dekay Posted October 5, 2020 Share Posted October 5, 2020 (edited) You know, Seeing drakespawn knight's shield and sword among the trophies of the new Gargant is oddly optimistic for the future of the Cities. It kind of suggests that this particular design has a bigger chance of remaining in game. Who can know for sure, but makes them a bit more grounded in the setting. [edit after several days, it MIGHT be a DoK stuff after all but still, there are some distinctly disposessed trophies in there as well, so not all is lost :D] Edited October 7, 2020 by dekay 2 Quote Link to comment Share on other sites More sharing options...
Popisdead Posted October 8, 2020 Share Posted October 8, 2020 On 10/5/2020 at 7:34 AM, dekay said: You know, Seeing drakespawn knight's shield and sword among the trophies of the new Gargant is oddly optimistic for the future of the Cities. It kind of suggests that this particular design has a bigger chance of remaining in game. Who can know for sure, but makes them a bit more grounded in the setting. [edit after several days, it MIGHT be a DoK stuff after all but still, there are some distinctly disposessed trophies in there as well, so not all is lost :D] Today's War Com article explained it as a inclusion way for a Dogs of War style rule. 1 Quote Link to comment Share on other sites More sharing options...
Rakart Posted October 13, 2020 Share Posted October 13, 2020 Thoughts on this list? What could be tweaked? Guess im looking for something all roundish with a nice variety of models to paint up. Cheers! ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++ + Leader + Battlemage [110pts]: General's Adjunct, Ghyran Battlemage [110pts]: Hysh Celestial Hurricanum with Celestial Battlemage [280pts] . Celestial Battlemage Knight-Incantor [120pts] Nomad Prince [120pts]: General + Battleline + Eternal Guard [130pts]: 10 Eternal Guard, Honoured Retinue, Horn Blower, Standard Bearer Eternal Guard [130pts]: 10 Eternal Guard, Horn Blower, Standard Bearer Sisters of the Thorn [260pts]: 2x 5 Sisters of the Thorn, Horn Blower, Standard Bearer Sisters of the Watch [160pts]: 10 Sisters of the Watch Sisters of the Watch [320pts]: 2x 10 Sisters of the Watch + Allegiance + Allegiance: Allegiance: Cities of Sigmar + Game Options + Game Type: 2000 Points - Battlehost + Malign Sorcery + Endless Spell: Purple Sun of Shyish [50pts] Endless Spell: Soulscream Bridge [100pts] Endless Spell: Soulsnare Shackles [40pts] Endless Spell: Umbral Spellportal [70pts] ++ Total: [2,000pts] ++ Created with BattleScribe Quote Link to comment Share on other sites More sharing options...
The Red King Posted October 13, 2020 Share Posted October 13, 2020 What city is that? It makes a huge difference. Quote Link to comment Share on other sites More sharing options...
Popisdead Posted October 13, 2020 Share Posted October 13, 2020 7 hours ago, Rakart said: Thoughts on this list? What could be tweaked? Guess im looking for something all roundish with a nice variety of models to paint up. Cheers! ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++ + Leader + Battlemage [110pts]: General's Adjunct, Ghyran Battlemage [110pts]: Hysh Celestial Hurricanum with Celestial Battlemage [280pts] . Celestial Battlemage Knight-Incantor [120pts] Nomad Prince [120pts]: General + Battleline + Eternal Guard [130pts]: 10 Eternal Guard, Honoured Retinue, Horn Blower, Standard Bearer Eternal Guard [130pts]: 10 Eternal Guard, Horn Blower, Standard Bearer Sisters of the Thorn [260pts]: 2x 5 Sisters of the Thorn, Horn Blower, Standard Bearer Sisters of the Watch [160pts]: 10 Sisters of the Watch Sisters of the Watch [320pts]: 2x 10 Sisters of the Watch + Allegiance + Allegiance: Allegiance: Cities of Sigmar + Game Options + Game Type: 2000 Points - Battlehost + Malign Sorcery + Endless Spell: Purple Sun of Shyish [50pts] Endless Spell: Soulscream Bridge [100pts] Endless Spell: Soulsnare Shackles [40pts] Endless Spell: Umbral Spellportal [70pts] ++ Total: [2,000pts] ++ Created with BattleScribe I believe you are limited to 3 Endless Spells now. If you are running this list, report back how the Wanderer units are doing. I'm keen to see how they perform in those configurations. Quote Link to comment Share on other sites More sharing options...
Rakart Posted October 14, 2020 Share Posted October 14, 2020 20 hours ago, The Red King said: What city is that? It makes a huge difference. Whoops! Hallowheart Quote Link to comment Share on other sites More sharing options...
Rakart Posted October 14, 2020 Share Posted October 14, 2020 14 hours ago, Popisdead said: I believe you are limited to 3 Endless Spells now. If you are running this list, report back how the Wanderer units are doing. I'm keen to see how they perform in those configurations. Thanks, overlooked this. Quote Link to comment Share on other sites More sharing options...
Popisdead Posted October 14, 2020 Share Posted October 14, 2020 5 hours ago, Rakart said: Whoops! Hallowheart I heard or understand SotT are good in Halloheart. I see what you were doing here now. Quote Link to comment Share on other sites More sharing options...
Orsino Posted October 15, 2020 Share Posted October 15, 2020 (edited) On 10/13/2020 at 1:32 PM, Rakart said: Thoughts on this list? What could be tweaked? Guess im looking for something all roundish with a nice variety of models to paint up. Cheers! ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++ + Leader + Battlemage [110pts]: General's Adjunct, Ghyran Battlemage [110pts]: Hysh Celestial Hurricanum with Celestial Battlemage [280pts] . Celestial Battlemage Knight-Incantor [120pts] Nomad Prince [120pts]: General + Battleline + Eternal Guard [130pts]: 10 Eternal Guard, Honoured Retinue, Horn Blower, Standard Bearer Eternal Guard [130pts]: 10 Eternal Guard, Horn Blower, Standard Bearer Sisters of the Thorn [260pts]: 2x 5 Sisters of the Thorn, Horn Blower, Standard Bearer Sisters of the Watch [160pts]: 10 Sisters of the Watch Sisters of the Watch [320pts]: 2x 10 Sisters of the Watch + Allegiance + Allegiance: Allegiance: Cities of Sigmar + Game Options + Game Type: 2000 Points - Battlehost + Malign Sorcery + Endless Spell: Purple Sun of Shyish [50pts] Endless Spell: Soulscream Bridge [100pts] Endless Spell: Soulsnare Shackles [40pts] Endless Spell: Umbral Spellportal [70pts] ++ Total: [2,000pts] ++ Created with BattleScribe You might find your Eternal Guard work better as a single unit of 20 due to the reach of their weapons and their difficulty being an effective roadblock in small units. I really like the SotT aesthetically but I've always found them fantastically underwhelming on the table for their cost. How are you planning to use them? With a hurricanum and two battlemages it doesn't seem like you need them as casters. Edited October 15, 2020 by Orsino Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted October 15, 2020 Share Posted October 15, 2020 On 10/5/2020 at 4:34 PM, dekay said: disposessed trophies in there as well, so not all is lost :D] Look at the Hand Armour of the Warstomper: looks like parts of huge Dispossessed Machinery Quote Link to comment Share on other sites More sharing options...
dekay Posted October 28, 2020 Share Posted October 28, 2020 This is not a drill! 2 Quote Link to comment Share on other sites More sharing options...
The Red King Posted October 28, 2020 Share Posted October 28, 2020 9 minutes ago, dekay said: This is not a drill! Is this from the new broken realms? Oh man they're gonna trick me into buying daughters of khaine again. Quote Link to comment Share on other sites More sharing options...
Aelfric Posted October 28, 2020 Share Posted October 28, 2020 Is anyone else interested in the upcoming FAQ for Sons of Behemat regarding the artifact that allows them to cast the standard spells? If they rule in favour of the artifact granting Wizard status, it may impact Cities in terms of certain Command Traits. Quote Link to comment Share on other sites More sharing options...
dekay Posted October 28, 2020 Share Posted October 28, 2020 2 minutes ago, Aelfric said: Is anyone else interested in the upcoming FAQ for Sons of Behemat regarding the artifact that allows them to cast the standard spells? If they rule in favour of the artifact granting Wizard status, it may impact Cities in terms of certain Command Traits. What traits are we talking about? I can't think of anything it would change, except for giving SoB some way to dispel endless spells. Quote Link to comment Share on other sites More sharing options...
Aelfric Posted October 28, 2020 Share Posted October 28, 2020 18 minutes ago, dekay said: What traits are we talking about? I can't think of anything it would change, except for giving SoB some way to dispel endless spells. Some Cities have command traits that allow a non-wizard to cast a spell from the city spell lore. I am wondering if the wording of the Sons FAQ will also impact such traits and grant the general wizard status. Quote Link to comment Share on other sites More sharing options...
Vongolo Posted October 28, 2020 Share Posted October 28, 2020 The broken realm thing is a good news in more than one way: other than further radicating us, it also seems to focus on the dark elves side, which is one i feared was in the way of a squat because of malerion shadow elves. Doesent completly saves them, but it gives them some chances. 2 Quote Link to comment Share on other sites More sharing options...
Doko Posted October 28, 2020 Share Posted October 28, 2020 I started with dispossesed tempest eye box some years ago,then i got some high elfs because they were cool and now with citys i got some humans because they are cool and cheap,never tougth get nothing out of dwarfs lol but citys have been a ruin for my wallet and for sure i gonna get some dark elfs if we get any bundle with this dragon 1 Quote Link to comment Share on other sites More sharing options...
TheArborealWalrus Posted November 10, 2020 Share Posted November 10, 2020 (edited) 2 things 1: I was wondering if anyone here has references for an araby or otherwise desert themed cities army? I was building some in conjunction with Sons of behemat. Desert giants extorting protection loot from a desert city when the mess in anvilgard happens and they actually "have" to protect them. I wanted to include some cities units with the army. Enter the rough rider mercenaries. I also plan to put guys "riding" the bigger giants on scaffolding or ropes/nets. Sorry, not super relevant, but I'm excited about the project. I see the city as a sort of "truly" free city. Like you have chaos marauder tribes in the markets with aelfs and sigmar fearing folk. Anybody with things to trade are welcome. A beautiful, chaotic mess. Probably rather corrupt too. The Kharadron would probably love them. I picture it in the realm of fire if that matters. Clichéd, I know. 2: Is there a way to make a small, mostly human army? One that doesn't revolve around shooting? Except maybe pistoliers. I wanted to do around 1000pts for this city. I don't much care what city rules I'd use. Desertifying demigryphs could be cool. Don't know what I'd do for that. I'll probably have 30 odd foot dudes spare from the nets/rigging and the 15-20 cavalry for the rough riders. The idea would be meeting engagements for this force. Not that meeting engagements are really a thing around here, but it fits the smaller points. Basically does anyone have recommendations for what to do with these spare models to make a ... middling competitive list? My area is either super competitive or completely useless at playing. I acknowledge that it's unlikely that anything good can be made out of this, I just wanted advice on how to not be useless. Thanks for reading, For Sigmar! Edited November 10, 2020 by TheArborealWalrus 1 Quote Link to comment Share on other sites More sharing options...
Kyriakin Posted November 10, 2020 Share Posted November 10, 2020 16 minutes ago, TheArborealWalrus said: 2 things 1: I was wondering if anyone here has references for an araby or otherwise desert themed cities army? I was building some in conjunction with Sons of behemat. Desert giants extorting protection loot from a desert city when the mess in anvilgard happens and they actually "have" to protect them. I wanted to include some cities units with the army. Enter the rough rider mercenaries. I also plan to put guys "riding" the bigger giants on scaffolding or ropes/nets. Sorry, not super relevant, but I'm excited about the project. I see the city as a sort of "truly" free city. Like you have chaos marauder tribes in the markets with aelfs and sigmar fearing folk. Anybody with things to trade are welcome. A beautiful, chaotic mess. Probably rather corrupt too. The Kharadron would probably love them. I picture it in the realm of fire if that matters. Clichéd, I know. The desert biome has been conspicuous by its absense since the end of the Tomb Kings 1 Quote Link to comment Share on other sites More sharing options...
Doko Posted November 10, 2020 Share Posted November 10, 2020 Rigth now the list of karlf franz+demigryps is the top list that we have in citys so if you use it at 1000 points gonna be VERY competitive Quote Link to comment Share on other sites More sharing options...
Uziel Posted November 10, 2020 Share Posted November 10, 2020 Why is the Hammerhalian Lancers battalion this popular at the moment? Is has not, at the beginning of the year. Quote Link to comment Share on other sites More sharing options...
The Red King Posted November 10, 2020 Share Posted November 10, 2020 As someone who is actually a big fan of the gryphon and demi gryphs (though I'd want to elf up the riders and armor) I too would like to know. 1 Quote Link to comment Share on other sites More sharing options...
Lord of the Isle Posted November 10, 2020 Share Posted November 10, 2020 I love above Araby idea! Demigryphs, Pistoliers, Dark Riders, Freeguild Guard, Corsairs, some cool scimitars Greatswords if poss? Maybe you could away with whackier proxies too. I have an Arabyan on a flying carpet who was initially going to be part of a Luminark and is now controlling a monstrous menagerie / hydra... (panther, ogor, winged nightmare all otherwise unemployed!!) 1 Quote Link to comment Share on other sites More sharing options...
Trickflo Posted November 10, 2020 Share Posted November 10, 2020 With the new sorceress and 2 units of dreadspears\bleakswords coming out I'm curious what people's opinions are on dreadspears vs bleakswords they seem pretty close to me but I'm not really sure 1 Quote Link to comment Share on other sites More sharing options...
Lord of the Isle Posted November 10, 2020 Share Posted November 10, 2020 Well everyone loves Darkshards most. I've always found Dark elf swords far cooler looking than spears but have to admit not wild about either tactically as far as I can tell Quote Link to comment Share on other sites More sharing options...
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