Sev Posted December 17, 2018 Share Posted December 17, 2018 Anyone seeing any changes or is it just someone publishing this post way too early? https://www.warhammer-community.com/2018/12/17/17th-the-warhammer-age-of-sigmar-big-faq-now-livegw-homepage-post-3/ Link to comment Share on other sites More sharing options...
syph0n Posted December 17, 2018 Share Posted December 17, 2018 It doesn't look like the actual FAQ page has been updated to reflect the WHC post. Link to comment Share on other sites More sharing options...
stato Posted December 17, 2018 Share Posted December 17, 2018 EDIT: Lots of updated PDF, but if you cant see them sort the lists a few time A-Z Z-A etc. to force it to refresh (i couldnt see any updated files originally) Link to comment Share on other sites More sharing options...
michu Posted December 17, 2018 Share Posted December 17, 2018 Some base sizes changed. Again. EDIT1: And Ironjawz can't stack Mighty Destroyers (but can use it along with Waaagh! command ability). EDIT2: Slaans can turn more than 1 spell into summoning points. and Wild Riders now have shields abilities. EDIT3: Realm of Battle: Ulgu, Realmscape Features, Shadow Realms Add the following sentence to the end of the rule: ‘The unit may not move in the subsequent movement phase. EDIT4: Coven Throne (Handmaidens and Spirit Hosts too) counts as mount. And if you use Firestorm allegiances you use it with addition to GA Order, but now you can take units not included in Free City List as allies. EDIT5: Some nerfs to Realm Artifacts and Spells (yes, Doppelganger cloak too) Link to comment Share on other sites More sharing options...
robinlvalentine Posted December 17, 2018 Share Posted December 17, 2018 Looks like they've started cracking down on command ability spam - the Anvils Of The Heldenhammer ability now can't target the same unit twice, for example Link to comment Share on other sites More sharing options...
michu Posted December 17, 2018 Share Posted December 17, 2018 Same with Morathi's and Slaughter Queen's command abilities. Link to comment Share on other sites More sharing options...
Overread Posted December 17, 2018 Share Posted December 17, 2018 Interesting to see they've started changing base sizes on a fair few Forgeworld models - perhaps this means FW is going to update them! Also a lot of base sizes changing for Beasts of Chaos and Chaos in general. Is that just GW bookkeeping or is there some big unexpected sweeping changes there? Command ability spam we expected to get limited as GW has been steadily changing that for a while now. Link to comment Share on other sites More sharing options...
michu Posted December 17, 2018 Share Posted December 17, 2018 Change to Ironfist: Page 123 – Ironfist, ’Ere We Go! ’Ere We Go! ’Ere We Go! Change to: ‘In your hero phase, if this battalion’s Big Boss is on the battlefield, roll a dice. Each unit from the same battalion can make a normal move of up to a number of inches equal to the roll (they cannot run or retreat).’ Link to comment Share on other sites More sharing options...
JPjr Posted December 17, 2018 Share Posted December 17, 2018 I know this particular artefact gets called out a lot (even just in that recent thread about realm spells/artefacts) so worth highlighting... Link to comment Share on other sites More sharing options...
stato Posted December 17, 2018 Share Posted December 17, 2018 5 minutes ago, robinlvalentine said: Looks like they've started cracking down on command ability spam - the Anvils Of The Heldenhammer ability now can't target the same unit twice, for example The Stormcast Errata is from July! 🤣 Link to comment Share on other sites More sharing options...
syph0n Posted December 17, 2018 Share Posted December 17, 2018 @JPjrYeah that was definitely expected and seems fairer. Link to comment Share on other sites More sharing options...
SwampHeart Posted December 17, 2018 Share Posted December 17, 2018 5 minutes ago, Overread said: Interesting to see they've started changing base sizes on a fair few Forgeworld models - perhaps this means FW is going to update them! Also a lot of base sizes changing for Beasts of Chaos and Chaos in general. Is that just GW bookkeeping or is there some big unexpected sweeping changes there? Just GW book keeping and moving models to the correct sections - they didn't actually change any base sizes for BoC. Link to comment Share on other sites More sharing options...
michu Posted December 17, 2018 Share Posted December 17, 2018 Just now, SwampHeart said: Just GW book keeping and moving models to the correct sections - they didn't actually change any base sizes for BoC. Yeah, same goes with e.g. Aleguzzler Gargant. It was on 90x52 base aleady. Link to comment Share on other sites More sharing options...
bsharitt Posted December 17, 2018 Share Posted December 17, 2018 Looks like they're finally going back and listing bases sizes as being the same ones the models ships with at least in the case of the giant and harbinger of decay. Interesting that they've now listed ForgeWorld bases in the same document since they usually like to keep FW pretty segregated. Maybe the GW side of the house will start acknowledging the existence of FW? Link to comment Share on other sites More sharing options...
Overread Posted December 17, 2018 Share Posted December 17, 2018 I think there's a general effort to bring FW more into main GW. That said fantasy needs a huge boost, FW has traditionally not made all that much, esp recently, for the fantasy line. There's a tiny handful of models compared to the vast sums of marines and HH models. I think FW having its own AoS team means that we'll see a lot more come from them (and hopefully more than just legions of Sigmarines ;)). That said FW also has to adjust all the current stuff, there's clearly quite a few beasties that could do with being added to current factions or being made accessible to multiple factions. Link to comment Share on other sites More sharing options...
JetBlackSVW Posted December 17, 2018 Share Posted December 17, 2018 Wholly within has been clarified. I thought before having just a fraction of all model‘s bases is enough for a unit being wholly within. Was I always in the wrong? Link to comment Share on other sites More sharing options...
SwampHeart Posted December 17, 2018 Share Posted December 17, 2018 Just now, JetBlackSVW said: I thought before having just a fraction of all model‘s bases is enough for a unit being wholly within. Was I always in the wrong? You were probably always wrong but don't feel bad because you weren't the only one. It was a very contentious subject and one where (I think) compelling arguments could be made for either interpretation. Overall I'm super disappointed in this FAQ. Outside Doppleganger cloak there were no corrections - there were clarifications (see wholly within, Hellstriders, etc.) but the meta will remain unchanged until GHB 2019 it seems. Color me unhappy. Link to comment Share on other sites More sharing options...
robinlvalentine Posted December 17, 2018 Share Posted December 17, 2018 38 minutes ago, stato said: The Stormcast Errata is from July! 🤣 EDIT: Wow, you're right, I'd no idea this had changed already! Link to comment Share on other sites More sharing options...
robinlvalentine Posted December 17, 2018 Share Posted December 17, 2018 Another interesting ruling - they've retroactively changed all abilities that trigger on a roll of a 6 to be a natural 6, so they can't trigger with modifiers. Clearly the way the wind was blowing, though. Link to comment Share on other sites More sharing options...
angrycontra Posted December 17, 2018 Share Posted December 17, 2018 Yeah I'm pretty disappointed with these faqs. Too many more or less obvious questions with obvious answers and no bold changes to rules or even point values (40k had point changes in one of their faqs). I also still can't help but feel like they missed some necessary changes, like gavriel charge stack removed and ethereal shyish artifact nerfed in some way (IMO ethereal is not something that should be just thrown around with spells or artifacts. It's too broken when combined with base save of 3+ and rerolls, that's why nighthaunt don't have such units). Link to comment Share on other sites More sharing options...
nine7six Posted December 17, 2018 Share Posted December 17, 2018 am i the only one who feels the BIG FAQ wasn't that BIG? Link to comment Share on other sites More sharing options...
PJetski Posted December 17, 2018 Share Posted December 17, 2018 10 minutes ago, robinlvalentine said: Another interesting ruling - they've retroactively changed all abilities that trigger on a roll of a 6 to be a natural 6, so they can't trigger with modifiers. Clearly the way the wind was blowing, though. The FAQ only specifies "rolls of 6" and not abilities that work on "6 or more", "6 or higher", "6+", etc."A: If an ability refers to a roll of 6 (rather than a roll of 6+ or a roll of 6 or more), it means a roll of 6 after rerolls but before any modifiers are applied." Link to comment Share on other sites More sharing options...
Thostos Posted December 17, 2018 Share Posted December 17, 2018 The Dread Saurian FINALLY has a base size 280x 210 .... Link to comment Share on other sites More sharing options...
jackmcmahon Posted December 17, 2018 Share Posted December 17, 2018 40 minutes ago, SwampHeart said: Overall I'm super disappointed in this FAQ. Outside Doppleganger cloak there were no corrections - there were clarifications (see wholly within, Hellstriders, etc.) but the meta will remain unchanged until GHB 2019 it seems. Color me unhappy. Interesting that they reworded that hellstriders warscrolls only, not the meaning of the old wording. Grundstok thunderer with drillbill was worded similarly, so I guess this actually means if someone charges two unit of thunderers you roll two dice for mortals? 10 units of 5 thunderers say come at me bro, haha Link to comment Share on other sites More sharing options...
Enoby Posted December 17, 2018 Share Posted December 17, 2018 4 minutes ago, jackmcmahon said: Interesting that they reworded that hellstriders warscrolls only I didn't spot this. Could you tell me what the change was please? Link to comment Share on other sites More sharing options...
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