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Endless spells, moving "across" a unit


AaronWilson

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I have seen this in the thread here too:

In my oppinion moving on a unit and bouncing back shouldn't count as moved across.

Moving across would be if you measure from the startpoint to endpoint in a straight line and going over the base like that

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Anything else opens room for to much shenanigans.

 

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I think I agree with you by definition "across" I would of expected the geminids to physically cross a models base but at the same time I can see why people are bouncing in it and out as the geminids have crossed over that unit during it's movement.

I think it needs a FAQ as it can argued both ways fairly easily. 

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2 hours ago, AaronWIlson said:

This was actually covered in the designers commentary, you over need to go 0,1" over a unit not he whole way

Okay, I found it, but I don't know what the Team thought when writing it.

Quote

Q: Some abilities require a model that can fly to ‘pass across’ a

model from an enemy unit. How exactly does this work?

A: In order for a model to pass across another, part of

the moving model’s base must have moved across any

part of the other model’s base. To determine if this

is the case, trace the flying model’s move across the

battlefield, checking to see if its base passed across any

part of the other model’s base at any point in its move.

Note that this means that the flying model can move up

to an enemy model so that their bases overlap, and then

move back, and will count as having ‘passed across’ the

other model.

Instead of making it something taktical and risk and reward they choose the nobrainersolution.

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