RandyRyan Posted April 29, 2019 Share Posted April 29, 2019 Hello everyone. I'm debating starting up GG, ideally with 1000 points of mostly Squigs. Would an army mostly made up of a Loonboss on Mangler Squig, a Gargant and a bunch of Squigs be ok on the battlefield? I have no idea of the rules. Cheers! Quote Link to comment Share on other sites More sharing options...
Malakree Posted April 29, 2019 Share Posted April 29, 2019 (edited) 8 hours ago, RandyRyan said: Hello everyone. I'm debating starting up GG, ideally with 1000 points of mostly Squigs. Would an army mostly made up of a Loonboss on Mangler Squig, a Gargant and a bunch of Squigs be ok on the battlefield? I have no idea of the rules. Cheers! Gargants are bad. Squigs are solid though. Allegiance: Gloomspite GitzLeadersLoonboss on Mangler Squigs (300)- GeneralLoonboss on Giant Cave Squig (110)- Moon-cuttaFungoid Cave-Shaman (90)Battleline12 x Squig Herd (140)12 x Squig Herd (140)Units5 x Boingrot Bounderz (100)5 x Boingrot Bounderz (100)Total: 980 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 90 This would give you a solid 1k force that scales up well, it's also not "to" expensive. If you can find someone to go 40-60 on the new box (there is £80 of sylvaneth and only £60 of gloomspite) you would also get most of what you need. Gloomspite portion of new box is loonboss on giant squig, 12 squig herd, 10 bounderz. So you'd only need a fungoid, manglerboss and 1 more squig herd box to complete the list! It would be entirely squigs except 1 model and even the fungoid has a spore squig with him 😁 Edited April 29, 2019 by Malakree 2 Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted April 29, 2019 Share Posted April 29, 2019 Better start with 2 halves then, that gives you more for the buck and more options while a solid squig oriented start. Then just add One or 2 loonboos on Mangler squig and some HQ (wizzards essentially or King). This is the cheapest way to get a supper themed gloomspit army! (and not that weak either ) Quote Link to comment Share on other sites More sharing options...
Nickmoss90 Posted April 29, 2019 Share Posted April 29, 2019 Where are people getting this £50 Gitz value from. I got 72.50... Quote Link to comment Share on other sites More sharing options...
Jagd Posted April 29, 2019 Share Posted April 29, 2019 (edited) 10 minutes ago, Nickmoss90 said: Where are people getting this £50 Gitz value from. I got 72.50... They aren't counting the heroes in both scenarios. Its 80 for just the sylv troops, not including new hero, so 50 for gitz plus whatever new squig boss is worth. Edited April 29, 2019 by Jagd Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted April 29, 2019 Share Posted April 29, 2019 And the Suig boos is more expensive than the foot sylvaneth boss. (foot -> 20-25€ vs mounted 30+eur) Quote Link to comment Share on other sites More sharing options...
kamuffinz Posted April 29, 2019 Share Posted April 29, 2019 1 minute ago, GeneralZero said: And the Suig boos is more expensive than the foot sylvaneth boss. (foot -> 20-25€ vs mounted 30+eur) The Loonboss on Giant Cave Squig is only worth 15£ Quote Link to comment Share on other sites More sharing options...
dasnation Posted April 29, 2019 Share Posted April 29, 2019 @Malakree sounded like a bit of an up and down tournament for you. What armies did you face? I do like the reworked list, what are your thoughts with the troggboss and trolls? You said the chukkas did well, that is good to hear, I plan on bringing some. I went 2-1 in the small ITC tournament this last weekend. Was playing for 1st against another Gloomspite player but I made some mistakes, and he was the better player and took advantage of the openings. I won a close game against a good Nurgle list, crushed dispossessed, and I believe I was in control of the match against Gloom till the last turn. I struggled killing things with this list, except for the dispossessed, I don't know if I am just spread out too much or if I should mass one side of the board and bomb everything with squigs. I have a game against DOK today, so I'll try to be hyper-aggressive and concentrated. I felt like my big issue was bodies and being able to withstand and hold an objective effectively. In two of the three games, I mostly lost everything to keep the objectives which put me behind in kill points. Not being able to sustain long enough, potentially lost me the third game. The list I used:Mortal Realm: GhurLoonboss on Mangler Squigs (300)- General- Trait: Fight Another Day - Artefact: Sword of Judgement Fungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureFungoid Cave-Shaman (90)- Lore of the Moonclans: The Hand of GorkLoonboss on Giant Cave Squig (110)- Moon-cutta24 x Squig Herd (280)24 x Squig Herd (280)6 x Squig Herd (70)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Colossal Squig (300)Mork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 190 I like running squigs and have a lot of fun with them. I think I am going to try and be a bit more aggressive and see how that plays out. Swap Hand of Gork with Itchy Nuisance. Regardless of how much I love the Colossal Squig, I think I can get more out of 300 points. List after the game with DOK, thoughts?Mortal Realm: AqshySkragrott, The Loonking (220)- General- Lore of the Moonclans: Itchy NuisanceFungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureLoonboss on Mangler Squigs (300)- Artefact: Ignax's Scales Loonboss on Giant Cave Squig (110)- Moon-cutta24 x Squig Herd (280)18 x Squig Herd (210)6 x Squig Herd (70)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Grot Spear Chukka (120)- AlliesGrot Spear Chukka (120)- AlliesMork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 0Allies: 240 / 400Wounds: 178 If the squigs keep underperforming it might force me into taking some stabbas which I don't exactly want to do. Any suggestions on how I should be using my squigs? Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted April 29, 2019 Share Posted April 29, 2019 20 minutes ago, kamuffinz said: The Loonboss on Giant Cave Squig is only worth 15£ Nope! as a bigger plastik kit, GW doesn't think so! Quote Link to comment Share on other sites More sharing options...
Nickmoss90 Posted April 29, 2019 Share Posted April 29, 2019 29 minutes ago, Jagd said: They aren't counting the heroes in both scenarios. Its 80 for just the sylv troops, not including new hero, so 50 for gitz plus whatever new squig boss is worth. AHH I see. Quote Link to comment Share on other sites More sharing options...
kamuffinz Posted April 29, 2019 Share Posted April 29, 2019 1 minute ago, GeneralZero said: Nope! as a bigger plastik kit, GW doesn't think so! Not sure what you're talking about. There is no new price for the loonboss, so I quoted the finecast version. For you to speculate as you did in your original post makes your estimates inaccurate. I simply tried to relate it to the current available pricing. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted April 29, 2019 Share Posted April 29, 2019 5 minutes ago, kamuffinz said: I simply tried to relate it to the current available pricing. Which is not accurate because 1. the new one is bigger that the one you referenced to. 2. new platic kits a re always more expensive. The closest example of what I'm talking about is the Infernal Enrapturess of the wrath and raputure box which is 32,50eur at GW. And it is a comparable size kit in the GW way. Quote Link to comment Share on other sites More sharing options...
kamuffinz Posted April 29, 2019 Share Posted April 29, 2019 Just now, GeneralZero said: Which is not accurate because 1. the new one is bigger that the one you referenced to. 2. new platic kits a re always more expensive. The closest example of what I'm talking about is the Infernal Enrapturess of the wrath and raputure box which is 32,50eur at GW. And it is a comparable size kit in the GW way. You claiming my valuation (sourcing an existing model) is inaccurate when you're purely comparing based on the SIZE of the model doesn't make any sense to me. Anyway, stop replying and clogging up this forum. This isn't going to go anywhere. Quote Link to comment Share on other sites More sharing options...
kamuffinz Posted April 29, 2019 Share Posted April 29, 2019 (edited) 29 minutes ago, dasnation said: @Malakree sounded like a bit of an up and down tournament for you. What armies did you face? I do like the reworked list, what are your thoughts with the troggboss and trolls? You said the chukkas did well, that is good to hear, I plan on bringing some. I went 2-1 in the small ITC tournament this last weekend. Was playing for 1st against another Gloomspite player but I made some mistakes, and he was the better player and took advantage of the openings. I won a close game against a good Nurgle list, crushed dispossessed, and I believe I was in control of the match against Gloom till the last turn. I struggled killing things with this list, except for the dispossessed, I don't know if I am just spread out too much or if I should mass one side of the board and bomb everything with squigs. I have a game against DOK today, so I'll try to be hyper-aggressive and concentrated. I felt like my big issue was bodies and being able to withstand and hold an objective effectively. In two of the three games, I mostly lost everything to keep the objectives which put me behind in kill points. Not being able to sustain long enough, potentially lost me the third game. The list I used:Mortal Realm: GhurLoonboss on Mangler Squigs (300)- General- Trait: Fight Another Day - Artefact: Sword of Judgement Fungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureFungoid Cave-Shaman (90)- Lore of the Moonclans: The Hand of GorkLoonboss on Giant Cave Squig (110)- Moon-cutta24 x Squig Herd (280)24 x Squig Herd (280)6 x Squig Herd (70)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Colossal Squig (300)Mork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 190 I like running squigs and have a lot of fun with them. I think I am going to try and be a bit more aggressive and see how that plays out. Swap Hand of Gork with Itchy Nuisance. Regardless of how much I love the Colossal Squig, I think I can get more out of 300 points. List after the game with DOK, thoughts?Mortal Realm: AqshySkragrott, The Loonking (220)- General- Lore of the Moonclans: Itchy NuisanceFungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureLoonboss on Mangler Squigs (300)- Artefact: Ignax's Scales Loonboss on Giant Cave Squig (110)- Moon-cutta24 x Squig Herd (280)18 x Squig Herd (210)6 x Squig Herd (70)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Grot Spear Chukka (120)- AlliesGrot Spear Chukka (120)- AlliesMork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 0Allies: 240 / 400Wounds: 178 If the squigs keep underperforming it might force me into taking some stabbas which I don't exactly want to do. Any suggestions on how I should be using my squigs? This makes me nervous! I was eagerly waiting to hear back about the results from your tourney. I'm fully invested in a Squig army and hope they're viable. Have you tried the Squig Herder Battalion, or a second Mangler? Edited April 29, 2019 by kamuffinz Quote Link to comment Share on other sites More sharing options...
Malakree Posted April 29, 2019 Share Posted April 29, 2019 27 minutes ago, GeneralZero said: And the Suig boos is more expensive than the foot sylvaneth boss. (foot -> 20-25€ vs mounted 30+eur) Both heroes are similar sizes and will no doubt have similar kit sizes. Even ignoring that there is no way that the loonboss is over £30 more expensive than the sylvaneth hero. 18 minutes ago, dasnation said: Malakree sounded like a bit of an up and down tournament for you. What armies did you face? I do like the reworked list, what are your thoughts with the troggboss and trolls? You said the chukkas did well, that is good to hear, I plan on bringing some Faced terry pike and his nurgle. I made some big errors which cost me and even then an early prio would have put me well into the game. Game 2 was sylvaneth on starstrike. These pictures sum the game up. Woods on the board on my turn 1 and the three starstrike objectives... Game 3 was against a dok player who finished 2nd from bottom. He used all his luck on my game and couldn't fail a roll for the first 2 rounds. It was brutal, he was basically invincible. Games 4/5/6 were submarining my way back up through a bit of luck and solid gameplay. 1 Quote Link to comment Share on other sites More sharing options...
Malakree Posted April 29, 2019 Share Posted April 29, 2019 3 minutes ago, kamuffinz said: This makes me nervous! I was eagerly waiting to hear back about the results from your tourney. I'm fully invested in a Squig army and hope they're viable. Seeing you already subbing in allies, I hope you can make this work! I found that the spearchukkas and skragrott forced my opponent to come to me and let me neuter big threats early. I faced a squig light army game 5, imo you need at least 3 blocks of 24 squig herd to make it work, I'd also recommend the shyish ragged cloak on your manglerboss to dodge it getting shreded before getting across the board. Everyone is going to target it and it's a really key part of your hammer. Quote Link to comment Share on other sites More sharing options...
novakai Posted April 29, 2019 Share Posted April 29, 2019 does anyone know what Curse of Da Spider god spell is suppose to do? from my understanding is that it suppose to prevent RR of 1 and 2 on hits and saves on enemy units Quote Link to comment Share on other sites More sharing options...
Thorstine Posted April 29, 2019 Share Posted April 29, 2019 (edited) I'm considering going with gloomspite for my first army and was wondering if building towards the following list at 2000 points would be viable and at least semi competitive. I'm open to any suggestions. 2kwizs.pdf Edited April 29, 2019 by Thorstine Quote Link to comment Share on other sites More sharing options...
Gdead909 Posted April 29, 2019 Share Posted April 29, 2019 So looking at a squig army. Are boingrots the hammer unit? Has anyone mixed and matched squigs and trolls? Are there any squig lists I could see for inspirational purposes. Quote Link to comment Share on other sites More sharing options...
dasnation Posted April 29, 2019 Share Posted April 29, 2019 Played DOK today and I think it went well but lost. Played THE BETTER PART OF VALOUR Battleplan and I had way more drops than him and he was able to complete a witch charge right into my Colossal Squig and a 24 size herder unit. They obliterated the herders and put 12 wounds on the Colossal. Sadly they had more models within 6" of the objective and burnt it to the ground. On my turn, I was able to cast mushroom on his 30 size sisters of slaughter killing ten of them. I countercharged with my boingrots and loonboss on mangler. They crushed some witch elves, after the combat phase they had about six left. I was also able to get squig lure off and charged up the middle to barely capture his objective and burn it down. At that point, he had a couple of options if he was to get priority for the second turn I was out of position to counter it. So I took my chances burned down my objectives because I wouldn't be able to hold them and then prayed to Da Badmoon for the double turn. Sadly he beat me on on priority with my sweet roll of a one and lost. If I would have gotten the double turn, I was in prime position to burn his last two objectives which would have secured me the win, in the second turn while slaughtering some more elves, but that was not my fate. 7 hours ago, kamuffinz said: This makes me nervous! I was eagerly waiting to hear back about the results from your tourney. I'm fully invested in a Squig army and hope they're viable. Have you tried the Squig Herder Battalion, or a second Mangler? I think they are viable if you are incredibly aggressive with them. You can't hold dickall with the squigs which I believe is the problem. Right now you have to be able to survive the double turn, always strikes first, and screams. Squigs get boned on all of those fronts. Stabbas with nets can hold off at least a few of those, and if you can get Itchy Nuisance off it helps even more. As far as the Squig Stampede Battalion, I do not like the idea of spending 140 points to reroll movement, and it annoys me that the Loonboss on Mangler isn't included in that. I do think the second mangler is a healthy choice over the Colossal Squig. However, I think I can get a better result from the 300/240 points. 8 hours ago, Malakree said: I found that the spearchukkas and skragrott forced my opponent to come to me and let me neuter big threats early. I faced a squig light army game 5, imo you need at least 3 blocks of 24 squig herd to make it work, I'd also recommend the shyish ragged cloak on your manglerboss to dodge it getting shreded before getting across the board. Everyone is going to target it and it's a really key part of your hammer. @kamuffinz After six-plus games with the list as mentioned earlier, I do not feel all squigs list is the best competitive option. I agree with Malakree about the spear chukkas and Skragrott. However I do not believe that three 24 squig herd units will outperform 60/40 stabbas with nets, and if you add a Loonboss, it makes them scary. I saw an example of it again today with the witches obliterating that squig herd unit and gaining control of the objective, I don't think I would have suffered nearly as many losses with Stabbas with nets. There is another GT a few hours away from me in a month, and I need to decide if I want to run the same list or make some tweaks like adding Skragrott and Chukkas. @Malakree any suggestions/thoughts on how to optimize the squig list w/o Colossal? I think the boingrotts are doing a hell of a job, but I need to be able to survive on these objectives. Quote Link to comment Share on other sites More sharing options...
dasnation Posted April 29, 2019 Share Posted April 29, 2019 22 minutes ago, Thorstine said: I'm considering going with gloomspite for my first army and was wondering if buildomg towards the following list at 2000 points would be viable and at least semi competitive. I'm open to any suggestions. 2kwizs.pdf 5.85 kB · 2 downloads I think that is a solid list that should get you comfortable with the army and all its primary rules. You will have plenty of command points with Skragrott and two Fungoids. I would maybe consider taking some endless spells. 22 minutes ago, Gdead909 said: So looking at a squig army. Are boingrots the hammer unit? Has anyone mixed and matched squigs and trolls? Are there any squig lists I could see for inspirational purposes. I plan on trying this list out next with my squigs:Allegiance: Gloomspite GitzMortal Realm: AqshySkragrott, The Loonking (220)- General- Lore of the Moonclans: Itchy NuisanceFungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureLoonboss on Mangler Squigs (300)- Artefact: Ignax's Scales Loonboss on Giant Cave Squig (110)- Moon-cutta24 x Squig Herd (280)18 x Squig Herd (210)6 x Squig Herd (70)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Grot Spear Chukka (120)- AlliesGrot Spear Chukka (120)- AlliesMork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 0Allies: 240 / 400Wounds: 178 As far as squigs and trolls go, I have not tried a list with them. I would maybe consider getting rid of some boingrots because I don't think you could use both. Quote Link to comment Share on other sites More sharing options...
Gdead909 Posted April 29, 2019 Share Posted April 29, 2019 2 minutes ago, dasnation said: I think that is a solid list that should get you comfortable with the army and all its primary rules. You will have plenty of command points with Skragrott and two Fungoids. I would maybe consider taking some endless spells. I plan on trying this list out next with my squigs:Allegiance: Gloomspite GitzMortal Realm: AqshySkragrott, The Loonking (220)- General- Lore of the Moonclans: Itchy NuisanceFungoid Cave-Shaman (90)- Lore of the Moonclans: Squig LureLoonboss on Mangler Squigs (300)- Artefact: Ignax's Scales Loonboss on Giant Cave Squig (110)- Moon-cutta24 x Squig Herd (280)18 x Squig Herd (210)6 x Squig Herd (70)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Grot Spear Chukka (120)- AlliesGrot Spear Chukka (120)- AlliesMork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 0Allies: 240 / 400Wounds: 178 As far as squigs and trolls go, I have not tried a list with them. I would maybe consider getting rid of some boingrots because I don't think you could use both. Is the loonking worth not having fight another day on the mangler? Quote Link to comment Share on other sites More sharing options...
RandyRyan Posted April 29, 2019 Share Posted April 29, 2019 11 hours ago, Malakree said: Gargants are bad. Squigs are solid though. Allegiance: Gloomspite GitzLeadersLoonboss on Mangler Squigs (300)- GeneralLoonboss on Giant Cave Squig (110)- Moon-cuttaFungoid Cave-Shaman (90)Battleline12 x Squig Herd (140)12 x Squig Herd (140)Units5 x Boingrot Bounderz (100)5 x Boingrot Bounderz (100)Total: 980 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 90 This would give you a solid 1k force that scales up well, it's also not "to" expensive. If you can find someone to go 40-60 on the new box (there is £80 of sylvaneth and only £60 of gloomspite) you would also get most of what you need. Gloomspite portion of new box is loonboss on giant squig, 12 squig herd, 10 bounderz. So you'd only need a fungoid, manglerboss and 1 more squig herd box to complete the list! It would be entirely squigs except 1 model and even the fungoid has a spore squig with him 😁 Awesome, thanks! Quote Link to comment Share on other sites More sharing options...
svnvaldez Posted April 30, 2019 Share Posted April 30, 2019 Fellow Loonbosses, did everyone see a GS list won 5 of 5 games. Only 20 players but still very good to see. 1 Quote Link to comment Share on other sites More sharing options...
Malakree Posted April 30, 2019 Share Posted April 30, 2019 18 hours ago, novakai said: does anyone know what Curse of Da Spider god spell is suppose to do? from my understanding is that it suppose to prevent RR of 1 and 2 on hits and saves on enemy units It doesn't prevent rerolls, it increases the autofail value. So if a stormcast has a save of 1+ an unmodified roll of a 1 still fails. Curse of Da Spidergod extends that so that if a stormcast has a save of 1+ or 2+ an unmodified roll of a 1/2 still fails. Equally for hit rolls if a full health Mawkrusha attacks with his fists then he hits on a 2+. CoDSG means unmodified rolls of a 2+ will fail even though they would normally succeed due to +hit rolls. One interesting question is how it interacts with the term "reroll failed" I imagine for something which has a native 2+ to hit before modifiers it would mean they can't reroll 2s because those would normally be a hit. 1 Quote Link to comment Share on other sites More sharing options...
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