Zaniel Posted October 2, 2018 Share Posted October 2, 2018 Hey! Home - brew rules folks, Is there some sort of formula you are using when converting new adversaries or heroes into your games of Warhammer Quest? I know there is something for converting units into single units for Skirmish is there some thing similar out there for Quest? Thanks for any help. Link to comment Share on other sites More sharing options...
TheOtherJosh Posted October 2, 2018 Share Posted October 2, 2018 Unfortunately no. Though with 40+ heroes and many of the Chaos models ( with 40mm or smaller bases) having adversary cards and the addition of the death adversaries it hasn’t been entirely horrible. Link to comment Share on other sites More sharing options...
Zaniel Posted October 3, 2018 Author Share Posted October 3, 2018 Totally agree, but I'd really like to run an opposite campaign with a chaos war-band invading an order stronghold with maybe Fire slayer adversaries? Has anyone else attempted that? Link to comment Share on other sites More sharing options...
TheOtherJosh Posted October 3, 2018 Share Posted October 3, 2018 I’d recommend looking at the weapons and abilities on the current fyreslayer Heroes, compare the stats and weapons of the standard fyreslayers to Adversaries currently available in the game and extrapolate from there. Link to comment Share on other sites More sharing options...
Zaniel Posted October 6, 2018 Author Share Posted October 6, 2018 Good point. will do. Link to comment Share on other sites More sharing options...
Circus of Paint Posted October 7, 2018 Share Posted October 7, 2018 Lots of comparing and contrasting to existing Adversaries mainly! Picking several similar existing Adversary groups and slowly working from there is the approach I take. I always also reference the AoS warscroll as well, to translate across as best I can. At the end of the day though, I picture how I see the Adversary I’m trying to write and how I want it to act and interact with the Heroes, board and other Adversaries around it / them. My favourite Adversaries are the ones like the Deathrunner whose behaviour changes dependant in certain actions / outcomes. Link to comment Share on other sites More sharing options...
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