Dannathar Posted September 3, 2018 Share Posted September 3, 2018 The Bloodmaster, Herald of Khorne has the rule for roll a 6 or more to hit do mortal wound instead of normal damage. What if his command trait is "immense power" adding one to dmg of the weapon. If I read it correctly, do you then do 2 damage and then if you roll a 6 or more you do only one MW not 2? Link to comment Share on other sites More sharing options...
Turragor Posted September 3, 2018 Share Posted September 3, 2018 Weapon damage characteristic is separate from the MW damage. So no interaction between the trait and ability here imo. Link to comment Share on other sites More sharing options...
BaldoBeardo Posted September 3, 2018 Share Posted September 3, 2018 13 minutes ago, Dannathar said: The Bloodmaster, Herald of Khorne has the rule for roll a 6 or more to hit do mortal wound instead of normal damage. What if his command trait is "immense power" adding one to dmg of the weapon. If I read it correctly, do you then do 2 damage and then if you roll a 6 or more you do only one MW not 2? You do 2 normal wounds, if you roll a 6+ you do a single mortal wound instead. Link to comment Share on other sites More sharing options...
Dannathar Posted September 3, 2018 Author Share Posted September 3, 2018 I just looked at the FAQ and have one more thing to add. the command trait Devastating blow which was until FAQ worded identical to Decapitating blow has been changed to mortal wounds = to damage. Why change one of 2 identical abilities? Further if I take devastating blow do both abilities work on a roll of a 6+ on the same swing? Link to comment Share on other sites More sharing options...
michu Posted September 3, 2018 Share Posted September 3, 2018 Just now, Dannathar said: Why change one of 2 identical abilities? To distinguish them? What's the point of two identical abilities? They changed one so no one can confuse them with each other. Link to comment Share on other sites More sharing options...
BaldoBeardo Posted September 3, 2018 Share Posted September 3, 2018 1 hour ago, Dannathar said: I just looked at the FAQ and have one more thing to add. the command trait Devastating blow which was until FAQ worded identical to Decapitating blow has been changed to mortal wounds = to damage. Why change one of 2 identical abilities? Further if I take devastating blow do both abilities work on a roll of a 6+ on the same swing? No they don't - they're both absolute substitutions. They both replace your normal damage (although you get to pick which). Link to comment Share on other sites More sharing options...
Kramer Posted September 3, 2018 Share Posted September 3, 2018 5 hours ago, Dannathar said: I just looked at the FAQ and have one more thing to add. the command trait Devastating blow which was until FAQ worded identical to Decapitating blow has been changed to mortal wounds = to damage. Why change one of 2 identical abilities? Further if I take devastating blow do both abilities work on a roll of a 6+ on the same swing? I say change one so they are both different? Seems sensible enough to me and yes on the +1 damage on the regular hits and only 1 MW on the 6’s Link to comment Share on other sites More sharing options...
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Dannathar
The Bloodmaster, Herald of Khorne has the rule for roll a 6 or more to hit do mortal wound instead of normal damage.
What if his command trait is "immense power" adding one to dmg of the weapon.
If I read it correctly, do you then do 2 damage and then if you roll a 6 or more you do only one MW not 2?
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