Boss

- He does not make Squig Hoppers Battleline

But on the flipside:

- He is generally good and worth the points in his own right (handcannon and warscroll spell are legit)

- He does make the Cave Squigs Battleline

- His Command Ability synergises really nicely with the Squigalanche big batallion 

Specifically on that last one, you only get the Batallion benefit under Da Moon, and he gives you control over that, so he really synergises well there.

So yes, I think he potentially works really well in a Squig list.  What did you have in mind?

FWIW I would focus on Squig Hoppers in a Squigalanche, because they do their Mortal Wounds in the Movement Phase.  So you can just run over the top of your enemies and then pile back in from 6".  Whereas Boingrots really need to charge to get the most out of them.

I dont have anything in mind to be honest 🤣

I just bought models i think are cool and i am figuring out how to use then. 

So far i got:

Loonboss on giant cave squig

12 squig herd

Skragrot

Mangler squigs

4 boxes of squig hoppers

6 sneaky snufflers

Globapalloza box (i intend to use those as their warscrolls or shamans proxies)

Mollog's mob

My local meta uses 1500 pts with 2 BL and i am looking to build and army out of it.

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