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eekamouse

"Heresy/30k" era for Age of Sigmar

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So... 40k has it's whole 30k storyline and game system.

What would make a good "prequel" story line for Age of Sigmar? 

  • Age of Myth
  • Age of Chaos
  • The Old World
  • Other?

I think my preference would be something that could use a good chunk of the current range as well as some new ranges made specifically for the time period. So, my choice would most likely fall to the Age of Myth. I also think it's the most ripe for a bunch of whacky fun stories.

But what about the ruleset? I don't really have a preference here. Something different would probably be more interesting.

  • Stick with current AoS rules
  • A more complex and granular "AoS-style" rules
  • Other?

This is all just curious wish-listing. I've been reading. I've been diving through a lot of the novels and other fiction and having fun with it.

Edited by eekamouse
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While I think core games will only be in the current setting, I think they'll eventually go back to the Old World for a couple of specialist games (e.g. Mordheim, Warmaster, etc.) and the TW franchise will continue to expand that canon. Plus Legends, of course, but I feel that project is just an excuse to cull things while *technically* sticking to their initial "all your models will be playable" statement (a second army to fight the Dark Elves would be useful though, lol).

As far as I am aware, Bloodbowl already kind of exists in that weird pseudo-Old World setting with its team names (etc.).

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1 hour ago, xking said:

No, We don't need this.  There is so much we don't know about the setting as it is now.   The Age of Sigmar needs to develop more.

 

2 hours ago, eekamouse said:

This is all just curious wish-listing. I've been reading. I've been diving through a lot of the novels and other fiction and having fun with it.

 

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1 hour ago, xking said:

No, We don't need this.  There is so much we don't know about the setting as it is now.   The Age of Sigmar needs to develop more.

yes and no. I think right now, there is no need, but further down the line a prequel might prove interesting - although I personally hope they don't go that road, but let faction of the Age of Myth and other bygone times (AFTER the fall of the Old world) return into the AoS current time through some sort of time shenanigans.

Some long forgotten civ returning, maybe even with time shock might be much more interesting and better business wise, than a full blown "Heresy-game".

 

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There's not really an equivalent era.

30k is actually a tiny part of what was going on in the universe, but was a massive deal from humanity's point of view and uses on the civil war to focus on the poster boys.

Age of Chaos would just be AoS without Stormcast.

Age of Myth you could do, but it wouldn't be much of a wargame - just gods and godbeasts beating on each other while everyone else tries to stay out of the way, with a number of factions missing.

So Herohammer, I guess...

The old world already has / had a wargame.

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I think it’s been deliberately written to allow the possibility to occur. I don’t think it’ll happen anytime soon but with the obvious success of the HH series in keeping and getting people involved and as a distinct setting on it own I very much believe the timeline was written with that in mind. 

Sigmars Empire building during the Age of Myth and then the coming of the Age of Chaos would strike a very similar tone to the HH. 

The Old World story has already been done it’s very unlike they’ll do it again, beyond the Legends rules. 

Edited by Ollie Grimwood
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haven't they already published several battleplans/scenarios that take place in the interregnum between the ages of myth and chaos?

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Ah no, my mistake, just looked there is a section on 'Historical Battles' in the new core rule book that I was thinking of but it's still talking about events in the 'Age of Sigmar'.

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The age of myth would be the best time to do, I assume. You could have epic fights against  the massive monsters

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Really hope they don't do it. The Age of Chaos was a losing war to Chaos that would basically just have a similar story to now but with Chaos winning more often and I like the idea of the Age of Myth being exactly that, an age of myths and legends.

A far better way to expand on the past would be to incorporate these myths into the beliefs etc of the main factions, with maybe a few reaccuring historical factions appear (they could use the ones from the Core book).

Shadespire is a great way for this to be done in my opinion, the actual height of Shadespire culture has passed and now all that's left is the current day impact it has on a small corner of the world. It introduces a new fixed location, demonstrates Nagash power in a more interesting way than "he made lots of people die and brought their body/skeleton/soul back to life", and also shows the kind of weird fantastical stuff that happens in the world. They didn't need specific stories set in Shadespire for this, nor a dedicated Shadespire army.

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2 minutes ago, AaronWIlson said:

The age of myth would be the best time to do, I assume. You could have epic fights against  the massive monsters

And they could do it in a smaller scale, maybe even a 10mm scale that may or may not be coincidentally the same scale as an old specialist game...

That would definitely get me excited, I'm loving Titanicus at the moment and it's only the impending Blood and Glory that's kept me painting my AoS ?

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Age of myth would be a fantastic time to do in terms of Forgeworld character series sculpts as niche character. So doing a Sigmar VS Gorkamorka clash model would be something I would definately buy if I could later use either within the original Age of Sigmar setting.

Similarly Grungi vs Vulcatrix would buy in a heart beat because it seems like it'd be a savage looking model/models piece. (I think I got the right dwarf)

Something that speaks to the events of the Age of Myth without ever actually going too far into them.

Alarielle prior to nurgle having forced her to regroup with her Wanderers before they abandoned as an elite guard, so her very peak of power and potency with the most elite guard of the Forest as the Entourage.

Other than the early Age of Chaos as an adeptus titanicus scale game would be exciting to me, when the first combined armies of Sigmar tried and failed to form their Bulwark against the tides of Chaos, smaller in scale models for bigger in scale battles in the first great clash for the futures of the realms.

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6 hours ago, divineauthority said:

And they could do it in a smaller scale, maybe even a 10mm scale that may or may not be coincidentally the same scale as an old specialist game...

That would definitely get me excited, I'm loving Titanicus at the moment and it's only the impending Blood and Glory that's kept me painting my AoS ?

Oh man... an epic-scale AoS game set in the Age of Myth would be great I think.

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The only problem with doing gods versus monsters at a smaller scale is how do you communicate how big they are supposed to be?

They could make an awesome ten mm model of Sigmar, who towers over 10 mm humans, but would he not then be a similar size to a regular 28mm stormcast model?

The largest of the godbeasts would basically be on a par with Magmadroths and Krakens...

And now I'm wondering whether the rules for Titanicus could be converted into a godbeasts game, using regular AoS models as the gods and monsters...

Hmm...

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15 minutes ago, EccentricCircle said:

The only problem with doing gods versus monsters at a smaller scale is how do you communicate how big they are supposed to be?

They could make an awesome ten mm model of Sigmar, who towers over 10 mm humans, but would he not then be a similar size to a regular 28mm stormcast model?

There are possible answers to that, giving the models different proportions, modelling forts and trees crushed underfoot or tiny minions clambering over their bodies.

GW definitely seems to have laid some groundwork in the lore for an epic-scale AoS. The Age of Myth seems a good choice but that would unfortunately preclude cogforts making an appearance... 

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This might sound a bit paranoid, but I feel that a prequel may be unlikely due to the lack of Stormcast. Being the poster boys, I doubt GW would release a series that didn't involve them.

That said, I'd quite like to read a transition between the Age of Myth to the Age of Chaos. Would provide a lot of ability to advance a main story (a bit like how the Horus Heresy series works).

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4 minutes ago, Enoby said:

This might sound a bit paranoid, but I feel that a prequel may be unlikely due to the lack of Stormcast. Being the poster boys, I doubt GW would release a series that didn't involve them.

That said, I'd quite like to read a transition between the Age of Myth to the Age of Chaos. Would provide a lot of ability to advance a main story (a bit like how the Horus Heresy series works).

Ya. I don't think that's paranoid. But maybe they'd come up with with "Mark 1" armor Empire units. Theoretically you could see the lineage between Stormcast in AoS and some elite Empire knights from the Age of Myth. They wouldn't be Stormcast, but historically would have provided the inspiration... something like that. 

But definitely point taken on the efficacy of the whole idea. It occurred to me as well.

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30K works because in many respects its one of the most interesting aspects of 40k lore (that's why they're bringing the Primarchs back now to make that game interesting again). But you can already play Age of Myth and Age of Chaos games in AOS - they use exactly the same rules, you just exclude different factions as appropriate. You can even see GW showing this in the original GHB (the death of Nagash).

Honestly rather than this I'd prefer if GW bring the game into the Realms of Chaos and/or add more realms (there were more than 8 kinds of magic, not well known ones but they existed: Ice, Dark, High, the Great maw, Wild and Divine; technically Gork & Mork should have had a a waaagh realm too). Or create a Kill Team equivalent for AOS.

Fundamentally though AOS needs to develop, to go forward not get stuck in the Old World or its own History - the words of Homer: "Quit livin' in the past Marge! Quit livin' in the past."

Edited by zedatkinszed

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5 hours ago, zedatkinszed said:

30K works because in many respects its one of the most interesting aspects of 40k lore (that's why they're bringing the Primarchs back now to make that game interesting again). But you can already play Age of Myth and Age of Chaos games in AOS - they use exactly the same rules, you just exclude different factions as appropriate. You can even see GW showing this in the original GHB (the death of Nagash).

Honestly rather than this I'd prefer if GW bring the game into the Realms of Chaos and/or add more realms (there were more than 8 kinds of magic, not well known ones but they existed: Ice, Dark, High, the Great maw, Wild and Divine; technically Gork & Mork should have had a a waaagh realm too). Or create a Kill Team equivalent for AOS.

Fundamentally though AOS needs to develop, to go forward not get stuck in the Old World or its own History - the words of Homer: "Quit livin' in the past Marge! Quit livin' in the past."

I agree with all of that in spirit (especially AoS Kill Team). I'm just finding the wide-openess of the Age of Myth to be an interesting and imaginative playground that gets beyond the whole Sigmar vs Chaos dynamic. The little pockets of story based around Godbeasts and (not sure this is the right terminology) the Lesser Gods seem to be a deep well to plumb. One of the cool things as you say is how 30k and 40k interact retroactively.

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I guess if GW really wanted to do  an HH type of prequel to AoS, the age of myth would be the best way. To go since they could introduce totally new stuff that can be explained away as having been totally wiped out in the Age of Chaos for why it doesn’t exist in the Age of Sigmar. Of course being that AoS is so new and they’re still growing that lore, I expect the chances of that happening to be just below zero. 

You could almost think of Warhammer Legends as a Horus Heresy kind of thing if they ever get it filled out with all the old armies and keep bringing back warscrolls. It would be interesting to see them support that as a full game and bring back either old kits or new versions of old kits beyond the occasional build to orders and really supported it as a separate game and see the two split in rules the same way HH and 40k 8th have.  

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They're actually giving us this option with the Heros of the World that Was, we can go back and play in the Old World as a narrative game

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If the would make an aos killteam, or a better skirmish game i would be soo happy. Age of myth prequel sounds a lot like the start of aos, a lot of barren lore and no interest

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Age of Myth(ammer) could be kind of cool, because it involves Godbeasts and duels between gods much more than AoS. But I think that an AoS equivalent to 30k would most likely be fantasy, with a focus on the end times. The models allready exists and all that stuff. 

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