RocketMan Posted July 3, 2018 Share Posted July 3, 2018 15 hours ago, Erdemo86 said: So you want try to charge 9“? You know that scion of the storm changed right? I think( and alot of other Stormcast Players) that Chronomatic Coggs are an auto include/ must have. Did not know that Link to comment Share on other sites More sharing options...
RocketMan Posted July 4, 2018 Share Posted July 4, 2018 Read the new tome...cogs could be a nice add but it’ll boost opponent too... i’ll try it Link to comment Share on other sites More sharing options...
Peegee Posted July 4, 2018 Share Posted July 4, 2018 Read through all of the Stormhosts from the Battletome and I feel like Staunch Defender is still far away on top. Even with the "nerfed" wholly within aura. And I don't even speak of artefacts, which are crappy in the Stormhosts and still very good in "vanilla" Allegeance. Link to comment Share on other sites More sharing options...
Erdemo86 Posted July 4, 2018 Author Share Posted July 4, 2018 54 minutes ago, Peegee said: Read through all of the Stormhosts from the Battletome and I feel like Staunch Defender is still far away on top. Even with the "nerfed" wholly within aura. And I don't even speak of artefacts, which are crappy in the Stormhosts and still very good in "vanilla" Allegeance. I dont know but i think that the Stormhosts look very nice. Its 1 vs 3. you want staunch defender or 3 other ability from the stormhost. Dont think that staunch defender will be on top. Link to comment Share on other sites More sharing options...
kuroyume Posted July 4, 2018 Share Posted July 4, 2018 3 hours ago, Peegee said: Read through all of the Stormhosts from the Battletome and I feel like Staunch Defender is still far away on top. Even with the "nerfed" wholly within aura. Eh, I think the Hammers of Sigmar mortal wound save could be at least as good, if not better. Link to comment Share on other sites More sharing options...
DanielFM Posted July 4, 2018 Share Posted July 4, 2018 Many of those in the first post are wrong. Hallowed Knights CA gives also run+charge (strong). Knights Excelsior CA is the one which gives rr1's for everything, while Tempest Lords is only for the combat phase. Plus, to get the rr1's to hit in combat, KE units must destroy a unit first (awful). Link to comment Share on other sites More sharing options...
Peegee Posted July 4, 2018 Share Posted July 4, 2018 1 hour ago, kuroyume said: Eh, I think the Hammers of Sigmar mortal wound save could be at least as good, if not better. You're right, mainly because Gavriel only work with them. Link to comment Share on other sites More sharing options...
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