James McPherson Posted July 22, 2016 Share Posted July 22, 2016 https://www.games-workshop.com/resources/PDF/AoS_Errata/Warhammer_aos_generals_handbook_en.pdf Its pretty short, clears up a few things though, which have already been clarified on fbook, such as the argument for faction specific armies being able to choose between GA or faction specific abilities, and mixed faction allegiances Link to comment Share on other sites More sharing options...
Shane Posted July 23, 2016 Share Posted July 23, 2016 No luck with Tzeentch casting more spells. Will have to wait for more Tzeentch spells, if they come. Link to comment Share on other sites More sharing options...
daedalus81 Posted July 23, 2016 Share Posted July 23, 2016 Bravo GW releasing day of Link to comment Share on other sites More sharing options...
Kamose Posted July 23, 2016 Share Posted July 23, 2016 Its good they cleared up the choosing Alliances and multi-alliance battalions. That could get confusing. I also like that they clarified and reinforced the rules of 1 for matched play. Looks like Kroak might see more action in narrative and open play which prolly is best. I know a lot of people hated him in tournaments. However, as a Seraphon player, I do still consider it a nerf to my army. This means I'm honor bound the throw to a tantrum online and burn my army! Be right back! Link to comment Share on other sites More sharing options...
bottle Posted July 23, 2016 Share Posted July 23, 2016 Free Balewind Vortexes for all your wizards. Hate to think how much they'll start going for on eBay if it remains uncomped. Link to comment Share on other sites More sharing options...
Eric54114 Posted July 23, 2016 Share Posted July 23, 2016 This one caught my attention. Does this mean that a unit engaged in combat at the start of the Battle Round unengage from melee in the Hero Phase, then able to charge in the ensuing Charge Phase? That could make the Destructive Bulk from the Maw Krusha pretty darn good... Link to comment Share on other sites More sharing options...
Rid Posted July 23, 2016 Share Posted July 23, 2016 No because you can't charge after a retreat unless your scroll says otherwise Link to comment Share on other sites More sharing options...
Nico Posted July 23, 2016 Share Posted July 23, 2016 Interesting, you will have retreated in the hero phase and then moved again in the movement phase. I'd be minded to think that you can charge. Link to comment Share on other sites More sharing options...
Ben Posted July 23, 2016 Share Posted July 23, 2016 Retreat rules are clear on this. No charge. The destruction rule says move as if movement phase. Retreat rules say if you started in 3 then you can't charge. Link to comment Share on other sites More sharing options...
PJetski Posted July 24, 2016 Share Posted July 24, 2016 Kroak just keeps getting worse and worse Link to comment Share on other sites More sharing options...
Nico Posted July 24, 2016 Share Posted July 24, 2016 Quote Retreat rules are clear on this. No charge. That's right. It does say that a unit which retreated this turn cannot charge. I would have thought it would say "in this movement phase" in which case you could charge as the retreat would have been in the hero phase. I guess that makes this less powerful without chaining charge bonuses (lame Ogre monster charge formation I'm looking at you). Link to comment Share on other sites More sharing options...
Kamose Posted July 24, 2016 Share Posted July 24, 2016 As for Kroak well, the dude's got to be going on 20,000 years old at this point. He's got a reason for slowing down. And besides if they keep nerfing him, he'll begin to approach reasonable. Link to comment Share on other sites More sharing options...
Nico Posted July 24, 2016 Share Posted July 24, 2016 To be fair a Sylvaneth army can take Kroak using the Winterleaf Wargrove, thus taking the Sylvaneth traits, artefacts and lore for Sylvaneth wizards, then he can summon a Bastiladon, Temple Guard, a Dread Saurian... whatever. I doubt we've seen the last of the toad. Link to comment Share on other sites More sharing options...
Veterannoob Posted July 24, 2016 Share Posted July 24, 2016 3 hours ago, Kamose said: As for Kroak well, the dude's got to be going on 20,000 years old at this point. He's got a reason for slowing down. And besides if they keep nerfing him, he'll begin to approach reasonable. See...now that's forging a narrative. Link to comment Share on other sites More sharing options...
Nico Posted July 24, 2016 Share Posted July 24, 2016 Have they clarified (my GH is still in the store until I pick it up tomorrow) whether your 3 battleline units have to deployed as 3 units or whether they can be deployed as one big unit? Is it generally the case that you have to list your units as you will deploy them, i.e. you don't say 50 Blood Warriors and deploy them as two 10s and a 30 (as you would in SCGT)? Link to comment Share on other sites More sharing options...
rokapoke Posted July 24, 2016 Share Posted July 24, 2016 21 minutes ago, Nico said: Have they clarified (my GH is still in the store until I pick it up tomorrow) whether your 3 battleline units have to deployed as 3 units or whether they can be deployed as one big unit? Is it generally the case that you have to list your units as you will deploy them, i.e. you don't say 50 Blood Warriors and deploy them as two 10s and a 30 (as you would in SCGT)? I personally don't see a way around having separate units -- if you need three battleline units, they have to be three separate units (10, 10, 30 instead of 50) because otherwise you just have one battleline unit. Link to comment Share on other sites More sharing options...
Bjarni St. Posted July 24, 2016 Share Posted July 24, 2016 4 hours ago, rokapoke said: I personally don't see a way around having separate units -- if you need three battleline units, they have to be three separate units (10, 10, 30 instead of 50) because otherwise you just have one battleline unit. Yeah, it seems like a real pity to me though. Having 3 Warscrolls' worth would make it feel less like a core tax, with a lot of battleline units being particularly suited for large unit sizes, if you want to do anything more with them than run to objectives. This is also one of the things they (arguably) fixed in the transition from 7th to 8th edition (or was it 6th-7th?) and have now gone back on. It feels uncharacteristically inelegant for AoS. Why are 30 Dryads and 3x10 Dryads not equal? Link to comment Share on other sites More sharing options...
Shane Posted July 25, 2016 Share Posted July 25, 2016 On the first page of Pitched Battles they say you can play points-only and disregard the force restrictions. If you find them inelegant I'd recommend championing the "points-only" method. Link to comment Share on other sites More sharing options...
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